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      • -10% student

      C How to Program: With Case Studies introducing Applications Programming and Systems Programming, Global Edition

      AvPaul Deitel,Harvey Deitel

      Häftad, Engelska, 2022

      1 030 kr

      Beställningsvara. Skickas inom 7-10 vardagar. Fri frakt över 249 kr.

      Beskrivning

      This print textbook is available for you to rent for your classes. The Pearson print rental program provides you with affordable access to learning materials, so you go to class ready to succeed.

      C How to Program is a user-friendly, code-intensive introduction to C programming with case studies introducing applications and system programming. Like other texts of the Deitels’ How to Program series, the book’s modular presentation serves as a detailed beginner source of information for college students looking to embark on a career in coding, or instructors and software-development professionals seeking to learn how to program with C. The signature Deitel live-code approach presents concepts in the context of 142 full-working programs rather than incomplete snips of code. This gives you a chance to run each program as you study it and see how your learning applies to real-world programming scenarios.

      Current standards, contemporary practice, and hands-on learning opportunities are integrated throughout the 9th Edition. Over 340 new integrated Self-Check exercises with answers allow you to test your understanding of important concepts — and check your code — as you read. New and enhanced case studies and exercises use real-world data and focus on the latest ACM/IEEE computing curricula recommendations, highlighting security, data science, ethics, privacy, and performance concepts.

      Produktinformation

      • Utgivningsdatum:2022-06-03
      • Mått:254 x 33 x 202 mm
      • Vikt:1 522 g
      • Format:Häftad
      • Språk:Engelska
      • Antal sidor:832
      • Upplaga:9
      • Förlag:Pearson Education
      • ISBN:9781292437071

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      Utforska kategorier

      • Programspråk inom Data och IT

      Mer om författaren

      About our authors Paul J. Deitel, CEO and Chief Technical Officer of Deitel & Associates, Inc., is an MIT graduate with 41 years of experience in computing. Paul is one of the world's most experienced programming-languages trainers, having taught professional courses to software developers since 1992. He has delivered hundreds of programming courses to academic, industry, government and military clients internationally, including Cisco, IBM, Siemens, Sun Microsystems (now Oracle), Dell, Fidelity, NASA at the Kennedy Space Center, the National Severe Storm Laboratory, White Sands Missile Range, Rogue Wave Software, Boeing, Nortel Networks, Puma, iRobot, UCLA and many more. He and his coauthor, Dr. Harvey M. Deitel, are among the world's best-selling programming-language textbook, professional book, video and interactive multimedia e-learning authors.Dr. Harvey M. Deitel, Chairman and Chief Strategy Officer of Deitel & Associates, Inc., has 59 years of experience in computing. Dr. Deitel earned B.S. and M.S. degrees in Electrical Engineering from MIT and a Ph.D. in Mathematics from Boston University; he studied computing in each of these programs before they spun off Computer Science programs. He has extensive college teaching experience, including earning tenure and serving as the Chairman of the Computer Science Department at Boston College before founding Deitel & Associates, Inc., in 1991 with his son, Paul. The Deitels' publications have earned international recognition, with more than 100 translations published in Japanese, German, Russian, Spanish, French, Polish, Italian, Simplified Chinese, Traditional Chinese, Korean, Portuguese, Greek, Urdu and Turkish. Dr. Deitel has delivered 100s of programming courses to academic, corporate, government and military clients.

      Innehållsförteckning

      • PART 1: (Introductory) Programming Fundamentals Quickstart Introduction to Computers and C: Test-Driving Microsoft Visual Studio, Apple Xcode, GNU gcc, and GNU gcc in a Docker containerIntro to C Programming: Input, Output, Types, Arithmetic, Decision MakingStructured Program Development: Algorithmic Development, Problem Solving, if, if/else, whileProgram Control: for, do/while, switch, break, continue, Logical OperatorsFunctions: Custom Functions, Simulation, Random-Number Generation, Enumerations, Function Call and Return Mechanism, Recursion, Recursive Factorial, Recursive FibonacciPART 2: (Intermediate) Arrays, Pointers, and Strings Arrays: One- and Two-Dimensional Arrays, Passing Arrays to Functions, Searching, SortingPointers: Pointers operators & and •, Pass-By-Value vs. Pass-By-Reference, Array and Pointer RelationshipCharacters and Strings: C Standard Library String- and Character-Processing FunctionsPART 3: (Intermediate) Formatted Input/Output, Structures, and File Processing Formatted Input/Output: scanf and printf formattingStructures, Unions, Bit Manipulation and Enumerations: Creating Custom Types with structs and unions, Bitwise Operators, Named ConstantsFile Processing: Streams, Text and Binary Files, CSV Files, Sequential and Random-Access FilesPART 4: (Advanced) Algorithms and Data Structures Data Structures: Dynamic Memory Allocation and Deallocation, Lists, Stacks, Queues, Binary TreesComputer-Science Thinking: Sorting Algorithms and Big O Insertion Sort, Selection Sort, Merge Sort, Additional Algorithms including Quicksort in the ExercisesPART 5: (Advanced) Preprocessor and Other Topics Preprocessor: #include, Conditional Compilation, Macros with Arguments, AssertionsOther Topics: Variable-Length Argument Lists, Command-line Arguments, Multiple-Source-Pile Programs, extern, exit/atexit, calloc/realloc, goto, Numeric Literal Suffixes, Signal HandlingAppendices Operator Precedence ChartASCII Character SetNumerical IntegrationNumber SystemsMultithreading/Multicore and other C18/C11/C99 TopicsIntro to Object-Oriented Programming ConceptsOnline Appendices F-H. Using the Visual Studio Debugger, Using the GNU gdb Debugger, and Using the Xcode DebuggerCase Studies System Programming Case Studies Systems Software: Building Your Own ComputerSystems Software: Building Your Own CompilerEmbedded Systems Programming: Robotics with the Webots SimulatorPerformance with Multithreading and Multicore SystemsApplications Programming Case Studies Random-Number Simulation: Building a Casino GameRandom-Number Simulation: Card Shuffling and DealingRandom-Number Simulation: The Tortoise and the Hare RaceIntro to Data Science: Survey Data AnalysisDirect-Access File Processing: Transaction-Processing SystemVisualizing a Sorting Algorithm: Merge SortArtificial Intelligence/Data Science: NLP: Who Wrote Shakespeare's Works?Artificial Intelligence/Data Science: Machine Learning with the GNU Scientific LibraryGame Programming: SpotOn Game with the raylib LibraryGame Programming: Cannon Game with the raylib LibrarySecurity and Cryptography: Implementing a Vigenère CipherVisualization with gnuplot: Law of Large Numbers AnimationWeb Services and the Cloud: libcurl and OpenWeatherMap
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