Programspråk
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258 kr
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The classic guide to how computers work, updated with new chapters and interactive graphics
"For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think."
- Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes
Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating?
For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use.
This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend.
In addition to substantially revised and updated content, new chapters include:
Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World BrainFrom the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.
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388 kr
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Master the art of Python programming with 125 actionable best practices to write more efficient, readable, and maintainable code.
Python is a versatile and powerful language, but leveraging its full potential requires more than just knowing the syntax. Effective Python: 125 Specific Ways to Write Better Python, 3rd Edition is your comprehensive guide to mastering Python's unique strengths and avoiding its hidden pitfalls. This updated edition builds on the acclaimed second edition, expanding from 90 to 125 best practices that are essential for writing high-quality Python code.
Drawing on years of experience at Google, Brett Slatkin offers clear, concise, and practical advice for both new and experienced Python developers. Each item in the book provides insight into the "Pythonic" way of programming, helping you understand how to write code that is not only effective but also elegant and maintainable. Whether you're building web applications, analyzing data, writing automation scripts, or training AI models, this book will equip you with the skills to make a significant impact using Python.
Key Features of the 3rd Edition:
Expanded Content: Now with 125 actionable guidelines, including 35 entirely new items. Updated Best Practices: Reflects the latest features in Python releases up to version 3.13. New Chapters: Additional chapters on how to build robust programs that achieve high performance. Advanced Topics: In-depth coverage of creating C-extension modules and interfacing with native shared libraries. Practical Examples: Realistic code examples that illustrate each best practice.513 kr
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An Introduction to Programming by the Inventor of C++
Programming: Principles and Practice Using C++, Third Edition, will help anyone who is willing to work hard learn the fundamental principles of programming and develop the practical skills needed for programming in the real world. Previous editions have been used successfully by many thousands of students. This revised and updated edition
Assumes that your aim is to eventually write programs that are good enough for others to use and maintain Focuses on fundamental concepts and techniques, rather than on obscure language-technical details Is an introduction to programming in general, including procedural, object-oriented, and generic programming, rather than just an introduction to a programming language Covers both contemporary high-level techniques and the lower-level techniques needed for efficient use of hardware Will give you a solid foundation for writing useful, correct, type-safe, maintainable, and efficient code Is primarily designed for people who have never programmed before, but even seasoned programmers have found previous editions useful as an introduction to more effective concepts and techniques Covers a wide range of essential concepts, design and programming techniques, language features, and libraries Uses contemporary C++ (C++20 and C++23) Covers the design and use of both built-in types and user-defi ned types, complete with input, output, computation, and simple graphics/GUI Offers an introduction to the C++ standard library containers and algorithmsRegister your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
489 kr
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305 kr
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The authoritative resource to writing clear and idiomatic Go to solve real-world problems
Google’s Go team member Alan A. A. Donovan and Brian Kernighan, co-author of The C Programming Language, provide hundreds of interesting and practical examples of well-written Go code to help programmers learn this flexible, and fast, language. It is designed to get you started programming with Go right away and then to progress on to more advanced topics.
Basic components : an opening tutorial provides information and examples to get you off the ground and doing useful things as quickly as possible. This includes: command-line arguments gifs URLs web servers Program structure : simple examples cover the basic structural elements of a Go program without getting sidetracked by complicated algorithms or data structures. Data types: Go offers a variety of ways to organize data, with a spectrum of data types that at one end match the features of the hardware and at the other end provide what programmers need to conveniently represent complicated data structures. Composite types : arrays slices maps structs JSON test and HTML templates Functions : break a big job into smaller pieces that might well be written by different people separated by both time and space. Methods : declarations with a pointer receiver struct embedding values and expressions Interfaces : write functions that are more flexible and adaptable because they are not tied to the details of one particular implementation. Concurrent programming : Goroutines, channels, and with shared variables. Packages : use existing packages and create new ones. Automated testing : write small programs that check the code. Reflection features : update variables and inspect their values at run time. Low-level programming : step outside the usual rules to achieve the highest possible performance, interoperate with libraries written in other languages, or implement a function that cannot be expressed in pure Go.Each chapter has exercises to test your understanding and explore extensions and alternatives. Source code is freely available for download and may be conveniently fetched, built, and installed using the go get command.
