• Fri frakt över 249 kr
  • •
  • Snabba leveranser
  • •
  • Billiga böcker
Kundservice

Du är på sajten för privatpersoner.

Företag, bibliotek eller offentlig verksamhet?

Du handlar på classic.bokus.com, där alla dina funktioner finns intakta.
Till classic.bokus.com
Bokus logotyp. Gå till startsidan.
  • Erbjudanden
  • Nyheter
  • Student
  • Topplistor
  • Barn & ungdom
  • Bokus Play
  • E-böcker
  • Pocketböcker
  • Spel & pussel

Upp till 20% på populära nyheter →

Sidfot

Mina sidor

    Hjälp

    • Kundservice
    • Vanliga frågor och svar
    • Frakt och leverans
    • Retur vid ångerrätt
    • Reklamera vara
    • Betalning
    • Köpvillkor
    • Allmänna villkor
    • Information om webbplatsens tillgänglighet

    Om Bokus

    • Om oss
    • Pressrum
    • För studenter
    • För företag
    • För bibliotek och offentlig verksamhet
    • För leverantörer
    • Hållbarhet

    Populärt

    • Aktuella erbjudanden
    • Presentkort
    • Studentlitteratur
    • Nya böcker
    • Topplistor
    • Signerade böcker
    • Engelska böcker

    Inspiration

    • Boktips
    • BookTok
    • Populära bokserier
    • Barnbokskaraktärer
    • Populära författare

    Mina sidor

      Hjälp

      • Kundservice
      • Vanliga frågor och svar
      • Frakt och leverans
      • Retur vid ångerrätt
      • Reklamera vara
      • Betalning
      • Köpvillkor
      • Allmänna villkor
      • Information om webbplatsens tillgänglighet

      Om Bokus

      • Om oss
      • Pressrum
      • För studenter
      • För företag
      • För bibliotek och offentlig verksamhet
      • För leverantörer
      • Hållbarhet

      Populärt

      • Aktuella erbjudanden
      • Presentkort
      • Studentlitteratur
      • Nya böcker
      • Topplistor
      • Signerade böcker
      • Engelska böcker

      Inspiration

      • Boktips
      • BookTok
      • Populära bokserier
      • Barnbokskaraktärer
      • Populära författare
      Logotyp för Bokus
      Följ oss på Facebook (extern länk)Följ oss på Instagram (extern länk)Följ oss på YouTube (extern länk)Följ oss på TikTok (extern länk)
      bokus @ CookiesIntegritetspolicyKöpvillkor
      Till Citymail hemsida (extern länk)Till Budbee hemsida (extern länk)Till Postnord hemsida (extern länk)Till Schenker hemsida (extern länk)Till Early Bird hemsida (extern länk)Till Walleys hemsida (extern länk)
      1. Data och IT
      2. Systemvetenskap och AI

      Brain-Computer Interfaces

      Applying our Minds to Human-Computer Interaction

      AvDesney S. Tan,Anton Nijholt

      Häftad, Engelska, 2012

      Del i serien Human–Computer Interaction Series

      1 482 kr

      Beställningsvara. Skickas inom 10-15 vardagar. Fri frakt över 249 kr.

      Beskrivning

      For generations, humans have fantasized about the ability to create devices that can see into a person’s mind and thoughts, or to communicate and interact with machines through thought alone. Such ideas have long captured the imagination of humankind in the form of ancient myths and modern science fiction stories. Recent advances in cognitive neuroscience and brain imaging technologies have started to turn these myths into a reality, and are providing us with the ability to interface directly with the human brain. This ability is made possible through the use of sensors that monitor physical processes within the brain which correspond with certain forms of thought.Brain-Computer Interfaces: Applying our Minds to Human-Computer Interaction broadly surveys research in the Brain-Computer Interface domain. More specifically, each chapter articulates some of the challenges and opportunities for using brain sensing in Human-Computer Interaction work, as well as applying Human-Computer Interaction solutions to brain sensing work. For researchers with little or no expertise in neuroscience or brain sensing, the book provides background information to equip them to not only appreciate the state-of-the-art, but also ideally to engage in novel research. For expert Brain-Computer Interface researchers, the book introduces ideas that can help in the quest to interpret intentional brain control and develop the ultimate input device. It challenges researchers to further explore passive brain sensing to evaluate interfaces and feed into adaptive computing systems. Most importantly, the book will connect multiple communities allowing research to leverage their work and expertise and blaze into the future.

      Produktinformation

      • Utgivningsdatum:2012-09-05
      • Mått:155 x 235 x 17 mm
      • Vikt:464 g
      • Format:Häftad
      • Språk:Engelska
      • Serie:Human–Computer Interaction Series
      • Antal sidor:277
      • Förlag:Springer London Ltd
      • ISBN:9781447125716

      Utforska kategorier

      • Systemvetenskap och AI inom Data och IT
      • Människa – datorinteraktion inom Data och IT
      • Hårdvara inom Data och IT

