Sams Teach Yourself – serie
Learn jQuery and JavaScript in 24 one-hour lessons
Sams Teach Yourself jQuery and JavaScript in 24 Hours helps you build dynamic single-page web apps that deliver the rich experiences your users want.
This book’s straightforward, step-by-step approach shows you how to create effects, animations, lists, complex forms, and more. In just a few hours, you’ll be building great user interfaces for any device, even the newest smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.
Step-by-step instructions carefully walk you through the most common jQuery and JavaScript development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills Notes and tips point out shortcuts and solutions
Learn how to…
Quickly start building web pages with jQuery and JavaScript Master jQuery syntax, logic, functions, and objects Efficiently access, manipulate, and navigate DOM elements Build highly interactive web pages with events and event handlers Implement cookies, pop-up windows, and timers Create animations, special effects, and image galleries Construct, interact with, and validate forms Use advanced elements, such as table filters, custom dialogs, and dynamic sparklines Access server-side data via AJAX Work with data using JSON, XML, queues, and binding Build superior user interfaces more quickly with jQuery UI Add richer page interactions with jQuery UI Widgets Create mobile-friendly pages with jQuery Mobile Customize your mobile pages with jQuery Mobile ThemeRoller
Contents at a Glance
PART I: Introduction to jQuery and JavaScript Development
HOUR 1: Intro to Dynamic Web Programming
HOUR 2: Debugging jQuery and JavaScript Web Pages HOUR 3: Understanding Dynamic Web Page AnatomyHOUR 4: Adding CSS/CSS3 Styles to Allow Dynamic Design and Layout
HOUR 5: Jumping into jQuery and JavaScript Syntax HOUR 6: Understanding and Using JavaScript ObjectsPART II: Implementing jQuery and JavaScript in Web Pages
HOUR 7: Accessing DOM Elements Using JavaScript and jQuery Objects
HOUR 8: Navigating and Manipulating jQuery Objects and DOM Elements with jQuery HOUR 9: Applying Events for Richly Interactive Web Pages HOUR 10: Dynamically Accessing and Manipulating Web Pages HOUR 11: Accessing Data Outside the Web PagePART III: Building Richly Interactive Web Pages
HOUR 12: Enhancing User Interaction Through Animation and Other Special Effects
HOUR 13: Interacting with Web Forms HOUR 14: Creating Advanced Web Page ElementsPART IV: Advanced Concepts
HOUR 15: Accessing Server-Side Data via AJAX
HOUR 16: Interacting with External Services, Facebook, Google, Twitter, and Flickr
PART V: jQuery UI
HOUR 17: Introducing jQuery UI
HOUR 18: Using jQuery UI Effects HOUR 19: Advanced Interactions Using jQuery UI Interaction WidgetsHOUR 20: Using jQuery UI Widgets to Add Rich Interactions to Web Pages
PART VI: jQuery MobileHOUR 21: Introducing Mobile Website Development
HOUR 22: Implementing Mobile Web PagesHOUR 23: Formatting Content in Mobile Pages
HOUR 24: Implementing Mobile Form Elements and Controls
304 kr
Skickas
Learn to create great-looking responsive web sites with Bootstrap
In just 24 lessons of one hour or less, Sams Teach Yourself Bootstrap in 24 Hours helps you use the free and open source Bootstrap framework to quickly build websites that automatically reflect each user’s device and experience, without complex hand crafting.
This book’s straightforward, step-by-step approach shows you how to install Bootstrap and quickly build basic sites; extend them with styles, components, and JavaScript plug-ins, and even create sophisticated designs with advanced features. In just a few hours, you’ll be using Bootstrap to bring responsive design to virtually any site. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.
