Carey Pietsch – Illustratör
Upptäck titlar med illustrationer av Carey Pietsch.
19 produkter
19 produkter
197 kr
Skickas
In the second Adventure Zone graphic novel (adapted from the McElroy family's wildly popular D&D podcast), we rejoin hero-adjacent sort-of-comrades-in-arms Taako, Magnus, and Merle on a wild careen through a D&D railroad murder mystery. This installment has a little of everything: a genius child detective, an axe-wielding professional wrestler, a surly wizard, cursed magical artifacts, and a pair of meat monsters.You know, the usual things you find on a train.Hot on the heels of The Adventure Zone: Here There Be Gerblins, the smash hit graphic novel that launched the series, Murder on the Rockport Limited picks up the saga where volume 1 left off. Both books are based on The Adventure Zone, a tabletop RPG comedy podcast with downloads numbering in the tens of millions and an army of passionately devoted fans. With art and co-adaptation from Carey Pietsch, the McElroys are once again turning their raucous freewheeling D&D campaign into some damn fine comics.
274 kr
Skickas inom 3-6 vardagar
Okay. Harken to my tale. Once upon a time (a couple of years ago) there were these brothers who had a bunch of really successful podcasts, and they decided to do a new podcast with their dad, where they all played D&D together as a family, and lo, this new podcast was called The Adventure Zone, and verily did it get downloaded over 10 million times, and wow did it totally eat the brains of all who listened, because: It was just. That. Rad.AND THEN did these guys team up with artist Carey Pietsch, and make a graphic novel where the weirdly sweet and brilliant but also super SUPER vulgar and honestly kind of bizarre story of The Adventure Zone got adapted into a goofy, innovative, and compelling graphic novel! Let no man deny that it was the best idea ever, right?Reader, we're publishing it.
197 kr
Skickas
With two dangerous magical artifacts already recovered, our heroes Taako, Magnus and Merle are feeling confident as they’re sent out after their latest target: a notorious thief known as The Raven. She’s gotten her hands on another Grand Relic, and she’s using it to terrorise the city of Goldcliff with killer vines, poisonous thorns, and one tree monster named Trent.The assignment takes some white-knuckle wild turns, and the boys soon find themselves entangled in the weeds of underground battle wagon racing, which is both fast and furious if you catch the drift. Allied with a Lieutenant Hurley, who knows an awful lot about illegal racing circuits for a cop, our heroes are gonna have to gear up and burn some fantasy rubber if they want to stop The Raven from destroying the city . . . and herself with it.
197 kr
Skickas
When a desperate call for help interrupts the holiday celebrations at the Bureau of Balance, Taako, Magnus and Merlea are sent out after their fourth target for deadly relic Reclaiming: a powerful transmutation stone, hidden somewhere in the depths of a floating arcane laboratory that’s home to the Doctors Maureen and Lucas Miller. An unknown menace has control of the stone and is using it to turn the lab into a virulent pink crystal that spreads to everything it touches. It’s only a matter of time before this sparkling disaster crash-lands, but in order to find the stone and save the whole planet from being King Midased, our heroes will have to fight their way through a gauntlet of rowdy robots and crystal golems, figure out if they can trust the evasive Lucas Miller, and solve the mystery of what -- or who -- has put them in peril, all before there’s no world left to save.Based on the blockbuster podcast where the McElroy brothers and their dad play a tabletop RPG and illustrated by cartooning powerhouse Carey Pietsch, The Adventure Zone: Crystal Kingdom takes this #1 New York Times Bestselling series to glittering new heights.
259 kr
Skickas inom 3-6 vardagar
The Bureau of Balance has located yet another Grand Relic, and this time it’s . . . time? A small mining town called Refuge has been locked away behind an arcane bubble, and somewhere inside it the Temporal Chalice is causing unknown mayhem. Taako, Magnus, and Merle are launched into their investigation, but they’ve barely had a chance to get their feet under them before the situation literally falls apart. When the town clock strikes noon, Refuge and its citizens are destroyed in a sudden chaos of flame and ruin, and our heroes’ relic hunting - along with their lives - comes to an abrupt end.But whoa, what’s this? It’s 11:00 AM, our heroes are alive again, and Refuge definitely hasn’t just been exploded. Looks like a classic time loop, friends.
