Victoria Interrante – författare
Virtual Reality and Augmented Reality
15th EuroVR International Conference, EuroVR 2018, London, UK, October 22–23, 2018, Proceedings
562 kr
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734 kr
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This book constitutes the refereed proceedings of the 15th International Conference on Virtual Reality and Augmented Reality, EuroVR 2018, held in London, UK, in October 2018. The 9 full papers and 6 short papers presented were carefully reviewed and selected from 39 submissions. The papers are organized in 5topical sections: vision-based motion tracking; 3D acquisition and 3D reconstruction; haptics and 3D audio; perception and cognition; interactive techniques and use-case studies.
Virtual Reality and Augmented Reality
16th EuroVR International Conference, EuroVR 2019, Tallinn, Estonia, October 23–25, 2019, Proceedings
739 kr
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978 kr
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Virtual Reality and Augmented Reality
17th EuroVR International Conference, EuroVR 2020, Valencia, Spain, November 25–27, 2020, Proceedings
562 kr
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734 kr
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The 12 full papers were carefully reviewed and selected from 35 submissions. The papers are organized in topical sections named: Perception, Cognition and Behaviour; Training, Teaching and Learning; Tracking and Rendering; and Scientific Posters.
Advances in Computer Graphics
38th Computer Graphics International Conference, CGI 2021, Virtual Event, September 6–10, 2021, Proceedings
1 227 kr
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1 622 kr
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The 44 full papers presented together with 9 short papers were carefully reviewed and selected from 131 submissions. The papers are organized in the following topics: computer animation; computer vision; geometric computing; human poses and gestures; image processing; medical imaging; physics-based simulation; rendering and textures; robotics and vision; visual analytics; VR/AR; and engage.
Virtual Reality and Mixed Reality
18th EuroXR International Conference, EuroXR 2021, Milan, Italy, November 24–26, 2021, Proceedings
617 kr
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815 kr
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The 8 full and 4 short papers were carefully reviewed and selected from 31 submissions. The conference presents contributions on virtual reality, mixed reality, augmented reality, collaborative virtual environment, tangible user interface, CAD model processing, and others. The papers are organized in the blocks named: Perception and Cognition; Interactive Techniques; Tracking and Rendering; Use case and User study; Short papers.