      Mer om författaren

      Desney Tan has been a Researcher in the Visualization and Interaction Area at Microsoft Research since 2004, and now manages the Computational User Experiences group. He also holds an affiliate faculty appointment in the Department of Computer Science and Engineering at the University of Washington. Desney’s research interests include Human-Computer Interaction and Physiological Computing. In general, he spends large chunks of time applying signal processing and machine learning to recognizing noisy signals, specifically those in or on the human body, and using them in interesting ways. However, he is a somewhat schizophrenic researcher and has worked on projects in many other domains. Desney received his Bachelor of Science in Computer Engineering from the University of Notre Dame in 1996, after which he spent a couple of years building bridges and blowing things up in the Singapore Armed Forces. He later returned to Carnegie Mellon University, where he worked with Randy Pausch and earned his PhD in Computer Science in 2004. Desney was honored as one of MIT Technology Review's 2007 Young Innovators Under 35 for his work in braincomputer interfaces, as well as named one of SciFi Channel's Young Visionaries at TED 2009. For more complete CV and publications list, see: http://research.microsoft.com/~desney/cv.htm and http://research.microsoft.com/~desney/publications.htm. Anton Nijholt studied mathematics and computer science at Delft University of Technology in the Netherlands. He obtained a PhD from the Vrije Universiteit in Amsterdam in 1980 and since then he has held positions at universities in Canada, Belgium and the Netherlands before settling down as full professor of computer science at the University of Twente in the Netherlands. In 1996 he spent a sabbatical year on studying (computational) humor at the Netherlands Institute for Advanced Study in the Humanities and Social Sciences in Wassenaar, the Netherlands. Currently he is heading the HumanMedia Interaction research group at his university. His main research interests are multiparty interaction, multimodal interaction (including brain-computer interfacing), and entertainment computing. Anton Nijholt has (co-)authored many scientific papers in these areas and acted as the guest editor of various well-known journals. In the large-scale Dutch BrainGain project on brain-computer interfacing he is responsible for the research theme 'brain-computer interfacing for healthy users' with a focus on game applications. For more complete CV and publications list, see: http://wwwhome.cs.utwente.nl/~anijholt/index.php?topic=about and http://wwwhome.cs.utwente.nl/~anijholt/index.php?topic=publications

      Recensioner i media

      From the reviews: "Human-computer interaction (HCI) is a maturing and unfolding field of basic research and practical applications. Need a broad-based introductory survey of brain-computer interfaces (BCIs)? This collection of chapters for individuals without a background in neuroscience or brain sensing is what you need. Students and designers will find this material useful. ... Brief discussions with numerous references to more detailed research are among the strengths of this book. ... Anyone interested in BCI will want to begin with this collection." (Brad Reid, ACM Computing Reviews, February, 2011)

      Innehållsförteckning

      • Overview and Techniques.- Brain-Computer Interfaces and Human-Computer Interaction.- Neural Control Interfaces.- Could Anyone Use a BCI?.- Using Rest Class and Control Paradigms for Brain Computer Interfacing.- EEG-Based Navigation from a Human Factors Perspective.- Applications.- Applications for Brain-Computer Interfaces.- Direct Neural Control of Anatomically Correct Robotic Hands.- Functional Near-Infrared Sensing (fNIR) and Environmental Control Applications.- Cortically-Coupled Computer Vision.- Brain-Computer Interfacing and Games.- Brain Sensing in Adaptive User Interfaces.- Enhancing Human-Computer Interaction with Input from Active and Passive Brain-Computer Interfaces.- Brain-Based Indices for User System Symbiosis.- From Brain Signals to Adaptive Interfaces: Using fNIRS in HCI.- Tools.- MATLAB-Based Tools for BCI Research.- Using BCI2000 for HCI-Centered BCI Research.
      Hoppa över listan

      Du kanske också är intresserad av

      Desney S. Tan, Anton Nijholt - Brain-Computer Interfaces, Inbunden

      Brain-Computer Interfaces

      Desney S. Tan, Anton Nijholt

      Inbunden, 2010

      1 142 kr

      Anton Nijholt, Desney S. Tan - Brain-Computer Interfaces, E-bok

      Brain-Computer Interfaces

      Anton Nijholt, Desney S. Tan

      E-bok
      2010

      1 470 kr

      Anton Nijholt, Katayose Haruhiro, Dennis Reidsma - Advances in Computer Entertainment, E-bok

      Advances in Computer Entertainment

      Anton Nijholt, Katayose Haruhiro, Dennis Reidsma

      E-bok
      2013

      1 459 kr

      Anton Nijholt, H. Bunt - Advances in Probabilistic and Other Parsing Technologies, E-bok

      Advances in Probabilistic and Other Parsing Technologies

      Anton Nijholt, H. Bunt

      E-bok
      2013

      1 455 kr

      Thomas S. Huang, Anton Nijholt, Maja Pantic, Alex Pentland - Artifical Intelligence for Human Computing, Häftad

      Artifical Intelligence for Human Computing

      Thomas S. Huang, Anton Nijholt, Maja Pantic, Alex Pentland

      Häftad, 2007

      574 kr

      Matthew A. Turk, Bjorn Schuller, Md Abdus Samad Kamal, Anton Nijholt, Md Atiqur Rahman Ahad - Visual Sensing and Ubiquitous Computing, E-bok

      Visual Sensing and Ubiquitous Computing

      Matthew A. Turk, Bjorn Schuller, Md Abdus Samad Kamal, Anton Nijholt, Md Atiqur Rahman Ahad

      E-bok
      2026

      2 693 kr

      Anton Nijholt - Playful User Interfaces, Häftad

      Playful User Interfaces

      Anton Nijholt

      Häftad, 2016

      1 142 kr

      Anton Nijholt - Playable Cities, E-bok

      Playable Cities

      Anton Nijholt

      E-bok
      2016

      2 201 kr

      Daniele Miorandi, Vincenzo Maltese, Michael Rovatsos, Anton Nijholt, James Stewart - Social Collective Intelligence, Häftad

      Social Collective Intelligence

      Daniele Miorandi, Vincenzo Maltese, Michael Rovatsos, Anton Nijholt, James Stewart

      Häftad, 2016

      558 kr

      Anton Nijholt - Playful User Interfaces, E-bok

      Playful User Interfaces

      Anton Nijholt

      E-bok
      2014

      1 470 kr