Step-by-step instructions carefully walk you through the most common Bootstrap development tasks Practical, hands-on examples show you how to apply what you learn Quizzes and exercises help you test your knowledge and stretch your skills Notes and tips point out shortcuts and solutionLearn how to…
Download Bootstrap and integrate it into your project Quickly build your first Bootstrap site with the basic template Create beautiful and responsive site layouts with Bootstrap’s built-in grids Display more interesting text with labels, badges, panels, and wells Style tables and forms so they’re attractive, readable, and responsive Use images, media, and icons, including free Glyphicons Quickly create navigation and buttons, including dropdowns and search fields Add alignment, color, and visibility with Bootstrap’s CSS utilities Extend your site with alerts, image carousels, and other JavaScript plugins Rapidly create appealing functional prototypes Customize Bootstrap with CSS, Less, and Sass Lighten Bootstrap downloads by stripping out unnecessary features Build accessible sites Create complex designs that don’t look genericWho This Book is For
Those who already have an understanding of the basics of HTML and CSS Having an understanding of JavaScript will make this book a bit easier to absorb, but it is not required because the basics of JavaScript are covered290 kr
Skickas
In just 24 sessions of one hour or less, Sams Teach Yourself ASP.NET Core in 24 Hours, will help you build professional-quality, cloud-based, web-connected solutions with ASP.NET Core. This book’s straightforward, step-by-step approach guides you from the basics to advanced techniques, using practical examples to help you make the most of Microsoft’s radically revamped ASP.NET Core framework. ASP.NET Program Manager Jeffrey T. Fritz guides you from jumpstarting development with templates to implementing cutting-edge security and containerization. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.
Step-by-step instructions carefully walk you through the most common ASP.NET Core tasks and techniquesPractical, hands-on examples show you how to apply what you learnNotes and Tips point out shortcuts, solutions, and problems to avoid
Learn how to…
Set up your work environment on Windows or non-Windows operating systems Develop solutions more quickly by starting with project templates Configure ASP.NET Core, services, and applications Access data with Entity Framework Core Build modern architectures, controllers, and views with the new version of MVC Scaffold user interfaces and incorporate reusable UI components Read and write data using web API end-points Manage client-side packages with npm and bower Integrate Angular with ASP.NET Core Authenticate users, and protect your website with ASP.NET Core Authorization Deploy ASP.NET Core solutions into production Work with Docker containers in the ASP.NET Core environment556 kr
Skickas
Instructions walk you through common questions, issues, and tasks; Q-and-As, Quizzes, and Exercises build and test your knowledge; "Did You Know?" tips offer insider advice and shortcuts; and "Watch Out!" alerts help you avoid pitfalls. By the time you're finished, you'll be comfortable using Apache Spark to solve a wide spectrum of Big Data problems.
501 kr
Skickas
In just one hour a day, you’ll have all the skills you need to begin programming in C++. With this complete tutorial, you’ll quickly master the basics, and then move on to more advanced features and concepts. Completely updated for the C++14 standard, with a preview of C++17, this book presents the language from a practical point of view, helping you learn how to use C++ to create faster, simpler, and more efficient C++ applications.
Master the fundamentals of C++ and object-oriented programming Understand how C++ features help you write compact and efficient code using concepts such as lambda expressions, move constructors, and assignment operators Learn best practices and avoid pitfalls via useful Do’s and Don’ts Learn the Standard Template Library, including containers and algorithms used in most real-world C++ applications Test your knowledge and expertise with exercises at the end of every lessonLearn on your own time, at your own pace:
No previous programming experience required Write fast and powerful C++ programs, compile the source code, and create executable files Learn object-oriented programming concepts such as encapsulation, abstraction, inheritance, and polymorphism Use the Standard Template Library’s algorithms and containers to write feature-rich yet stable C++ applications Learn how automatic type deduction helps simplify C++ code Develop sophisticated programming techniques using lambda expressions, smart pointers, and move constructors Master the features of C++ by learning from programming experts Learn C++ features that allow you to program compact and high-performance C++ applications Preview what’s new in C++17Contents at a Glance
Part I: The Basics
Lesson 1: Getting Started
Lesson 2: The Anatomy of a C++ Program
Lesson 3: Using Variables, Declaring Constants
Lesson 4: Managing Arrays and Strings
