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Daniel Thalmann – författare

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108 produkter

  1. Daniel Thalmann, Nadia Magnenat-Thalmann - Deformable Avatars, E-bok. Tillgänglighet: Lägg i varukorg

    Deformable Avatars

    IFIP TC5/WG5.10 DEFORM’2000 Workshop November 29–30, 2000 Geneva, Switzerland and AVATARS’2000 Workshop November 30–December 1, 2000 Lausanne, Switzerland

    Av Daniel Thalmann, Nadia Magnenat-Thalmann

    E-bok, 2001

    2174 kr

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    Deformable avatars are virtual humans that deform themselves during motion. This implies facial deformations, body deformations at joints, and global deformations. Simulating deformable avatars ensures a more realistic simulation of virtual humans. The research requires models for capturing of …

  2. Magnenat-T, Thalmann, Nadia Magnenat-Thalmann, Daniel Thalmann - Handbook of Virtual Humans, Inbunden. Tillgänglighet: Lägg i varukorg

    Handbook of Virtual Humans

    Av Magnenat-T, Thalmann m. fl.

    Inbunden, 2004

    2188 kr

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    Virtual Humans are becoming more and more popular and used in many applications such as the entertainment industry (in both film and games) and medical applications. This comprehensive book covers all areas of this growing industry including face and body motion, body modelling, hair simulation, …

  3. Daniel Thalmann, Nadia Magnenat-Thalmann - Handbook of Virtual Humans, E-bok. Tillgänglighet: Lägg i varukorg

    Handbook of Virtual Humans

    Av Daniel Thalmann, Nadia Magnenat-Thalmann

    E-bok, 2005

    2495 kr

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    Virtual Humans are becoming more and more popular and used in many applications such as the entertainment industry (in both film and games) and medical applications. This comprehensive book covers all areas of this growing industry including face and body motion, body modelling, hair simulation, …

  4. Nadia Magnenat-Thalmann, Daniel Thalmann, Nadia Magnenat-Thalmann, Daniel Thalmann - Deformable Avatars, Inbunden. Tillgänglighet: Lägg i varukorg

    Deformable Avatars

    IFIP TC5/WG5.10 DEFORM’2000 Workshop November 29–30, 2000 Geneva, Switzerland and AVATARS’2000 Workshop November 30–December 1, 2000 Lausanne, Switzerland

    Av Nadia Magnenat-Thalmann, Daniel Thalmann m. fl.

    Inbunden, 2001

    1692 kr

    Lägg i varukorg

    Deformable avatars are virtual humans that deform themselves during motion. This implies facial deformations, body deformations at joints, and global deformations. Simulating deformable avatars ensures a more realistic simulation of virtual humans. The research requires models for capturing of …

  5. Daniel Thalmann, Soraia Raupp Musse - Crowd Simulation, Inbunden. Tillgänglighet: Lägg i varukorg

    Crowd Simulation

    Av Daniel Thalmann, Soraia Raupp Musse

    Inbunden, 2012

    1098 kr

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    Research into the methods and techniques used in simulating crowds has developed extensively within the last few years, particularly in the areas of video games and film. Despite recent impressive results when simulating and rendering thousands of individuals, many challenges still exist in this …

  6. Soraia Raupp Musse, Daniel Thalmann - Crowd Simulation, E-bok. Tillgänglighet: Lägg i varukorg

    Crowd Simulation

    Av Soraia Raupp Musse, Daniel Thalmann

    E-bok, 2012

    1455 kr

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    Research into the methods and techniques used in simulating crowds has developed extensively within the last few years, particularly in the areas of video games and film. Despite recent impressive results when simulating and rendering thousands of individuals, many challenges still exist in this …

  7. Daniel Thalmann, Soraia Raupp Musse - Crowd Simulation, Häftad. Tillgänglighet: Lägg i varukorg

    Crowd Simulation

    Av Daniel Thalmann, Soraia Raupp Musse

    Häftad, 2016

    1130 kr

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    Research into the methods and techniques used in simulating crowds has developed extensively within the last few years, particularly in the areas of video games and film. Despite recent impressive results when simulating and rendering thousands of individuals, many challenges still exist in this …