250 kr
Skickas
The Bureau of Balance has located yet another Grand Relic, and this time it’s . . . time? A small mining town called Refuge has been locked away behind an arcane bubble, and somewhere inside it the Temporal Chalice is causing unknown mayhem. Taako, Magnus, and Merle are launched into their investigation, but they’ve barely had a chance to get their feet under them before the situation literally falls apart. When the town clock strikes noon, Refuge and its citizens are destroyed in a sudden chaos of flame and ruin, and our heroes’ relic hunting - along with their lives - comes to an abrupt end.But whoa, what’s this? It’s 11:00 AM, our heroes are alive again, and Refuge definitely hasn’t just been exploded. Looks like a classic time loop, friends.
220 kr
Skickas
Taako, Magnus, and Merle are near the end of their quest to collect the seven Grand Relics, dangerous magical artifacts which threaten the world as they know it. The penultimate item on their adventuring to-do list is the Animus Bell, which The Director tells them is hidden at the heart of Wonderland, a carnival of torment. Once inside, the boys will have their shot at winning the Bell... but each step forward comes at a horrible cost. And the deeper they go - the closer they get - the higher a price they’ll pay.And if they can secure the Bell, surely then the worst will be over, right? Surely they’ll go back up to their Moonbase in the sky, and hand the Bell over to The Director, and Bureau life will return to normal while they begin their hunt for the final relic, right? They’re so close to the end, after all, and they’ve gone through so much to get this far. There can’t possibly be any further surprises in store...
283 kr
Skickas
Taako, Magnus, and Merle are near the end of their quest to collect the seven Grand Relics, dangerous magical artifacts which threaten the world as they know it. The penultimate item on their adventuring to-do list is the Animus Bell, which The Director tells them is hidden at the heart of Wonderland, a carnival of torment. Once inside, the boys will have their shot at winning the Bell... but each step forward comes at a horrible cost. And the deeper they go - the closer they get - the higher a price they’ll pay.And if they can secure the Bell, surely then the worst will be over, right? Surely they’ll go back up to their Moonbase in the sky, and hand the Bell over to The Director, and Bureau life will return to normal while they begin their hunt for the final relic, right? They’re so close to the end, after all, and they’ve gone through so much to get this far. There can’t possibly be any further surprises in store...
217 kr
Kommande
After six beloved and bestselling installments, The Adventure Zone series returns one final time for a grand finale: Story and Song. Our heroes — Taako, Magnus, and Merle — are about to discover the long-lost truths about themselves, their shared history, and the nature of the threat they’ve been facing since they first agreed to join the Bureau of Balance. But just as their eyes are opened to the truth — mere moments after being reunited with long-lost loved ones — the forces that have hunted them for all these years catch up in a spectacularly horrifying fashion.
327 kr
Kommande
After six beloved and bestselling installments, The Adventure Zone series returns one final time for a grand finale: Story and Song. Our heroes — Taako, Magnus, and Merle — are about to discover the long-lost truths about themselves, their shared history, and the nature of the threat they’ve been facing since they first agreed to join the Bureau of Balance. But just as their eyes are opened to the truth — mere moments after being reunited with long-lost loved ones — the forces that have hunted them for all these years catch up in a spectacularly horrifying fashion.
124 kr
Skickas inom 7-10 vardagar
124 kr
Skickas inom 7-10 vardagar
Camp is about more than just crafts and acquiring badges when you’re a Lumberjane. When April, Jo, Mal, Molly, and Ripley all decide to learn more about the mysterious Seafarin’ Karen, things take a turn for the strange. Shapeshifters, strange portals, and friendship to the max make for one summer camp that never gets boring! This New York Times bestseller and multiple Eisner Award-winning series is a story of friendship, hardcore lady-types and kicking a lot of butt. Don’t miss out on these brand-new adventures written by Shannon Watters and Kat Leyh (Super Cakes) and illustrated by Carey Pietsch (Adventure Time: Marceline Gone Adrift).