Lesson 5: Working with Expressions, Statements, and Operators
Lesson 6: Controlling Program Flow
Lesson 7: Organizing Code with Functions
Lesson 8: Pointers and References Explained
Part II: Fundamentals of Object-Oriented C++ Programming
Lesson 9: Classes and Objects
Lesson 10: Implementing Inheritance
Lesson 11: Polymorphism
Lesson 12: Operator Types and Operator Overloading
Lesson 13: Casting Operators
Lesson 14: An Introduction to Macros and Templates
Part III: Learning the Standard Template Library (STL)
Lesson 15: An Introduction to the Standard Template Library
Lesson 16: The STL String Class
Lesson 17: STL Dynamic Array Classes
Lesson 18: STL list and forward_list
Lesson 19: STL Set Classes
Lesson 20: STL Map Classes
Part IV: More STL
Lesson 21: Understanding Function Objects
Lesson 22: Lambda Expressions
Lesson 23: STL Algorithms
Lesson 24: Adaptive Containers: Stack and Queue
Lesson 25: Working with Bit Flags Using STL
Part V: Advanced C++ Concepts
Lesson 26: Understanding Smart Pointers
Lesson 27: Using Streams for Input and Output
Lesson 28: Exception Handling
Lesson 29: Going Forward
Part VI: Appendixes
Appendix A: Working with Numbers: Binary and Hexadecimal
Appendix B: C++ Keywords
Appendix C: Operator Precedence
Appendix D: ASCII Codes
Appendix E: Answers
Computer programming with Java is easier than it looks. In just 24 lessons of one hour or less, you can learn to write computer programs in Java.
Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, an Android app, and even Minecraft mods in Java.
Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.
Full-color figures and clear step-by-step instructions visually show you how to program with Java.
Quizzes and Exercises at the end of each chapter help you test your knowledge.
Notes, Tips, and Cautions provide related information, advice, and warnings.
Learn how to…
• Set up your Java programming environment
• Write your first working program in just minutes
• Control program decisions and behavior
• Store and work with information
• Build straightforward user interfaces
• Create interactive web programs
• Use threading to build more responsive programs
• Read and write files and XML data
• Master best practices for object-oriented programming
• Use Java 9’s new HTTP client
• Use Java to create an Android app
• Expand your skills with closures
• Create Minecraft mods with Java
Contents at a Glance
Part I Getting Started
1 Becoming a Programmer
2 Writing Your First Program
3 Vacationing in Java
4 Understanding How Java Programs Work
Part II Learning the Basics of Programming
5 Storing and Changing Information in a Program
6 Using Strings to Communicate
7 Using Conditional Tests to Make Decisions
8 Repeating an Action with Loops
Part III Working with Information in New Ways
9 Storing Information with Arrays
10 Creating Your First Object
11 Describing What Your Object is Like
12 Making the Most of Existing Objects
Part IV Moving into Advanced Topics
13 Storing Objects in Data Structures
14 Handling Errors in a Program
15 Creating a Threaded Program
16 Using Inner Classes and Closures
Part V Programming a Graphical User Interface
17 Building a Simple User Interface in Swing
18 Laying Out a User Interface
19 Responding to User Input
Part VI Writing Internet Applications
20 Reading and Writing Files
21 Using Java 9's New HTTP Client
22 Creating Java2D Graphics
23 Creating Minecraft Mods with Java
24 Writing Android Apps
Appendixes
A Using the NetBeans Integrated Development Environment
B Where to Go from Here Java Resources
C This Book's Web Site
D Fixing a Problem with the Android Studio Emulator
335 kr
Skickas inom 7-10 vardagar
In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest, Firewatch, Monument Valley, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deploymenttechniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.
Step-by-step instructions carefully walk you through the most common Unity game development tasks.Practical, hands-on examples show you how to apply what you learn.Quizzes and exercises help you test your knowledge and stretch your skills.Notes and Tips point out shortcuts and solutions
Learn how to…
Get up and running fast with the Unity 2018 game engine and editor Work efficiently with Unity’s graphical asset pipeline Make the most of lights and cameras Sculpt stunning worlds with Unity’s terrain and environmental tools Script tasks ranging from capturing input to building complex behaviors Quickly create repeatable, reusable game objects with prefabs Implement easy, intuitive game user interfaces Control players through built-in and custom character controllers Build realistic physical and trigger collisions Leverage the full power of Unity’s Animation and new Timeline systems Integrate complex audio into your games Use mobile device accelerometers and multi-touch displays Build engaging 2D games with Unity’s 2D tools and Tilemap Apply the “finishing touches” and deploy your gamesIn just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest, Firewatch, Monument Valley, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deploymenttechniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.
