Häftad, Engelska, 2014
Learning Cocos2d-x Game Development
670 kr
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Beskrivning
Key FeaturesBook DescriptionIf you are a hobbyist, novice game developer, or programmer who wants to learn about developing games/apps using Cocos2d-x, this book is ideal for you.What you will learnConfigure and create a Cocos2dx project on WindowsUnderstand the basics of Cocos2dx classes such as CCScene, CCLayer, and CCSpriteDevelop different control schemes using buttons, a gyroscope, and a custom touch areaImplement various methods for collision detection such as circle collision and bounding box collisionDiscover how to add and remove objects from the screen and update the score as well as Gameover conditionGet to grips with the tools used to create spritesheets as well as custom fonts and design particlesIntegrate ads and inapp purchases in the game to monetize the gameWho this book is for
Produktinformation
- Utgivningsdatum: 2014-09-23
- Mått: 191 x 235 x 15 mm
- Vikt: 503 g
- Format: Häftad
- Språk: Engelska
- Antal sidor: 266
- Förlag: Packt Publishing Limited
- ISBN: 9781783988266
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