Bokus

Maria Manuela

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  1. Handbook of Research on Serious Games as Educational, Business and Research Tools

    Handbook of Research on Serious Games as Educational, Business and Research Tools

    2012

  2. Organizational Integration of Enterprise Systems and Resources: Advancements and Applications

    Organizational Integration of Enterprise Systems and Resources: Advancements and Applications

    2012

  3. Sociotechnical Enterprise Information Systems Design and Integration

    Sociotechnical Enterprise Information Systems Design and Integration

    2013

  4. Information Systems and Technologies for Enhancing Health and Social Care

    Information Systems and Technologies for Enhancing Health and Social Care

    2013

  5. Handbook of Research on ICTs for Human-Centered Healthcare and Social Care Services

    Handbook of Research on ICTs for Human-Centered Healthcare and Social Care Services

    2013

  6. Handbook of Research on ICTs and Management Systems for Improving Efficiency in Healthcare and Social Care

    Handbook of Research on ICTs and Management Systems for Improving Efficiency in Healthcare and Social Care

    2013

  7. Business, Technological, and Social Dimensions of Computer Games: Multidisciplinary Developments

    Business, Technological, and Social Dimensions of Computer Games: Multidisciplinary Developments

    2011

  8. Handbook of Research on Mobility and Computing: Evolving Technologies and Ubiquitous Impacts

    Handbook of Research on Mobility and Computing: Evolving Technologies and Ubiquitous Impacts

    2011

  9. Handbook of Research on Business Social Networking: Organizational, Managerial, and Technological Dimensions

    Handbook of Research on Business Social Networking: Organizational, Managerial, and Technological Dimensions

    2011

  10. Innovations in SMEs and Conducting E-Business: Technologies, Trends and Solutions

    Innovations in SMEs and Conducting E-Business: Technologies, Trends and Solutions

    2011

  11. Computer Games as Educational and Management Tools: Uses and Approaches

    Computer Games as Educational and Management Tools: Uses and Approaches

    2011

  12. E-Business Managerial Aspects, Solutions and Case Studies

    E-Business Managerial Aspects, Solutions and Case Studies

    2010

  13. Handbook of Research on Enterprise 2.0: Technological, Social, and Organizational Dimensions

    Handbook of Research on Enterprise 2.0: Technological, Social, and Organizational Dimensions

    2013

  14. Handbook of Research on Digital Crime, Cyberspace Security, and Information Assurance

    Handbook of Research on Digital Crime, Cyberspace Security, and Information Assurance

    2014

  15. E-Business Issues, Challenges and Opportunities for SMEs: Driving Competitiveness

    E-Business Issues, Challenges and Opportunities for SMEs: Driving Competitiveness

    2010

  16. Improving Organizational Effectiveness with Enterprise Information Systems

    Improving Organizational Effectiveness with Enterprise Information Systems

    2015

  17. Handbook of Research on Strategic Innovation Management for Improved Competitive Advantage

    Handbook of Research on Strategic Innovation Management for Improved Competitive Advantage

    2018

  18. Technological Developments in Industry 4.0 for Business Applications

    Technological Developments in Industry 4.0 for Business Applications

    2018

  19. Enterprise Information Systems Design, Implementation and Management: Organizational Applications

    Enterprise Information Systems Design, Implementation and Management: Organizational Applications

    2010

  20. Handbook of Research on Cyber Crime and Information Privacy

    Handbook of Research on Cyber Crime and Information Privacy

    2020