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      1. Data och IT
      2. Systemvetenskap och AI

      Frontiers of Human-Centered Computing, Online Communities and Virtual Environments

      AvRae Earnshaw,Richard Guedj

      Inbunden, Engelska, 2001

      2 288 kr

      Beställningsvara. Skickas inom 10-15 vardagar. Fri frakt över 249 kr.

      Beskrivning

      This volume presents the results of a joint National Science Foundation and European Commission Workshop which was set up to identify the future key strategic research directions in the areas of human-centred interaction, online communities and virtual environments. A research agenda is proposed for each area. There is an urgent need to make interaction more centred around human needs and capabilities, and to consider the human environment in virtual environments and in other contextual information-processing activities. The overall goal is to make users more effective in their information or communication tasks by reducing learning times, speeding up performance, lowering error rates, facilitating retention, and increasing subjective satisfaction. Online communities is an area of rapid and dynamic growth with new kinds of interaction, behaviours, communication, and relationship to the world of users and information. Guidelines for basic user interface design need to be extended to accommodate these new technologies and interfaces to users. Fruitful lines of research investigation in all these areas are set out in this book.

      Produktinformation

      • Utgivningsdatum:2001-02-26
      • Mått:155 x 235 x 33 mm
      • Vikt:864 g
      • Format:Inbunden
      • Språk:Engelska
      • Antal sidor:482
      • Förlag:Springer London Ltd
      • ISBN:9781852332389

      Utforska kategorier

      • Systemvetenskap och AI inom Data och IT
      • Människa – datorinteraktion inom Data och IT

      Innehållsförteckning

      • 1 Virtual Environments.- 1 Virtual Environments: a Review.- 2 The Role of Virtual Humans in Virtual Environment Technology and Interfaces.- 3 Perceptual User Interfaces.- 4 Guidelines for Telepresence and Shared Virtual Environments.- 2 Augmented Reality and Mobile Computing.- 5 Mobile Augmented Reality: a Complex Human-Centered System.- 6 Toward Tightly Coupled Human Interfaces.- 7 Situation-Aware Mobile Assistance.- 3 Devices for Display and Interaction.- 8 Devices for Display and Interaction.- 9 Technologies for Virtual Reality/Tele-Immersion Applications: Issues of Research in Image Display and Global Networking.- 4 Future Interfaces.- 10 Post-Wimp User Interfaces: the Human Connection.- 11 Universal Usability: A Research Agenda for Human-Computer Interaction to Empower Every Citizen.- 12 Virtual Spaces Revive Real World Interaction.- 13 An HCI Agenda for the Next Millennium: Emergent Global Intelligence.- 5 Applications and Tools.- 14 Application Drivers for Virtual Environment Technology Development.- 15 3D Data Visualization Components on the Web - Results from AVS’s Involvement in Several EC Esprit Research Projects.- 16 Creating a Shared Reality for Research and Education Through Networked Virtual Reality.- 6 Online Communities.- 17 Online Communities: Usability, Sociabilty, Theory and Methods.- 18 Collaboration and Shared Virtual Environments - from Metaphor to Reality.- 19 On the Need for Cultural Representation in Interactive Systems.- 20 Internet Security from Diverse Viewpoints.- 7 Foundations for Interaction.- 21 Why Performance Always Comes Last in Interactive System Design, and What To Do About It.- 22 Virtual Environments for Human-Centered Computing.- 23 Some Aspects of the Human Communication Process: Preliminary Steps Towards a ConceptualFramework.- 24 Natural Human-Human-System Interaction.- 8 The Business/Academia/Research/Government Axis.- 25 Challenges and Frontiers of Computer Graphics: a Vision for an Applied Research Agenda.- 26 Society and Human Action: Technology Revisited.- 27 Business, Academia, Government: Toward Symbiotic Collaboration in a Networked Society.- 28 A Research Agenda for Visualization and Human Interfaces: a Position Paper.- 29 Publishing Technologies: Towards a Wider Concept of Documents and Related Issues.- 30 The Future and Its Enemies.- 9 Invited Authors.- 31 New Industrial Temporal Objects.- 32 Cognition and Computers: The Context of the Matter, the Matter of Context.- 33 Supporting Creativity With Advanced Information-undant User Interfaces.- Author Index.
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