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John David Funge – författare

Visar alla böcker från författaren John David Funge. Handla med fri frakt och snabb leverans.

7 produkter

  1. John David Funge - Artificial Intelligence for Computer Games, Häftad. Tillgänglighet: Lägg i varukorg

    Artificial Intelligence for Computer Games

    An Introduction

    Av John David Funge

    Häftad, 2019

    1041 kr

    Lägg i varukorg

    Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with progressively more sophisticated capabilities. Starting with the basic capability of acting in the game world, the book …

  2. John David Funge - AI for Games and Animation, E-bok. Tillgänglighet: Lägg i varukorg

    AI for Games and Animation

    A Cognitive Modeling Approach

    Av John David Funge

    E-bok, 1999

    1712 kr

    Lägg i varukorg

    John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a …

  3. John David Funge - Artificial Intelligence for Computer Games, E-bok. Tillgänglighet: Lägg i varukorg

    Artificial Intelligence for Computer Games

    An Introduction

    Av John David Funge

    E-bok, 2004

    1231 kr

    Lägg i varukorg

    Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with progressively more sophisticated capabilities. Starting with the basic capability of acting in the game world, the book …

  4. John David Funge - AI for Games and Animation, E-bok. Tillgänglighet: Lägg i varukorg

    AI for Games and Animation

    A Cognitive Modeling Approach

    Av John David Funge

    E-bok, 1999

    1675 kr

    Lägg i varukorg

    John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a …

  5. John David Funge - Artificial Intelligence for Computer Games, E-bok. Tillgänglighet: Lägg i varukorg

    Artificial Intelligence for Computer Games

    An Introduction

    Av John David Funge

    E-bok, 2004

    1231 kr

    Lägg i varukorg

    Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with progressively more sophisticated capabilities. Starting with the basic capability of acting in the game world, the book …

  6. John David Funge - AI for Games and Animation, Inbunden. Tillgänglighet: Lägg i varukorg

    AI for Games and Animation

    A Cognitive Modeling Approach

    Av John David Funge

    Inbunden, 1999

    1545 kr

    Lägg i varukorg

    John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a …

  7. John David Funge - Artificial Intelligence for Computer Games, Inbunden. Tillgänglighet: Lägg i varukorg

    Artificial Intelligence for Computer Games

    An Introduction

    Av John David Funge

    Inbunden, 2004

    1267 kr

    Lägg i varukorg

    Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with progressively more sophisticated capabilities. Starting with the basic capability of acting in the game world, the book …