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Ioana-Iulia Cazacu – författare

Visar alla böcker från författaren Ioana-Iulia Cazacu. Handla med fri frakt och snabb leverans.

4 produkter

  1. Ioana-Iulia Cazacu - Designing Games Meant for Sharing, Häftad. Tillgänglighet: Lägg i varukorg

    Designing Games Meant for Sharing

    Av Ioana-Iulia Cazacu

    Häftad, 2024

    816 kr

    Lägg i varukorg

    This book talks about the importance of social mechanics in games and how these mechanics evolved over time to accommodate new technologies and new social contexts. It looks at the innovation happening in the field of new-age social games, discussing in detail what has been learnt from designing …

  2. Ioana-Iulia Cazacu - Designing Games Meant for Sharing, Inbunden. Tillgänglighet: Lägg i varukorg

    Designing Games Meant for Sharing

    Av Ioana-Iulia Cazacu

    Inbunden, 2024

    2195 kr

    Lägg i varukorg

    This book talks about the importance of social mechanics in games and how these mechanics evolved over time to accommodate new technologies and new social contexts. It looks at the innovation happening in the field of new-age social games, discussing in detail what has been learnt from designing …

  3. Ioana-Iulia Cazacu - Designing Games Meant for Sharing, E-bok. Tillgänglighet: Lägg i varukorg

    Designing Games Meant for Sharing

    Av Ioana-Iulia Cazacu

    E-bok, 2024

    935 kr

    Lägg i varukorg

    This book talks about the importance of social mechanics in games and how these mechanics evolved over time to accommodate new technologies and new social contexts. It looks at the innovation happening in the field of new-age social games, discussing in detail what has been learnt from designing …

  4. Ioana-Iulia Cazacu - Designing Games Meant for Sharing, E-bok. Tillgänglighet: Lägg i varukorg

    Designing Games Meant for Sharing

    Av Ioana-Iulia Cazacu

    E-bok, 2024

    915 kr

    Lägg i varukorg

    This book talks about the importance of social mechanics in games and how these mechanics evolved over time to accommodate new technologies and new social contexts. It looks at the innovation happening in the field of new-age social games, discussing in detail what has been learnt from designing …