552 kr
Skickas
C’mon, grab your friends and head to distant lands in this first-of-its-kind complete collection of award-winning writer Ryan North’s run on the beloved Adventure Time comics!It’s the mathematical and radical adventures of Finn and Jake as they team up with some of Ooo’s most memorable residents to do what they do best—PUNCH THINGS! Er, we mean ADVENTURE! With Princess Bubblegum, Marceline the Vampire Queen, Ice King, Lumpy Space Princess, BMO, and more along for the ride, what could possibly go wrong?!First, this motley crew has to defeat the Lich before the unthinkable happens, and the whole of Ooo is flung straight into the sun! And then it’s a race to see who can walk in a straight line the longest to become the rightful owner of BMO’s famous “cup cake”! And Princess Bubblegum inventing time travel is a good thing, right? It totally won’t lead to the flipping ROBOT APOCALYPSE, right?? And then—hey, wait a minute . . . why’re we spoiling all the good stuff?!Discover all these tales and more in the first definitive Adventure Time compendium, collecting the landmark run (issues #1–35) from multiple Eisner Award winner Ryan North (Unbeatable Squirrel Girl) with contributions from acclaimed artists Shelli Paroline & Braden Lamb (Midas), Mike Holmes (Wings of Fire), and Jim Rugg (Street Angel), and many more!
124 kr
Skickas inom 7-10 vardagar
The High Council is coming to camp and counselor Jen is determined to make everything perfect, even though a storm is brewing and kittens from the boys’ camp are manifesting magical powers. It’s every Lumberjane on deck as the girls do their best to prep the grounds for inspection . . . but there are some storms no one can prepare for.This New York Times bestseller and multiple Eisner Award-winning series is a story of friendship, hardcore lady-types, and kicking a lot of butt. Don’t miss out on the continued adventures of the Lumberjanes written by Shannon Watters and Kat Leyh (Super Cakes) with stories illustrated by Carey Pietsch (Adventure Time: Marceline Gone Adrift) and newcomer Ayme Sotuyo.
124 kr
Skickas inom 7-10 vardagar
Five best friends at summer camp take friendship to the max when they team up to defeat the strange forces lurking within the surrounding forest.
Lumberjanes Coloring Book
Häftad, Engelska, 2018
153 kr
Skickas inom 7-10 vardagar
Great Georgia O'Keefe! The Lumberjanes are coming at you in their very first coloring book.Grab your favorite colored pencils, markers, glitter, and even the yellow ochre crayon you unearthed from that ancient cave so many years ago! Now you can join the Lumberjanes in earning your Friendship to the Craft badge. Featuring 96 gorgeous pages of original Lumberjanes art to color from series artists like Brooklyn Allen, Carey Pietsch, and Ayme Sotuyo, this book is an azure-dly good time for all.
294 kr
Skickas inom 7-10 vardagar
The Roanoke scouts are back and ready to roll - with all sorts of new hijinks, including kittens casting spells, campers turning to stone, and a roller derby showdown with a pack of stubborn sasquatches (because of course there is). Whether they're prepping for the High Council's big inspection or facing off against ancient forest creatures, April, Jo, Mal, Molly, and Ripley tackle camp life the only way they know how: Together. From award-winning creators Shannon Watters, Kat Leyh, Carey Pietsch, Ayme Sotuyo, and Carolyn Nowak, this next chapter of Lumberjanes continues the beloved series' tradition of big hearts, big laughs, and even bigger magical messes! Collects LUMBERJANES #25-36.
199 kr
Skickas inom 7-10 vardagar
552 kr
Kommande
Break out your Ax Bass, turn on the stage lights, get ready to SHRED—this newest Adventure Time compendium shines the spotlight on Ooo’s most famous rocker: Marceline the Vampire Queen!It’s time for the tour—that’s right, the world tour! Marceline and her band, the Scream Queens, are out to take Ooo by storm. Whether it’s rocking out for sold-out stadiums, bringing music to outer space, fighting to save the mind of her best friend, or helping PB save the Candy Kingdom in the race of a century, you can bet Marceline’s ready to blow the minds of anyone who’ll listen! (Oh, and did we mention the pirates?!)These tales and more are all on the setlist of this Adventure Time Compendium, collecting Marceline and the Scream Queens #1–6 by Meredith Gran; Marceline Gone Adrift #1–6 written by Meredith Gran and illustrated by Carey Pietsch; Marcy & Simon #1–6 written by Olivia Olson and drawn by Slimm Fabert; Thunder Road written by Jeremy Sorese and illustrated by Zachary Sterling; and Marceline the Pirate Queen written by Leah Williams and illustrated by Zachary Sterling—plus a host of shorts!