  8. Nadia Magnenat-Thalmann, Daniel Thalmann - Deformable Avatars : IFIP TC5/WG5.10 DEFORM'2000 Workshop November 29-30, 2000 Geneva, Switzerland and AVATARS'2000 Workshop November 30-December 1, 2. Tillgänglighet: Lägg i varukorg

    Deformable Avatars : IFIP TC5/WG5.10 DEFORM'2000 Workshop November 29-30, 2000 Geneva, Switzerland and AVATARS'2000 Workshop November 30-December 1, 2

    Av Nadia Magnenat-Thalmann, Daniel Thalmann

    2013

    686 kr

    Lägg i varukorg

  9. Nadia Magnenat-Thalmann, Daniel Thalmann - Deformable Avatars, Häftad. Tillgänglighet: Lägg i varukorg

    Deformable Avatars

    IFIP TC5/WG5.10 DEFORM’2000 Workshop November 29–30, 2000 Geneva, Switzerland and AVATARS’2000 Workshop November 30–December 1, 2000 Lausanne, Switzerland

    Av Nadia Magnenat-Thalmann, Daniel Thalmann

    Häftad, 2013

    1692 kr

    Lägg i varukorg

    Deformable avatars are virtual humans that deform themselves during motion. This implies facial deformations, body deformations at joints, and global deformations. Simulating deformable avatars ensures a more realistic simulation of virtual humans. The research requires models for capturing of …

  10. Soraia Raupp Musse, Daniel Thalmann - Crowd Simulation, E-bok. Tillgänglighet: Lägg i varukorg

    Crowd Simulation

    Av Soraia Raupp Musse, Daniel Thalmann

    E-bok, 2007

    1318 kr

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    Recent times have seen growing interest in crowd simulation, particularly in the commercial sector where it is used in the fields of security, defence, entertainment and the movie industry. This book focuses closely on methods and techniques for crowd simulation, filling the gap in the professional …

  11. Daniel Thalmann, F. Vexo, Mario Gutierrez - Stepping into Virtual Reality, E-bok. Tillgänglighet: Lägg i varukorg

    Stepping into Virtual Reality

    Av Daniel Thalmann, F. Vexo m. fl.

    E-bok, 2008

    739 kr

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    The fruit of many years experience on the creation of synthetic worlds and virtual realities, this book is based on the considerable expertise of the authors, who share their knowledge of mastering the complexities behind the creation of Virtual Reality (VR) applications. The first part of the book …

  12. George Bebis, Richard Boyle, Bahram Parvin, Darko Koracin, Daniela Ushizima, Sek Chai, Shinjiro Sueda, Xin Lin, Aidong Lu, Daniel Thalmann, Chaoli Wang, Panpan Xu - Advances in Visual Computing, Häftad. Tillgänglighet: Lägg i varukorg

    Advances in Visual Computing

    14th International Symposium on Visual Computing, ISVC 2019, Lake Tahoe, NV, USA, October 7–9, 2019, Proceedings, Part I

    Av George Bebis, Richard Boyle m. fl.

    Häftad, 2019

    569 kr

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    This book constitutes the refereed proceedings of the 14th International Symposium on Visual Computing, ISVC 2019, held in Lake Tahoe, NV, USA in October 2019.The 100 papers presented in this double volume were carefully reviewed and selected from 163 submissions. The papers are organized into the …

  13. Panpan Xu, Chaoli Wang, Daniel Thalmann, Aidong Lu, Xin Lin, Shinjiro Sueda, Sek Chai, Daniela Ushizima, Darko Koracin, Bahram Parvin, Richard Boyle, George Bebis - Advances in Visual Computing, E-bok. Tillgänglighet: Lägg i varukorg

    Advances in Visual Computing

    14th International Symposium on Visual Computing, ISVC 2019, Lake Tahoe, NV, USA, October 7–9, 2019, Proceedings, Part I

    Av Panpan Xu, Chaoli Wang m. fl.

