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James Sheahan – författare

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4 produkter

  1. James Sheahan - Game Designer’s Guide to Creating Licensed Tabletop Games, Inbunden. Tillgänglighet: Lägg i varukorg

    Game Designer’s Guide to Creating Licensed Tabletop Games

    Av James Sheahan

    Inbunden, 2026

    2195 kr

    Lägg i varukorg

    This book explains the steps in creating a licensed tabletop game and the factors which influence its design using examples, including the designer’s first-hand experience of converting the Fallout videogames into Fallout: Wasteland Warfare.Converting an existing property, such as a videogame or …

  2. James Sheahan - Game Designer’s Guide to Creating Licensed Tabletop Games, Häftad. Tillgänglighet: Lägg i varukorg

    Game Designer’s Guide to Creating Licensed Tabletop Games

    Av James Sheahan

    Häftad, 2026

    831 kr

    Lägg i varukorg

    This book explains the steps in creating a licensed tabletop game and the factors which influence its design using examples, including the designer’s first-hand experience of converting the Fallout videogames into Fallout: Wasteland Warfare.Converting an existing property, such as a videogame or …

  3. James Sheahan - Game Designer's Guide to Creating Licensed Tabletop Games, E-bok. Tillgänglighet: Lägg i varukorg

    Game Designer's Guide to Creating Licensed Tabletop Games

    Av James Sheahan

    E-bok, 2026

    981 kr

    Lägg i varukorg

    This book explains the steps in creating a licensed tabletop game and the factors which influence its design using examples, including the designer's first-hand experience of converting the Fallout videogames into Fallout: Wasteland Warfare.Converting an existing property, such as a videogame or …

  4. James Sheahan - Game Designer's Guide to Creating Licensed Tabletop Games, E-bok. Tillgänglighet: Lägg i varukorg

    Game Designer's Guide to Creating Licensed Tabletop Games

    Av James Sheahan

    E-bok, 2026

    960 kr

    Lägg i varukorg

    This book explains the steps in creating a licensed tabletop game and the factors which influence its design using examples, including the designer's first-hand experience of converting the Fallout videogames into Fallout: Wasteland Warfare.Converting an existing property, such as a videogame or …