A science fiction roleplaying game of bringing law and order to the dark and dangerous corners of the universe.Pressure: Industrial Science Fiction Roleplaying is a rules-light, story-focused game of facing the darkness at the heart of humanity’s fragile and claustrophobic existence – both on Earth and among the stars. An entirely standalone title, Pressure also develops and expands upon the mechanics and setting introduced in the Those Dark Places roleplaying game. As highly skilled agents of Special Operations Squads, players are tasked with cleaning up after the Corporations – investigating links to organised crime, neutralising rogue weapons research, negotiating with rebel leaders on orbital stations, and hunting down whatever that black-budget excavation team ‘awoke’ out in the Procyon Sector…The universe is a dangerous and hostile place; the Hypercities and the Deep Black alike hide powerful foes. But you have the tools, the training, and the resources to face these dangers… you hope.
Space is a hell of a thing but you need to be sure that this is what you want. Like, what you really want. The idea of space exploration to further the frontiers of mankind is noble, but let''s not kid ourselves – it''s really all about furthering the profit margins. There''s money to be made and out there is the place to make it, but you hear all kinds of stories… equipment malfunctions, strange discoveries, crewmembers going insane... You''ll be out there in the reaches, alone, for months or years, breathing recycled air and drinking recycled water, with nothing but a few feet of metal and shielding between you and certain death.Are you sure this is what you want?– Crew Orientation Briefing***Those Dark Places is a rules-light, story-focused roleplaying game about the darker side of space exploration and the people who travel the stars in claustrophobic, dangerous conditions. Starships, stations, and outposts aren''t havens of safety with clean, brightly lit corridors – they''re potential deathtraps, funded by budget-conscious corporate interests and running on stale, recycled air and water. The stars may be the future of humanity, but they are also home to horrors and terror the human mind cannot comprehend.
Space is a hell of a thing but you need to be sure that this is what you want. Like, what you really want. The idea of space exploration to further the frontiers of mankind is noble, but let's not kid ourselves – it’s really all about furthering the profit margins. There’s money to be made and out there is the place to make it, but you hear all kinds of stories… equipment malfunctions, strange discoveries, crewmembers going insane... You'll be out there in the reaches, alone, for months or years, breathing recycled air and drinking recycled water, with nothing but a few feet of metal and shielding between you and certain death.Are you sure this is what you want?– Crew Orientation Briefing***Those Dark Places is a rules-light, story-focused roleplaying game about the darker side of space exploration and the people who travel the stars in claustrophobic, dangerous conditions. Starships, stations, and outposts aren't havens of safety with clean, brightly lit corridors – they're potential deathtraps, funded by budget-conscious corporate interests and running on stale, recycled air and water. The stars may be the future of humanity, but they are also home to horrors and terror the human mind cannot comprehend.
Space is a hell of a thing but you need to be sure that this is what you want. Like, what you really want. The idea of space exploration to further the frontiers of mankind is noble, but let''s not kid ourselves – it''s really all about furthering the profit margins. There''s money to be made and out there is the place to make it, but you hear all kinds of stories… equipment malfunctions, strange discoveries, crewmembers going insane... You''ll be out there in the reaches, alone, for months or years, breathing recycled air and drinking recycled water, with nothing but a few feet of metal and shielding between you and certain death.Are you sure this is what you want?– Crew Orientation Briefing***Those Dark Places is a rules-light, story-focused roleplaying game about the darker side of space exploration and the people who travel the stars in claustrophobic, dangerous conditions. Starships, stations, and outposts aren''t havens of safety with clean, brightly lit corridors – they''re potential deathtraps, funded by budget-conscious corporate interests and running on stale, recycled air and water. The stars may be the future of humanity, but they are also home to horrors and terror the human mind cannot comprehend.
A science fiction roleplaying game of bringing law and order to the dark and dangerous corners of the universe.Pressure: Industrial Science Fiction Roleplaying is a rules-light, story-focused game of facing the darkness at the heart of humanity''s fragile and claustrophobic existence – both on Earth and among the stars. An entirely standalone title, Pressure also develops and expands upon the mechanics and setting introduced in the Those Dark Places roleplaying game. As highly skilled agents of Special Operations Squads, players are tasked with cleaning up after the Corporations – investigating links to organised crime, neutralising rogue weapons research, negotiating with rebel leaders on orbital stations, and hunting down whatever that black-budget excavation team ''awoke'' out in the Procyon Sector…The universe is a dangerous and hostile place; the Hypercities and the Deep Black alike hide powerful foes. But you have the tools, the training, and the resources to face these dangers… you hope.