    E-bok, 2019

    755 kr

    Lägg i varukorg

    This book constitutes the refereed proceedings of the 14th International Symposium on Visual Computing, ISVC 2019, held in Lake Tahoe, NV, USA in October 2019. The 100 papers presented in this double volume were carefully reviewed and selected from 163 submissions. The papers are organized into the …

  14. George Bebis, Richard Boyle, Bahram Parvin, Darko Koracin, Daniela Ushizima, Sek Chai, Shinjiro Sueda, Xin Lin, Aidong Lu, Daniel Thalmann, Chaoli Wang, Panpan Xu - Advances in Visual Computing, Häftad. Tillgänglighet: Lägg i varukorg

    Advances in Visual Computing

    14th International Symposium on Visual Computing, ISVC 2019, Lake Tahoe, NV, USA, October 7–9, 2019, Proceedings, Part II

    Av George Bebis, Richard Boyle m. fl.

    Häftad, 2019

    926 kr

    Lägg i varukorg

    This book constitutes the refereed proceedings of the 14th International Symposium on Visual Computing, ISVC 2019, held in Lake Tahoe, NV, USA in October 2019.The 100 papers presented in this double volume were carefully reviewed and selected from 163 submissions. The papers are organized into the …

  15. Panpan Xu, Chaoli Wang, Daniel Thalmann, Aidong Lu, Xin Lin, Shinjiro Sueda, Sek Chai, Daniela Ushizima, Darko Koracin, Bahram Parvin, Richard Boyle, George Bebis - Advances in Visual Computing, E-bok. Tillgänglighet: Lägg i varukorg

    Advances in Visual Computing

    14th International Symposium on Visual Computing, ISVC 2019, Lake Tahoe, NV, USA, October 7–9, 2019, Proceedings, Part II

    Av Panpan Xu, Chaoli Wang m. fl.

    E-bok, 2019

    1138 kr

    Lägg i varukorg

    This book constitutes the refereed proceedings of the 14th International Symposium on Visual Computing, ISVC 2019, held in Lake Tahoe, NV, USA in October 2019. The 100 papers presented in this double volume were carefully reviewed and selected from 163 submissions. The papers are organized into the …

  16. Rae Earnshaw, Susan Liggett, Peter Excell, Daniel Thalmann - Technology, Design and the Arts - Opportunities and Challenges, Inbunden. Tillgänglighet: Lägg i varukorg

    Technology, Design and the Arts - Opportunities and Challenges

    Av Rae Earnshaw, Susan Liggett m. fl.

    Inbunden, 2020

    569 kr

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    This open access book details the relationship between the artist and their created works, using tools such as information technology, computer environments, and interactive devices, for a range of information sources and application domains. This has produced new kinds of created works which can …

  17. Rae Earnshaw, Susan Liggett, Peter Excell, Daniel Thalmann - Technology, Design and the Arts - Opportunities and Challenges, Häftad. Tillgänglighet: Lägg i varukorg

    Technology, Design and the Arts - Opportunities and Challenges

    Av Rae Earnshaw, Susan Liggett m. fl.

    Häftad, 2020

    442 kr

    Lägg i varukorg

    This open access book details the relationship between the artist and their created works, using tools such as information technology, computer environments, and interactive devices, for a range of information sources and application domains. This has produced new kinds of created works which can …

  18. Nadia Magnenat-Thalmann, Constantine Stephanidis, Enhua Wu, Daniel Thalmann, Bin Sheng, Jinman Kim, George Papagiannakis, Marina Gavrilova - Advances in Computer Graphics, Häftad. Tillgänglighet: Lägg i varukorg

    Advances in Computer Graphics

    37th Computer Graphics International Conference, CGI 2020, Geneva, Switzerland, October 20–23, 2020, Proceedings

    Av Nadia Magnenat-Thalmann, Constantine Stephanidis m. fl.

    Häftad, 2020

    1243 kr

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    This book constitutes the refereed proceedings of the 37th Computer Graphics International Conference, CGI 2020, held in Geneva, Switzerland, in October 2020. The conference was held virtually.The 43 full papers presented together with 3 short papers were carefully reviewed and selected from 189 …

  19. Marina Gavrilova, George Papagiannakis, Jinman Kim, Bin Sheng, Daniel Thalmann, Enhua Wu, Constantine Stephanidis, Nadia Magnenat-Thalmann - Advances in Computer Graphics, E-bok. Tillgänglighet: Lägg i varukorg

    Advances in Computer Graphics

    37th Computer Graphics International Conference, CGI 2020, Geneva, Switzerland, October 20–23, 2020, Proceedings

    Av Marina Gavrilova, George Papagiannakis m. fl.

