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      1. Data och IT
      2. Informationsteknik: allmänt

      PyTorch 1.x Reinforcement Learning Cookbook

      Over 60 recipes to design, develop, and deploy self-learning AI models using Python

      AvYuxi (Hayden) Liu

      Häftad, Engelska, 2019

      584 kr

      Beställningsvara. Skickas inom 5-8 vardagar. Fri frakt över 249 kr.

      Beskrivning

      Implement reinforcement learning techniques and algorithms with the help of real-world examples and recipesKey FeaturesUse PyTorch 1.x to design and build self-learning artificial intelligence (AI) modelsImplement RL algorithms to solve control and optimization challenges faced by data scientists todayApply modern RL libraries to simulate a controlled environment for your projectsBook DescriptionReinforcement learning (RL) is a branch of machine learning that has gained popularity in recent times. It allows you to train AI models that learn from their own actions and optimize their behavior. PyTorch has also emerged as the preferred tool for training RL models because of its efficiency and ease of use.With this book, you'll explore the important RL concepts and the implementation of algorithms in PyTorch 1.x. The recipes in the book, along with real-world examples, will help you master various RL techniques, such as dynamic programming, Monte Carlo simulations, temporal difference, and Q-learning. You'll also gain insights into industry-specific applications of these techniques. Later chapters will guide you through solving problems such as the multi-armed bandit problem and the cartpole problem using the multi-armed bandit algorithm and function approximation. You'll also learn how to use Deep Q-Networks to complete Atari games, along with how to effectively implement policy gradients. Finally, you'll discover how RL techniques are applied to Blackjack, Gridworld environments, internet advertising, and the Flappy Bird game.By the end of this book, you'll have developed the skills you need to implement popular RL algorithms and use RL techniques to solve real-world problems.What you will learnUse Q-learning and the state–action–reward–state–action (SARSA) algorithm to solve various Gridworld problemsDevelop a multi-armed bandit algorithm to optimize display advertisingScale up learning and control processes using Deep Q-NetworksSimulate Markov Decision Processes, OpenAI Gym environments, and other common control problemsSelect and build RL models, evaluate their performance, and optimize and deploy themUse policy gradient methods to solve continuous RL problemsWho this book is forMachine learning engineers, data scientists and AI researchers looking for quick solutions to different reinforcement learning problems will find this book useful. Although prior knowledge of machine learning concepts is required, experience with PyTorch will be useful but not necessary.

      Produktinformation

      • Utgivningsdatum:2019-10-31
      • Mått:191 x 235 x 19 mm
      • Vikt:636 g
      • Format:Häftad
      • Språk:Engelska
      • Antal sidor:340
      • Förlag:Packt Publishing Limited
      • ISBN:9781838551964

      Utforska kategorier

      • Informationsteknik: allmänt inom Data och IT

      Mer om författaren

      Yuxi (Hayden) Liu was a Machine Learning Software Engineer at Google. With a wealth of experience from his tenure as a machine learning scientist, he has applied his expertise across data-driven domains and applied his ML expertise in computational advertising, cybersecurity, and information retrieval.He is the author of a series of influential machine learning books and an education enthusiast. His debut book, also the first edition of Python Machine Learning by Example, ranked the #1 bestseller in Amazon and has been translated into many different languages.

      Innehållsförteckning

      • Table of ContentsGetting started with reinforcement learning and PyTorchMarkov Decision Process and Dynamic ProgrammingMonte Carlo Methods for making numerical estimationsTemporal Difference and Q-LearningSolving Multi Armed Bandit problemsScaling up Learning with Function ApproximationDeep Q-Networks in ActionImplementing Policy Gradients and Policy OptimizationCapstone Project: Playing Flappy Bird with DQN
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