Step-by-step instructions carefully walk you through the most common Unity game development tasks.Practical, hands-on examples show you how to apply what you learn.Quizzes and exercises help you test your knowledge and stretch your skills.Notes and Tips point out shortcuts and solutions
Learn how to…
Get up and running fast with the Unity 2018 game engine and editor Work efficiently with Unity’s graphical asset pipeline Make the most of lights and cameras Sculpt stunning worlds with Unity’s terrain and environmental tools Script tasks ranging from capturing input to building complex behaviors Quickly create repeatable, reusable game objects with prefabs Implement easy, intuitive game user interfaces Control players through built-in and custom character controllers Build realistic physical and trigger collisions Leverage the full power of Unity’s Animation and new Timeline systems Integrate complex audio into your games Use mobile device accelerometers and multi-touch displays Build engaging 2D games with Unity’s 2D tools and Tilemap Apply the “finishing touches” and deploy your games255 kr
Skickas inom 7-10 vardagar
Whether you're an application developer, database administrator, web application designer, mobile app developer, or Microsoft Office users, a good working knowledge of SQL is an important part of interacting with databases. And Sams Teach Yourself SQL in 10 Minutes offers the straightforward, practical answers you need to help you do your job.
Expert trainer and popular author Ben Forta teaches you just the parts of SQL you need to know–starting with simple data retrieval and quickly going on to more complex topics including the use of joins, subqueries, stored procedures, cursors, triggers, and table constraints.
You'll learn methodically, systematically, and simply–in short, quick lessons that will each take only 10 minutes or less to complete.
211 kr
Skickas inom 7-10 vardagar
244 kr
269 kr
Skickas inom 7-10 vardagar
Every month, hundreds of millions of people around the world are spending billions of hours on Roblox--and Roblox's fast-growing community of developers has already earned hundreds of millions of dollars from their creations. For every burgeoning game developer who is looking to take their Roblox skills to the next level fast, look no further than Roblox Game Development in 24 Hours: The Official Roblox Guide.
In just 24 lessons of one hour or less, you will deepen your understanding of virtually every facet of Roblox game development. Each short and easy lesson builds upon everything that has come before, helping you take full advantage of this remarkable platform. Step-by-step instructions walk you through common questions, issues, and tasks; Q&As, Quizzes, and Exercises build and test your knowledge; "Try It Yourself" exercises encourage independent practice. By the time you're finished, you'll be a true Roblox game development expert.
Learn how to...
* Build immersive natural environments using built-in terrain and lighting tools * Model and import assets, models, weapons, and textures * Code game mechanics, animations, and camera movement * Design GUIs for store fronts, player HUDs, and interactive elements * Teleport players between multiple game places * Publish your game to multiple platforms with cross-platform play * Attract players, monetize your game, and earn real cash343 kr
Skickas inom 7-10 vardagar
Learn C++ programming at your own pace—Covers modern C++ 20
Starting with one hour a day, you can gain all the skills you need to begin programming in C++. This complete tutorial will help you quickly master the basics of object-oriented programming and teach you advanced C++ language features and concepts. Fully updated for the C++20 standard, this practical book is designed to help you write C++ code that's faster, simpler, and more reliable and master the fundamentals of C++ and object-oriented programming.