A science fiction roleplaying game of bringing law and order to the dark and dangerous corners of the universe.Pressure: Industrial Science Fiction Roleplaying is a rules-light, story-focused game of facing the darkness at the heart of humanity''s fragile and claustrophobic existence – both on Earth and among the stars. An entirely standalone title, Pressure also develops and expands upon the mechanics and setting introduced in the Those Dark Places roleplaying game. As highly skilled agents of Special Operations Squads, players are tasked with cleaning up after the Corporations – investigating links to organised crime, neutralising rogue weapons research, negotiating with rebel leaders on orbital stations, and hunting down whatever that black-budget excavation team ''awoke'' out in the Procyon Sector…The universe is a dangerous and hostile place; the Hypercities and the Deep Black alike hide powerful foes. But you have the tools, the training, and the resources to face these dangers… you hope.
A roleplaying game of teamwork and treachery where the need to cooperate is second only to achieving your own ulterior motives.Think you know roleplaying? Think again! Welcome to Two Sides to the Coin, a cooperative roleplaying game with only one winner.Designed for one-shot games or short, linked stories, Two Sides to the Coin throws players into tense situations, from high-stakes heists and murder investigations to deep-space rescue missions and peace negotiations between warring nations. Players will have to work together to achieve a shared objective but must also strive to achieve their own personal goals individual gain, revenge, perhaps even outright sabotage! While teamwork and cooperation will be vital in achieving the overall goal, manipulation, misdirection, and deceit will be needed in order to come out ahead.With a variety of scenarios that can be run straight away, as well as advice for Narrators looking to create new scenarios in varied settings, Two Sides to the Coin offers a novel roleplaying experience, focused on roleplaying rather than dice-rolling.Work together to achieve your common goal, but don't forget to achieve your own ulterior motives along the way by any means necessary!
A roleplaying game of teamwork and treachery where the need to cooperate is second only to achieving your own ulterior motives.Think you know roleplaying? Think again! Welcome to Two Sides to the Coin, a cooperative roleplaying game with only one winner.Designed for one-shot games or short, linked stories, Two Sides to the Coin throws players into tense situations, from high-stakes heists and murder investigations to deep-space rescue missions and peace negotiations between warring nations. Players will have to work together to achieve a shared objective but must also strive to achieve their own personal goals individual gain, revenge, perhaps even outright sabotage! While teamwork and cooperation will be vital in achieving the overall goal, manipulation, misdirection, and deceit will be needed in order to come out ahead.With a variety of scenarios that can be run straight away, as well as advice for Narrators looking to create new scenarios in varied settings, Two Sides to the Coin offers a novel roleplaying experience, focused on roleplaying rather than dice-rolling.Work together to achieve your common goal, but don't forget to achieve your own ulterior motives along the way by any means necessary!
A roleplaying game of teamwork and treachery where the need to cooperate is second only to achieving your own ulterior motives.Think you know roleplaying? Think again! Welcome to Two Sides to the Coin, a cooperative roleplaying game with only one winner.Designed for one-shot games or short, linked stories, Two Sides to the Coin throws players into tense situations, from high-stakes heists and murder investigations to deep-space rescue missions and peace negotiations between warring nations. Players will have to work together to achieve a shared objective… but must also strive to achieve their own personal goals – individual gain, revenge, perhaps even outright sabotage! While teamwork and cooperation will be vital in achieving the overall goal, manipulation, misdirection, and deceit will be needed in order to come out ahead.With a variety of scenarios that can be run straight away, as well as advice for Narrators looking to create new scenarios in varied settings, Two Sides to the Coin offers a novel roleplaying experience, focused on roleplaying rather than dice-rolling.Work together to achieve your common goal, but don’t forget to achieve your own ulterior motives along the way… by any means necessary!