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    1. Data och IT
    2. Programmeringsböcker

    Get Programming with JavaScript

    AvJohn Larsen

    E-bok
    Engelska, 2016

    529 kr

    Läs direkt i Bokus Reader – eller ladda ned till din enhet

    Beskrivning

    Summary

    Get Programming with JavaScript is a hands-on introduction to programming for readers who have never programmed. You''ll be writing your own web apps, games, and programs in no time! Foreword by Remy Sharp.

    Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

    About the Book

    Are you ready to start writing your own web apps, games, and programs? You’re in the right place! Get Programming with JavaScript is a hands-on introduction to programming for readers who have never written a line of code. Since you’re just getting started, this friendly book offers you lots of examples backed by careful explanations. As you go along, you’ll find exercises to check your understanding and plenty of opportunities to practice your new skills. You don’t need any­thing special to follow the examples—just the text editor and web browser already installed on your computer. We even give you links to working online code so you can see how everything should look live on your screen.

    What’s Inside

    • All the basics—objects, functions, responding to users, and more
    • Think like a coder and design your own programs
    • Create a text-based adventure game
    • Enhance web pages with JavaScript
    • Run your programs in a web browser
    • Four bonus chapters available online

    About the Reader

    No experience required! All you need is a web browser and an internet connection.

    About the Author

    John Larsen is a mathematics and computing teacher with an interest in educational research. He has an MA in mathematics and an MSc in information technology. He started programming in 1982, writing simple programs for teaching mathematics in 1993, building websites in 2001, and developing data-driven web-based applications for education in 2006.

    Table of Contents

      PART 1 CORE CONCEPTS ON THE CONSOLE

    1. Programming, JavaScript, and JS Bin
    2. Variables: storing data in your program
    3. Objects: grouping your data
    4. Functions: code on demand
    5. Arguments: passing data to functions
    6. Return values: getting data from functions
    7. Object arguments: functions working with objects
    8. Arrays: putting data into lists
    9. Constructors: building objects with functions
    10. Bracket notation: flexible property names
    11. PART 2 ORGANIZING YOUR PROGRAMS

    12. Scope: hiding information
    13. Conditions: choosing code to run
    14. Modules: breaking a program into pieces
    15. Models: working with data
    16. Views: displaying data
    17. Controllers: linking models and views
    18. PART 3 JAVASCRIPT IN THE BROWSER

    19. HTML: building web pages
    20. Controls: getting user input
    21. Templates: filling placeholders with data
    22. XHR: loading data
    23. Conclusion: get programming with JavaScript
    24. BONUS ONLINE CHAPTERS

    25. Node: running JavaScript outside the browser
    26. Express: building an API
    27. Polling: repeating requests with XHR
    28. Socket.IO: real-time messaging

    Produktinformation

    • Utgivningsdatum:2016-08-09
    • Språk:Engelska
    • Filformat:EPUB
    • Kopieringsskydd:LCP
    • ISBN:9781638353423
    • Förlag:Manning

    Utforska kategorier

    • Programmeringsböcker inom Data och IT
    • Webbprogrammering inom Data och IT