Graeme Stuart is a self-taught developer mainly building web-based applications using JavaScript and Python. He’s has a PhD in energy management and much of his programming skill was originally developed to this end. He currently teaches JavaScript games programming to first year undergraduates.
Innehållsförteckning
Section 1. Drawing.- 1. HTML5 and the Canvas Element.- 2. Understand Paths.- 3. Drawing to a Design.- 4. Drawing a Spaceship.- 5. Drawing an Asteroid.- Section 2. Animation.- 6. Basic Animation.- 7. Animating Asteroids.- 8. Practicing Objects.- 9. Inheritance.- Section 3. Building the Game.- 10. Simple Keyboard Interaction.- 11. Controlling the Ship.- 12. Collision Detection.- 13. Death or Glory.