• Fri frakt över 249 kr
  • •
  • Snabba leveranser
  • •
  • Billiga böcker
Kundservice

Du är på sajten för privatpersoner.

Företag, bibliotek eller offentlig verksamhet?

Du handlar på classic.bokus.com, där alla dina funktioner finns intakta.
Till classic.bokus.com
Bokus logotyp. Gå till startsidan.
  • Erbjudanden
  • Student
  • Topplistor
  • Barn & ungdom
  • Bokus Play
  • E-böcker
  • Ljudböcker
  • Pocketböcker
  • Spel & pussel

10% rabatt på allt med kod NYSTART10 →

Sidfot

Mina sidor

    Hjälp

    • Kundservice
    • Vanliga frågor och svar
    • Frakt och leverans
    • Retur vid ångerrätt
    • Reklamera vara
    • Betalning
    • Köpvillkor
    • Allmänna villkor
    • Information om webbplatsens tillgänglighet

    Om Bokus

    • Om oss
    • Pressrum
    • För studenter
    • För företag
    • För bibliotek och offentlig verksamhet
    • För leverantörer
    • Hållbarhet

    Populärt

    • Aktuella erbjudanden
    • Presentkort
    • Studentlitteratur
    • Nya böcker
    • Topplistor
    • Signerade böcker
    • Engelska böcker

    Inspiration

    • Boktips
    • BookTok
    • Populära bokserier
    • Barnbokskaraktärer
    • Populära författare
    Logotyp för Bokus
    Följ oss på Facebook (extern länk)Följ oss på Instagram (extern länk)Följ oss på YouTube (extern länk)Följ oss på TikTok (extern länk)
    bokus @ CookiesAnpassa cookiesIntegritetspolicyKöpvillkor
    Till Citymail hemsida (extern länk)Till Budbee hemsida (extern länk)Till Postnord hemsida (extern länk)Till Schenker hemsida (extern länk)Till Early Bird hemsida (extern länk)Till Walleys hemsida (extern länk)
    1. Data och IT
    2. Grafik och bildbehandling

    Multimedia Tools and Applications

    AvBorko Furht

    Inbunden, Engelska, 1996

    Del i serien Springer International Series in Engineering and Computer Science

    1 671 kr

    Beställningsvara. Skickas inom 10-15 vardagar. Fri frakt över 249 kr.

    Beskrivning

    Multimedia computing has emerged as a major area of research. Multimedia computer systems have opened a wide range of applications by combining a variety of information sources, such as voice, graphics, animation, images, audio and full-motion video. Looking at the big picture, multimedia can be viewed as the merging of three industries: the computer, communications and broadcasting industries. Research and development efforts in multimedia computing can be divided into two areas. As the first area of research, much effort has been centred on the stand-alone multimedia workstation and associated software systems and tools, such as music composition, computer-aided education and training, and interactive video. However, the combination of multimedia computing with distributed systems offers greater potential. New applications based on distributed multimedia systems include multimedia information systems, collaborative and videoconferencing systems, on-demand multimedia services and distance learning. This volume covers selected tools applied in multimedia systems and key multimedia applications.Topics presented include multimedia application development techniques, techniques for content-based manipulation of image databases, techniques for selection and dissemination of digital video and tools for digital video segmentation. Selected key applications described in the book include multimedia news services, multimedia courseware and training, interactive television systems, digital video libraries, multimedia messaging systems and interactive multimedia publishing systems.

    Produktinformation

    • Utgivningsdatum:1996-04-30
    • Mått:155 x 235 x 24 mm
    • Vikt:753 g
    • Format:Inbunden
    • Språk:Engelska
    • Serie:Springer International Series in Engineering and Computer Science
    • Antal sidor:396
    • Upplaga:1996
    • Förlag:Kluwer Academic Publishers
    • ISBN:9780792397212

    Utforska kategorier

    • Grafik och bildbehandling inom Data och IT

    Innehållsförteckning

    • 1 Multimedia Application Development Techniques.- 1 Background.- 2 Multimedia Objects.- 3 Multimedia Data Modelling.- 4 Synchronisation.- 5 Event-driven programming.- 6 Controlling Groups of Objects.- 7 Conclusions.- 2 Photobook: Content-Based Manipulation of Image Databases.- 1 Introduction: The Problem.- 2 Semantics-Preserving Image Compression.- 3 Photobook.- 4 Appearance Photobook.- 5 Shape Photobook.- 6 Texture Photobook.- 7 Other Issues.- 8 Conclusion.- 3 Selection and Dissemination of Digital Video Via the Virtual Video Browser*.- 1 Introduction.- 2 VOD Databases.- 3 The Virtual Video Browser.- 4 Discussion.- 5 Conclusion.- References.- 4 Production Model Based Digital Video Segmentation.- 1 Introduction.- 2 Modeling Digital Video.- 3 Video Segmentation: Problem Definition.- 4 Video segmentation using production model based classification.- 5 Classification and Segmentation.- 6 Comparison to existing work.- 7 Error Measures for Video Segmentation.- 8 Experimental Results.- 9 Summary and Future Work.- 5 An Interactive Multimedia News Service over an ATM Network.- 1 Introduction.- 2 Terminology.- 3 Feature Set.- 4 Multimedia News System Platform.- 5 The News Video Browser.- 6 Conclusions.- References.- 6 Courseware Coordination and Reuse.- 1 Introduction.- 2 Educational Hypermedia.- 3 Coordination.- 4 Reuse.- 5 University Examples.- 6 Organizational Issues.- 7 Commercial Examples.- 8 Refined WWW Projects.- 9 One Commercial System.- 10 Conclusion.- References.- 7 Interactive Television Systems.- 1 Introduction.- 2 An Architecture for Interactive Television.- 3 Network Topologies for Interactive Multimedia Services.- 4 Multimedia Server Architectures.- 5 Interactive TV Set-Top Box.- 6 Types of Interactive Services.- 7 Experimental ITV and VOD Systems.- 8 Conclusion.-8 Techniques for the Creation and Exploration of Digital Video Libraries.- 1 Introduction.- 2 Issues with Video in a Digital Video Library.- 3 Techniques Addressing Digital Video Library Issues.- 4 The Informedia Digital Video Library Project.- 5 Conclusion.- 9 Multimedia Messaging Systems.- 1 Introduction.- 2 Message Composition.- 3 Message Delivery.- 4 Message Processing.- 5 Storage and Retrieval.- 6 E-mail/Voice-mail/Fax Interrogation.- 7 Mail-Enabled Applications.- 8 Conclusion.- References.- 10 Interactive Multimedia Publishing Systems.- 1 Introduction.- 2 Design of IMMpubs.- 3 Features to Support IMMpubs.- 4 Foundational Multimedia Publishing Systems.- 5 SGML-based Multimedia Publishing.- 6 Multimedia Authoring Issues.- 7 Summary.