No programming experience required: start writing well-organized, efficient C++ programs quickly! Apply proven Do's and Don'ts to leverage best practices and avoid pitfalls from day one Test your knowledge and expertise with focused exercises after every lesson Simplify your code using automatic type deduction and other features Accelerate learning using nearly 300 code samples explained within Preview improvements expected in C++23Lessons
Part I - The Basics: Using Variables, Declaring Constants; Arrays and Strings; Expressions, Statements, and Operators; Controlling Program Flow; Functions; Pointers and References
Part II - Fundamentals of Object-Oriented C++ Programming: Classes and Objects; Implementing Inheritance; Polymorphism; Operator Types and Operator Overloading; Casting Operators; Macros and Templates
PART III - Learning the Standard Template Library (STL): The STL String Class; STL Dynamic Array Classes; STL list and forward_list; STL set and multiset; STL map and multimap
PART IV: Lambda Expressions and STL Algorithms: Function Objects; Lambda Expressions;
444 kr
Skickas
543 kr
Skickas inom 3-6 vardagar
237 kr
Skickas inom 7-10 vardagar
Mastering HTML, CSS, and JavaScript is vital for any beginning web developer - and the importance of these technologies is growing as web development moves away from proprietary alternatives such as Flash. Sams Teach Yourself HTML, CSS, and JavaScript All in One brings together everything beginners need to build powerful web applications with the HTML and CSS standards and the latest JavaScript and Ajax libraries.
With this book, beginners can get all the modern web development knowledge you need from one expert source. Bestselling author Julie Meloni (Sams Teach Yourself PHP, MySQL and Apache All in One) teaches simply and clearly, through brief, hands-on lessons focused on knowledge you can apply immediately. Meloni covers all the building blocks of practical web design and development, integrating new techniques and features into every chapter. Each lesson builds on what's come before, showing you exactly how to use HTML, CSS, and JavaScript together to create great web sites.
304 kr
Skickas inom 7-10 vardagar
237 kr
Skickas inom 7-10 vardagar
Learn to create great-looking responsive web sites with Bootstrap
In just 24 lessons of one hour or less, Sams Teach Yourself Bootstrap in 24 Hours helps you use the free and open source Bootstrap framework to quickly build websites that automatically reflect each user’s device and experience, without complex hand crafting. This book’s straightforward, step-by-step approach shows you how to install Bootstrap and quickly build basic sites; extend them with styles, components, and JavaScript plug-ins, and even create sophisticated designs with advanced features. In just a few hours, you’ll be using Bootstrap to bring responsive design to virtually any site. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.
Step-by-step instructions carefully walk you through the most common Bootstrap development tasks Practical, hands-on examples show you how to apply what you learn Quizzes and exercises help you test your knowledge and stretch your skills Notes and tips point out shortcuts and solution Learn how to... Download Bootstrap and integrate it into your project Quickly build your first Bootstrap site with the basic template Create beautiful and responsive site layouts with Bootstrap’s built-in grids Display more interesting text with labels, badges, panels, and wells Style tables and forms so they’re attractive, readable, and responsive Use images, media, and icons, including free Glyphicons Quickly create navigation and buttons, including dropdowns and search fields Add alignment, color, and visibility with Bootstrap’s CSS utilities Extend your site with alerts, image carousels, and other JavaScript plugins Rapidly create appealing functional prototypes Customize Bootstrap with CSS, Less, and Sass Lighten Bootstrap downloads by stripping out unnecessary features Build accessible sites Create complex designs that don’t look generic Who This Book is For Those who already have an understanding of the basics of HTML and CSS Having an understanding of JavaScript will make this book a bit easier to absorb, but it is not required because the basics of JavaScript are covered Contents at a Glance Part I: Getting Started with Bootstrap Hour 1: What Is Bootstrap, and Why You Should Use It Hour 2: Downloading and Installing Bootstrap Hour 3: Build Your First Bootstrap Website with the Basic Template Hour 4: Understanding Normalize.CSS and the Basics of Bootstrap CSS Part II: Building and Managing Web Pages with Bootstrap Hour 5: Grids and How to Use Them Hour 6: Labels, Badges, Panels, Wells, and the Jumbotron Hour 7: Bootstrap Typography Hour 8: Styling Tables Hour 9: Styling Forms Hour 10: Images, Media Objects, and Glyphicons Hour 11: Styling and Using Buttons and Button Groups Hour 12: Creating Navigation Systems with Bootstrap Hour 13: Bootstrap Utilities Part III: Bootstrap JavaScript Plugins Hour 14: Using Bootstrap JavaScript Plugins Hour 15: Modal Windows Hour 16: Affix, Tab, and ScrollSpy Hour 17: Popovers and Tooltips Hour 18: Transitions, Buttons, Alerts, and Progress Bars Hour 19: Collapse and Accordion Hour 20: Carousels Part IV: Customizing Bootstrap Hour 21: Customizing Bootstrap and Your Bootstrap Website Hour 22: Making Bootstrap Accessible Hour 23: Using Less and Sass with Bootstrap Hour 24: Going Further with Bootstrap237 kr
Skickas inom 7-10 vardagar
In just 24 sessions of one hour or less, you’ll learn how to build complete, reliable, and modern Windows applications with Microsoft® Visual Basic® 2015. Using a straightforward, step-by-step approach, each lesson builds on what you’ve already learned, giving you a strong foundation for success with every aspect of VB 2015 development.
