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Kevin Suffern – författare

Visar alla böcker från författaren Kevin Suffern. Handla med fri frakt och snabb leverans.

4 produkter

  1. Kevin Suffern - Ray Tracing from the Ground Up, E-bok. Tillgänglighet: Lägg i varukorg

    Ray Tracing from the Ground Up

    Av Kevin Suffern

    E-bok, 2016

    2140 kr

    Lägg i varukorg

    With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts …

  2. Kevin Suffern - Ray Tracing from the Ground Up, E-bok. Tillgänglighet: Lägg i varukorg

    Ray Tracing from the Ground Up

    Av Kevin Suffern

    E-bok, 2016

    2140 kr

    Lägg i varukorg

    With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts …

  3. Kevin Suffern - Ray Tracing from the Ground Up, Inbunden. Tillgänglighet: Lägg i varukorg

    Ray Tracing from the Ground Up

    Av Kevin Suffern

    Inbunden, 2007

    1856 kr

    Lägg i varukorg

    With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts …

  4. Helen H. Hu, Kevin Suffern - Ray Tracing from the Ground Up, Inbunden. Tillgänglighet: Tillfälligt slut

    Ray Tracing from the Ground Up

    Av Helen H. Hu, Kevin Suffern

    Inbunden, 2029

    795 kr

    Tillfälligt slut

    Recently, there has been a resurgent interest in ray tracing due to the capability of the GPU. Reflecting recent trends, this second edition uses Java as the language for writing the ray tracer. The authors explain all concepts and processes with the aid of hundreds of diagrams, ray-traced images, …