Power Play: Games, Politics, Culture – serie
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10 produkter
Made in Asia/America
Why Video Games Were Never (Really) About Us
Av Christopher B. Patterson, Tara Fickle
Inbunden, 2024
1332 kr
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Made in Asia/America explores the key role video games play within the race makings of Asia/America. Its fourteen critical essays on games, ranging from Death Stranding to Animal Crossing, and five roundtables with twenty Asian/American game makers examine the historical entanglements of games, …
Indigenomicon
American Indians, Video Games, and the Structures of Dispossession
Av Jodi A. Byrd
Inbunden, 2025
1350 kr
Lägg i varukorg
Settler colonial studies and Indigenous studies are often assumed to be the same intellectual project. In Indigenomicon, Jodi A. Byrd examines the differences between the two fields by bringing video game studies and Indigenous studies into conversation with Black studies, queer studies, and …
Made in Asia/America
Why Video Games Were Never (Really) About Us
Av Christopher B. Patterson, Tara Fickle
Häftad, 2024
334 kr
Lägg i varukorg
Made in Asia/America explores the key role video games play within the race makings of Asia/America. Its fourteen critical essays on games, ranging from Death Stranding to Animal Crossing, and five roundtables with twenty Asian/American game makers examine the historical entanglements of games, …
Indigenomicon
American Indians, Video Games, and the Structures of Dispossession
Av Jodi A. Byrd
Häftad, 2025
316 kr
Lägg i varukorg
Settler colonial studies and Indigenous studies are often assumed to be the same intellectual project. In Indigenomicon, Jodi A. Byrd examines the differences between the two fields by bringing video game studies and Indigenous studies into conversation with Black studies, queer studies, and …
How Dungeons & Dragons Changed the Way We Play
Inbunden, 2026
1168 kr
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First released in 1974, Dungeons & Dragons revolutionized game design and interactive media by allowing players to create and perform their own fictional characters in a fantasy world as expansive as their imaginations would allow. That freedom, and the rules that governed it, weren’t a creative …
Antiracist Futures for Games and Play
Av TreaAndrea M. Russworm, Soraya Murray
Inbunden, 2027
1604 kr
Kommande
How Dungeons & Dragons Changed the Way We Play
Häftad, 2026
253 kr
Lägg i varukorg
First released in 1974, Dungeons & Dragons revolutionized game design and interactive media by allowing players to create and perform their own fictional characters in a fantasy world as expansive as their imaginations would allow. That freedom, and the rules that governed it, weren’t a creative …
Antiracist Futures for Games and Play
Av TreaAndrea M. Russworm, Soraya Murray
Häftad, 2027
378 kr
Kommande