    E-bok, 2020

    1670 kr

    Lägg i varukorg

    This book constitutes the refereed proceedings of the 37th Computer Graphics International Conference, CGI 2020, held in Geneva, Switzerland, in October 2020. The conference was held virtually. The 43 full papers presented together with 3 short papers were carefully reviewed and selected from 189 …

  20. Feng Tian, Xiaosong Yang, Daniel Thalmann, Weiwei Xu, Jian Jun Zhang, Nadia Magnenat Thalmann, Jian Chang - Computer Animation and Social Agents, Häftad. Tillgänglighet: Lägg i varukorg

    Computer Animation and Social Agents

    33rd International Conference on Computer Animation and Social Agents, CASA 2020, Bournemouth, UK, October 13-15, 2020, Proceedings

    Av Feng Tian, Xiaosong Yang m. fl.

    Häftad, 2020

    569 kr

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    This book constitutes the revised selected papers of the 33rd International Conference on Computer Animation and Social Agents, CASA 2020, held in Bournemouth, UK*, in October 2020.The 1 full paper and 13 short papers presented were carefully reviewed and selected from a total of 86 submissions. …

  21. Jian Chang, Nadia Magnenat Thalmann, Jian Jun Zhang, Weiwei Xu, Daniel Thalmann, Xiaosong Yang, Feng Tian - Computer Animation and Social Agents, E-bok. Tillgänglighet: Lägg i varukorg

    Computer Animation and Social Agents

    33rd International Conference on Computer Animation and Social Agents, CASA 2020, Bournemouth, UK, October 13-15, 2020, Proceedings

    Av Jian Chang, Nadia Magnenat Thalmann m. fl.

    E-bok, 2020

    755 kr

    Lägg i varukorg

    This book constitutes the revised selected papers of the 33rd International Conference on Computer Animation and Social Agents, CASA 2020, held in Bournemouth, UK*, in October 2020. The 1 full paper and 13 short papers presented were carefully reviewed and selected from a total of 86 submissions. …

  22. Nadia Magnenat Thalmann, Jian Jun Zhang, Manoj Ramanathan, Daniel Thalmann - Intelligent Scene Modeling and Human-Computer Interaction, Inbunden. Tillgänglighet: Lägg i varukorg

    Intelligent Scene Modeling and Human-Computer Interaction

    Av Nadia Magnenat Thalmann, Jian Jun Zhang m. fl.

    Inbunden, 2021

    1804 kr

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    This edited book is one of the first to describe how Autonomous Virtual Humans and Social Robots can interact with real people and be aware of the surrounding world using machine learning and AI. It includes:· Many algorithms related to the awareness of the surrounding world such as the recognition …

  23. Daniel Thalmann, Manoj Ramanathan, Jian Jun Zhang, Nadia Magnenat Thalmann - Intelligent Scene Modeling and Human-Computer Interaction, E-bok. Tillgänglighet: Lägg i varukorg

    Intelligent Scene Modeling and Human-Computer Interaction

    Av Daniel Thalmann, Manoj Ramanathan m. fl.

    E-bok, 2021

    2291 kr

    Lägg i varukorg

    This edited book is one of the first to describe how Autonomous Virtual Humans and Social Robots can interact with real people and be aware of the surrounding world using machine learning and AI. It includes: · Many algorithms related to the awareness of the surrounding world such as the …

  24. Nadia Magnenat Thalmann, Jian Jun Zhang, Manoj Ramanathan, Daniel Thalmann - Intelligent Scene Modeling and Human-Computer Interaction, Häftad. Tillgänglighet: Lägg i varukorg

    Intelligent Scene Modeling and Human-Computer Interaction

    Av Nadia Magnenat Thalmann, Jian Jun Zhang m. fl.

    Häftad, 2022

    1804 kr

    Lägg i varukorg

    This edited book is one of the first to describe how Autonomous Virtual Humans and Social Robots can interact with real people and be aware of the surrounding world using machine learning and AI. It includes:· Many algorithms related to the awareness of the surrounding world such as the recognition …

  25. Nadia Magnenat-Thalmann, Victoria Interrante, Daniel Thalmann, George Papagiannakis, Bin Sheng, Jinman Kim, Marina Gavrilova - Advances in Computer Graphics, Häftad. Tillgänglighet: Lägg i varukorg

    Advances in Computer Graphics

    38th Computer Graphics International Conference, CGI 2021, Virtual Event, September 6–10, 2021, Proceedings

    Av Nadia Magnenat-Thalmann, Victoria Interrante m. fl.