Notes present interesting pieces of information.
Tips offer advice or teach an easier way to do something.
Cautions advise you about potential problems and help you steer clear of disaster.
Learn How To
Master VB 2015 by building a complete feature-rich application Navigate VB 2015 and discover its new shortcuts Work with objects, collections, and events Build attractive, highly-functional user interfaces Make the most of forms, controls, modules, and procedures Efficiently store data and program databases Make decisions in code Use powerful object-oriented techniques Work with graphics and text files Manipulate filesystems and the Registry Add email support Create efficient modules and reusable procedures Interact effectively with users Write code to preview and print documents Debug with VB 2015’s improved breakpoint features Distribute your software
Download all examples and source code presented in this book from informit.com/title/9780672337451 as they become available.
Who Should Read This Book
Those who have little or no programming experience or who might be picking up Visual Basic as a second language.
Bug Alert
Description: Changing the startup form's name in a VB WinForms app does not update the "Startup form" #4517
Explanation: In the latest Visual Basic update on GitHub, Microsoft accidentally introduced a significant bug that you should be aware of. In the Visual Basic project properties dialog on one of the tabs (Application), is a drop down box for selecting the "startup object". This can be either a Main method or a System.Windows.Forms instance (or System.Windows.Window for WPF). When you do a rename on a form (say from the code editor in source or from the solution explorer) currently set as the startup form the rename doesn't cascade to the startup object project property cause the project to enter an invalid state where the user must now manually reset this project property from the now nonexistent Form to the new name. This is a huge annoyance.The fix for the bug (until Microsoft addresses) can be found here:http://www.jamesfo
237 kr
Skickas inom 7-10 vardagar
65 kr
Skickas
Microsoft has made the important decision to re-write ASP.NET from the ground up utilizing modern web framework techniques in order to modernize ASP.NET for today's servers. This re-invented ASP.NET is breaking out of its Windows constraints and will be capable of running on Windows, Mac and Linux servers. In just 24 sessions of one hour or less, you’ll learn how to build complete, professional-quality web solutions with ASP.NET Core 1.0. Using this book’s straightforward, step-by-step approach, you’ll master the entire process, from site design through data collection, user management through debugging and deployment.
In just 24 lessons of one hour or less, learn to create ASP.NET web sites that interact with user input and online databases
Using a straightforward, step by step approach, each lesson builds upon the previous one, allowing you to learn the essentials of the new ASP.NET Core from the ground up Lessons, tips, and tricks that show you how to get the most of the new ASP.NET Core on Windows, Mac, and Linux with and without the aide of Microsoft Visual Studio. Get started with any personal computer and build your first web application with ASP.NET Core Q and As, quizzes, and exercises at the end of each chapter help you test your knowledge Notes and tips point out shortcuts and solutions Covers the major new features of ASP.NET Core304 kr
Skickas inom 7-10 vardagar
In just a short time, you can learn how to use PHP, MySQL, and JavaScript together to create dynamic, interactive websites and applications using three leading web development technologies.
No previous programming experience is required. Using a straightforward, step-by-step approach, each lesson in this book builds on the previous ones, enabling you to learn the essentials of full-stack web application development – from HTML, CSS, and JavaScript on the front end, to PHP scripting and MySQL databases on the server.
Regardless of whether you run Linux, Windows, or MacOS, the book includes complete instructions to install all the software you need to set up a stable environment for learning, testing, and production.