754 kr
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Almost 50 years ago, the C language defined modern computer programming. This book shows you why C is still as powerful and popular as ever, with an inside look at the new C23 standard.For programs that need to be small, fast, and unfailingly reliable, C is still the gold standard. Whether you're writing embedded code, low-level system routines, or high-performance applications, C is up to the challenge. This unique book by Jens Gustedt, a member of the ISO C standards committee, gets you up to speed with C23.In Modern C, Third Edition you'll:
Learn C basics, core features, and advanced concepts Leverage major C23 improvements for security, reliability, and performance Write portable code that runs anywhere Build multi-threaded applications with atomics and synchronization Create robust and resilient software with error handling Use type-generic programming for reusable codeC powers more software than any other language—from embedded devices to distributed systems. In Modern C, Third Edition you'll learn to harness C's full potential using the latest tools and techniques. After a quick review of the fundamentals perfect for beginners or coders who haven't used C in a while, this book guides you to mastery of C23, the latest ISO standard.
295 kr
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266 kr
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551 kr
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594 kr
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384 kr
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The definitive guide to Java programming language best practices from Josh Bloch
Each chapter of Effective Java, Third Edition, consists of several “items,” each presented in the form of a short, stand-alone essay that provides specific advice, insight into Java platform subtleties, and code examples. The comprehensive descriptions and explanations for each item illuminate what to do, what not to do, and why. While coverage is through Java 9, this guidance covers core Java features every programmer works with, regardless of which version.
Concurrency: write clear, correct, well-documented concurrent programs Objects: creating and destroying; common methods Classes and interfaces: guidelines for making them usable, robust, and flexible Generics: tell the compiler what types of objects are permitted in each collection for safer and clearer programs Enums and annotations: two special-purpose families of reference types Functions: break a big job into smaller pieces that might well be written by different people separated by both time and space. Lambdas and streams: create function objects with more ease Method designs: treat parameters and return values; design method signatures; document methods Exceptions: improve a program’s readability, reliability, and maintainability Object serialization: the dangers of serialization and how to minimize them General programming: local variables control structures libraries data types reflection native methods optimization naming conventionsProgrammers still consider this the best book on Java programming today.
701 kr
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594 kr
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533 kr
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Create LLM-powered autonomous agents and intelligent assistants that can adapt to your specific business and personal needs.Each job you take on or decision you make requires some of your precious time. AI Agents in Action teaches you to develop and deliver LLM-based assistants and agents that can independently process information, make decisions, and learn from interactions. These powerful autonomous AI agents and interactive assistants handle routine tasks behind the scenes so you can focus on other things.In AI Agents in Action, author Micheal Lanham combines cutting-edge academic research with practical experience to help you:
Understand AI agent behavior patterns Design and deploy intelligent agents Use the OpenAI Assistants API and other tools Manage knowledge and memory Build in feedback loops so agents learn from their actions Design collaborative multi-agent systems Create agents with speech and vision featuresFrom script-free customer service chatbots to fully independent agents operating out of sight, AI-powered assistants are a groundbreaking advance in machine intelligence. In AI Agents in Action you'll learn a reliable, tested framework for developing working agents for a variety of practical business and personal tasks.
563 kr
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The new C++11 standard allows programmers to express ideas more clearly, simply, and directly, and to write faster, more efficient code. Bjarne Stroustrup, the designer and original implementer of C++, has reorganized, extended, and completely rewritten his definitive reference and tutorial for programmers who want to use C++ most effectively.
The C++ Programming Language, Fourth Edition, delivers meticulous, richly explained, and integrated coverage of the entire language—its facilities, abstraction mechanisms, standard libraries, and key design techniques. Throughout, Stroustrup presents concise, “pure C++11” examples, which have been carefully crafted to clarify both usage and program design. To promote deeper understanding, the author provides extensive cross-references, both within the book and to the ISO standard.
