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Chris Roda – författare

Visar alla böcker från författaren Chris Roda. Handla med fri frakt och snabb leverans.

8 produkter

  1. Chris Roda - Real Time Visual Effects for the Technical Artist, Häftad. Tillgänglighet: Lägg i varukorg

    Real Time Visual Effects for the Technical Artist

    Av Chris Roda

    Häftad, 2022

    829 kr

    Lägg i varukorg

    Visual effects (VFX) are one of the most complicated components of feature film and television creation. With advancements in such technologies as Ray Tracing and Virtual Reality, the visual quality of the real-time rendering engine is now rivaling feature film. Real-time rendering requires years …

  2. Chris Roda - Essential Programming for the Technical Artist, Häftad. Tillgänglighet: Lägg i varukorg

    Essential Programming for the Technical Artist

    Av Chris Roda

    Häftad, 2024

    994 kr

    Lägg i varukorg

    This book is based on a successful curriculum designed to elevate technical artists with no programming experience up to essential programming competency as quickly as possible. Instead of abstract, theoretical problems, the curriculum employs familiar applications encountered in real production …

  3. Chris Roda - Essential Programming for the Technical Artist, Inbunden. Tillgänglighet: Lägg i varukorg

    Essential Programming for the Technical Artist

    Av Chris Roda

    Inbunden, 2024

    2578 kr

    Lägg i varukorg

    This book is based on a successful curriculum designed to elevate technical artists with no programming experience up to essential programming competency as quickly as possible. Instead of abstract, theoretical problems, the curriculum employs familiar applications encountered in real production …

  4. Chris Roda - Real Time Visual Effects for the Technical Artist, Inbunden. Tillgänglighet: Lägg i varukorg

    Real Time Visual Effects for the Technical Artist

    Av Chris Roda

    Inbunden, 2022

    2190 kr

    Lägg i varukorg

    Visual effects (VFX) are one of the most complicated components of feature film and television creation. With advancements in such technologies as Ray Tracing and Virtual Reality, the visual quality of the real-time rendering engine is now rivaling feature film. Real-time rendering requires years …

  5. Chris Roda - Real Time Visual Effects for the Technical Artist, E-bok. Tillgänglighet: Lägg i varukorg

    Real Time Visual Effects for the Technical Artist

    Av Chris Roda

    E-bok, 2022

    950 kr

    Lägg i varukorg

    Visual effects (VFX) are one of the most complicated components of feature film and television creation. With advancements in such technologies as Ray Tracing and Virtual Reality, the visual quality of the real-time rendering engine is now rivaling feature film. Real-time rendering requires years …

  6. Chris Roda - Real Time Visual Effects for the Technical Artist, E-bok. Tillgänglighet: Lägg i varukorg

    Real Time Visual Effects for the Technical Artist

    Av Chris Roda

    E-bok, 2022

    960 kr

    Lägg i varukorg

    Visual effects (VFX) are one of the most complicated components of feature film and television creation. With advancements in such technologies as Ray Tracing and Virtual Reality, the visual quality of the real-time rendering engine is now rivaling feature film. Real-time rendering requires years …

  7. Chris Roda - Essential Programming for the Technical Artist, E-bok. Tillgänglighet: Lägg i varukorg

    Essential Programming for the Technical Artist

    Av Chris Roda

    E-bok, 2024

    1177 kr

    Lägg i varukorg

    This book is based on a successful curriculum designed to elevate technical artists with no programming experience up to essential programming competency as quickly as possible. Instead of abstract, theoretical problems, the curriculum employs familiar applications encountered in real production …

  8. Chris Roda - Essential Programming for the Technical Artist, E-bok. Tillgänglighet: Lägg i varukorg

    Essential Programming for the Technical Artist

    Av Chris Roda

    E-bok, 2024

    1177 kr

    Lägg i varukorg

    This book is based on a successful curriculum designed to elevate technical artists with no programming experience up to essential programming competency as quickly as possible. Instead of abstract, theoretical problems, the curriculum employs familiar applications encountered in real production …