    Häftad, 2021

    1243 kr

    Lägg i varukorg

    This book constitutes the refereed proceedings of the 38th Computer Graphics International Conference, CGI 2021, held virtually in September 2021.The 44 full papers presented together with 9 short papers were carefully reviewed and selected from 131 submissions. The papers are organized in the …

  26. Marina Gavrilova, Jinman Kim, Bin Sheng, George Papagiannakis, Daniel Thalmann, Victoria Interrante, Nadia Magnenat-Thalmann - Advances in Computer Graphics, E-bok. Tillgänglighet: Lägg i varukorg

    Advances in Computer Graphics

    38th Computer Graphics International Conference, CGI 2021, Virtual Event, September 6–10, 2021, Proceedings

    Av Marina Gavrilova, Jinman Kim m. fl.

    E-bok, 2021

    1634 kr

    Lägg i varukorg

    This book constitutes the refereed proceedings of the 38th Computer Graphics International Conference, CGI 2021, held virtually in September 2021. The 44 full papers presented together with 9 short papers were carefully reviewed and selected from 131 submissions. The papers are organized in the …

  27. Nadia Magnenat-Thalmann, Jian Zhang, Jinman Kim, George Papagiannakis, Bin Sheng, Daniel Thalmann, Marina Gavrilova - Advances in Computer Graphics, Häftad. Tillgänglighet: Lägg i varukorg

    Advances in Computer Graphics

    39th Computer Graphics International Conference, CGI 2022, Virtual Event, September 12–16, 2022, Proceedings

    Av Nadia Magnenat-Thalmann, Jian Zhang m. fl.

    Häftad, 2023

    1018 kr

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    This book constitutes the refereed proceedings of the 39th Computer Graphics International Conference on Advances in Computer Graphics, CGI 2022, held Virtually, during September 12–16, 2022. The 45 full papers included in this book were carefully reviewed and selected from 139 submissions. They …

  28. Marina Gavrilova, Daniel Thalmann, Bin Sheng, George Papagiannakis, Jinman Kim, Jian Zhang, Nadia Magnenat-Thalmann - Advances in Computer Graphics, E-bok. Tillgänglighet: Lägg i varukorg

    Advances in Computer Graphics

    39th Computer Graphics International Conference, CGI 2022, Virtual Event, September 12–16, 2022, Proceedings

    Av Marina Gavrilova, Daniel Thalmann m. fl.

    E-bok, 2023

    1306 kr

    Lägg i varukorg

    This book constitutes the refereed proceedings of the 39th Computer Graphics International Conference on Advances in Computer Graphics, CGI 2022, held Virtually, during September 12–16, 2022. The 45 full papers included in this book were carefully reviewed and selected from 139 submissions. They …

  29. Mario A. Gutiérrez A., Frédéric Vexo, Daniel Thalmann - Stepping into Virtual Reality, Häftad. Tillgänglighet: Lägg i varukorg

    Stepping into Virtual Reality

    Av Mario A. Gutiérrez A., Frédéric Vexo m. fl.

    Häftad, 2023

    792 kr

    Lägg i varukorg

    The 2nd edition of this book provides an updated and extended look into the advancements in Virtual Reality and the metaverse. The history and origins of Virtual Reality, crowd simulation and virtual surgery are thoroughly explored. Applications in the cultural heritage and sports domains are also …

  30. Daniel Thalmann, Frederic Vexo, Mario A. Gutierrez A. - Stepping into Virtual Reality, E-bok. Tillgänglighet: Lägg i varukorg

    Stepping into Virtual Reality

    Av Daniel Thalmann, Frederic Vexo m. fl.

    E-bok, 2023

    985 kr

    Lägg i varukorg

    The 2 nd edition of this book provides an updated and extended look into the advancements in Virtual Reality and the metaverse. The history and origins of Virtual Reality, crowd simulation and virtual surgery are thoroughly explored. Applications in the cultural heritage and sports domains are also …