New C++11 coverage includes
Support for concurrency Regular expressions, resource management pointers, random numbers, and improved containers General and uniform initialization, simplified for-statements, move semantics, and Unicode support Lambdas, general constant expressions, control over class defaults, variadic templates, template aliases, and user-defined literals Compatibility issuesTopics addressed in this comprehensive book include
Basic facilities: type, object, scope, storage, computation fundamentals, and more Modularity, as supported by namespaces, source files, and exception handling C++ abstraction, including classes, class hierarchies, and templates in support of a synthesis of traditional programming, object-oriented programming, and generic programming Standard Library: containers, algorithms, iterators, utilities, strings, stream I/O, locales, numerics, and more The C++ basic memory model, in depthThis fourth edition makes C++11 thoroughly accessible to programmers moving from C++98 or other languages, while introducing insights and techniques that even cutting-edge C++11 programmers will find indispensable.
This is a hardcover version of the Fourth Edition. Content in this hardcover and the paperback version is identical.
This book features an enhanced, layflat binding, which allows the book to stay open more easily when placed on a flat surface. This special binding method—noticeable by a small space inside the spine—also increases durability.
689 kr
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The definitive reference guide to C programming from K&R for writing good code that works and is easy to modify
Learn how to program in C from the developers of C, Brian Kernighan and Dennis Ritchie. Intended for those with at least some experience with one other language (even if you are a novice), this book contains a tutorial introduction to get new users started as soon as possible and separate chapters on each major feature:
Types, operators, and expressions Control flow Functions and program structure Pointers and arrays Structures Input and outputThis second edition of The C Programming Language describes C as defined by the ANSI standard and includes a reference manual that conveys the essentials of the standard in a smaller space for easy comprehension for programmers.
"K&R is one of my favorite books. The style of the tutorial chapters is so deceptively light and simple and the manual so crisp. Much of C's reputation of simplicity comes from the clarity and great little examples from this book. My 1978 copy has lost its cover and my K&R2 is somewhat dog eared. Above all, K&R is a useful book."
Bjarne Stroustrup, designer and original implementer of C++, and author of The C++ Programming Language
525 kr
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519 kr
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406 kr
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437 kr
439 kr
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1 057 kr
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This print textbook is available for you to rent for your classes. The Pearson print rental program provides you with affordable access to learning materials, so you go to class ready to succeed.
C How to Program is a user-friendly, code-intensive introduction to C programming with case studies introducing applications and system programming. Like other texts of the Deitels’ How to Program series, the book’s modular presentation serves as a detailed beginner source of information for college students looking to embark on a career in coding, or instructors and software-development professionals seeking to learn how to program with C. The signature Deitel live-code approach presents concepts in the context of 142 full-working programs rather than incomplete snips of code. This gives you a chance to run each program as you study it and see how your learning applies to real-world programming scenarios.
Current standards, contemporary practice, and hands-on learning opportunities are integrated throughout the 9th Edition. Over 340 new integrated Self-Check exercises with answers allow you to test your understanding of important concepts — and check your code — as you read. New and enhanced case studies and exercises use real-world data and focus on the latest ACM/IEEE computing curricula recommendations, highlighting security, data science, ethics, privacy, and performance concepts.
594 kr
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Write More Elegant C++ Programs
The official C++ Core Guidelines provide consistent best practices for writing outstanding modern C++ code and improving legacy code, but they're organized as a reference for looking up one specific point at a time, not as a tutorial for working developers. In C++ Core Guidelines Explained, expert C++ instructor Rainer Grimm has distilled them to their essence, removing esoterica, sharing new insights and context, and presenting well-tested examples from his own training courses.
Grimm helps experienced C++ programmers use the Core Guidelines with any recent version of the language, from C++11 onward. Most of his code examples are written for C++17, with added coverage of newer versions and C++20 wherever appropriate, and references to the official C++ Core Guidelines online.
Whether you're creating new software or improving legacy code, Grimm will help you get more value from the Core Guidelines' most useful rules, as you write code that's safer, clearer, more efficient, and easier to maintain.
Apply the guidelines and underlying programming philosophy Correctly use interfaces, functions, classes, enum, resources, expressions, and statements Optimize performance, implement concurrency and parallelism, and handle errors Work effectively with constants, immutability, templates, generics, and metaprogramming Improve your C++ style, manage source files, and use the Standard Library"We are very pleased to see Rainer Grimm applying his teaching skills and industrial background to tackling the hard and necessary task of making the C++ Core Guidelines accessible to more people."--Bjarne Stroustrup and Herb Sutter, co-editors, C++ Core Guidelines
Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.