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R. Stuart Ferguson – författare

Visar alla böcker från författaren R. Stuart Ferguson. Handla med fri frakt och snabb leverans.

4 produkter

  1. R. Stuart Ferguson - Practical Algorithms for 3D Computer Graphics, E-bok. Tillgänglighet: Lägg i varukorg

    Practical Algorithms for 3D Computer Graphics

    Av R. Stuart Ferguson

    E-bok, 2013

    1675 kr

    Lägg i varukorg

    Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and …

  2. R. Stuart Ferguson - Practical Algorithms for 3D Computer Graphics, Inbunden. Tillgänglighet: Lägg i varukorg

    Practical Algorithms for 3D Computer Graphics

    Av R. Stuart Ferguson

    Inbunden, 2017

    3155 kr

    Lägg i varukorg

    Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and …

  3. R. Stuart Ferguson - Practical Algorithms for 3D Computer Graphics, Häftad. Tillgänglighet: Lägg i varukorg

    Practical Algorithms for 3D Computer Graphics

    Av R. Stuart Ferguson

    Häftad, 2013

    1446 kr

    Lägg i varukorg

    Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and …

  4. R. Stuart Ferguson - Practical Algorithms for 3D Computer Graphics, E-bok. Tillgänglighet: Lägg i varukorg

    Practical Algorithms for 3D Computer Graphics

    Av R. Stuart Ferguson

    E-bok, 2013

    1712 kr

    Lägg i varukorg

    Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and …