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Shalini Govil-Pai – författare

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5 produkter

  1. Shalini Govil-Pai - Principles of Computer Graphics, E-bok. Tillgänglighet: Lägg i varukorg

    Principles of Computer Graphics

    Theory and Practice Using OpenGL and Maya®

    Av Shalini Govil-Pai

    E-bok, 2006

    755 kr

    Lägg i varukorg

    Computer graphics games and animations have been popular for over a decade, and personal computers have now evolved to support real-time, realistic-looking interactive games. OpenGL, a technology standard to develop CG applications, has had incredible momentum in both the professional and consumer …

  2. Shalini Govil-Pai, Rajesh Pai - Learning Computer Graphics. Tillgänglighet: Lägg i varukorg

    Learning Computer Graphics

    From 3D Models to Animated Movies on Your PC

    Av Shalini Govil-Pai, Rajesh Pai

    1998

    668 kr

    Lägg i varukorg

    • Modeling - creating objects in three-dimensional space. • Animation - assigning a time-varying geometry and behavior to the modeled object. • Rendering - creating a photorealistic image of the modeled object. • Image Manipulation - enhancing rendered images to produce desired special effects. …

  3. Shalini Govil-Pai - Principles of Computer Graphics, Inbunden. Tillgänglighet: Lägg i varukorg

    Principles of Computer Graphics

    Theory and Practice Using OpenGL and Maya®

    Av Shalini Govil-Pai

    Inbunden, 2005

    566 kr

    Lägg i varukorg

    Computer graphics games and animations have been popular for over a decade, and personal computers have now evolved to support real-time, realistic-looking interactive games. OpenGL, a technology standard to develop CG applications, has had incredible momentum in both the professional and consumer …

  4. Shalini Govil-Pai - Principles of Computer Graphics, Häftad. Tillgänglighet: Lägg i varukorg

    Principles of Computer Graphics

    Theory and Practice Using OpenGL and Maya®

    Av Shalini Govil-Pai

    Häftad, 2010

    566 kr

    Lägg i varukorg

    Computer graphics games and animations have been popular for over a decade, and personal computers have now evolved to support real-time, realistic-looking interactive games. OpenGL, a technology standard to develop CG applications, has had incredible momentum in both the professional and consumer …

  5. Rajesh Pai, Shalini Govil-Pai - Learning Computer Graphics, E-bok. Tillgänglighet: Lägg i varukorg

    Learning Computer Graphics

    From 3D Models to Animated Movies on Your PC

    Av Rajesh Pai, Shalini Govil-Pai

    E-bok, 2012

    734 kr

    Lägg i varukorg

    • Modeling - creating objects in three-dimensional space. • Animation - assigning a time-varying geometry and behavior to the modeled object. • Rendering - creating a photorealistic image of the modeled object. • Image Manipulation - enhancing rendered images to produce desired special effects. …