Step-by-step instructions carefully walk you through the most common web application development tasks.
Practical, hands-on examples show you how to apply what you learn.
Quizzes and exercises help you test your knowledge and stretch your skills.
Learn how to:
• Build web pages with HTML5 and CSS
• Use JavaScript to build dynamic, interactive web pages
• Get PHP, MySQL, and JavaScript to work together to create modern, standards-compliant web applications
• Enhance interactivity with AJAX
• Leverage JavaScript libraries such as jQuery
• Work with cookies and user sessions
• Get user input with web-based forms
• Use basic SQL commands
• Interact with the MySQL database using PHP
• Write maintainable code and get started with version control
• Decide when frameworks such as Bootstrap, Foundation, React, Angular,
and Laravel can be useful
• Create a web-based discussion forum or calendar
• Add a storefront and shopping cart to your site
Contents at a Glance
PART I Web Application Basics
1 Understanding How the Web Works
2 Structuring HTML and Using Cascading Style Sheets
3 Understanding the CSS Box Model and Positioning
4 Introducing JavaScript
5 Introducing PHP
PART II Getting Started with Dynamic Web Sites
6 Understanding Dynamic Web Sites and HTML5 Applications
7 JavaScript Fundamentals: Variables, Strings, and Arrays
8 JavaScript Fundamentals: Functions, Objects, and Flow Control
9 Understanding JavaScript Event Handling
10 The Basics of Using jQuery
PART III Taking Your Web Applications to the Next Level
11 AJAX: Getting Started with Remote Scripting
12 PHP Fundamentals: Variables, Strings, and Arrays
13 PHP Fundamentals: Functions, Objects, and Flow Control
14 Working with Cookies and User Sessions
15 Working with Web-Based Forms
PART IV Integrating a Database into Your Applications
16 Understanding the Database Design Process
17 Learning Basic SQL Commands
18 Interacting with MySQL Using PHP
PART V Getting Started with Application Development
19 Creating a Simple Discussion Forum
20 Creating an Online Storefront
21 Creating a Simple Calendar
22 Managing Web Applications
PART VI Appendixes
A Installation QuickStart with XAMPP
B Installing and Configuring MySQL
C Installing and Configuring Apache
D Installing and Configuring PHP
308 kr
Skickas inom 7-10 vardagar
In arenas ranging from enterprise development to Android app programming, Java remains one of the world's most popular programming languages. Sams Teach Yourself Java in 21 Days helps the serious learner gain true mastery over the new Java 9.
In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up. Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating.
Week 1 introduces the basic building blocks of the Java programming language: keywords, operators, class and object definitions, packages, interfaces, exceptions, and threads.
Week 2 covers the Swing graphical user interface class libraries and the important classes that support data structures, string handling, dates and times.
Week 3 ventures into the hottest areas of Java programming: web services, Java servlets, network programming, database programming and Android development.
264 kr
Skickas inom 7-10 vardagar
Sams Teach Yourself HTML, CSS, and JavaScript All in One combines these three fundamental web development technologies into one clearly written, carefully organized, step-by-step tutorial that expertly guides the beginner through these three interconnected technologies.
In just a short time, you can learn how to use HTML, Cascading Style Sheets (CSS), and JavaScript together to design, create, and maintain world-class websites. Each lesson in this book builds on the previous ones, enabling you to learn the essentials from the ground up. Clear instructions and practical, hands-on examples show you how to use HTML to create the framework of your website, design your site’s layout and typography with CSS, and then add interactivity with JavaScript and jQuery.Step-by-step instructions carefully walk you through the most common web development tasks.Practical, hands-on examples show you how to apply what you learn.Quizzes and exercises help you test your knowledge and stretch your skills.Learn how to…
Build your own web page and get it online in an instant Format text for maximum clarity and readability Create links to other pages and to other sites Add graphics, color, and visual pizzazz to your web pages Work with transparent images and background graphics Design your site’s layout and typography using CSS Make elements move on your page with CSS transformations and transitions Animate with CSS and the HTML5 Canvas element Write HTML that’s responsive web design-ready Design a site for mobile devices Use CSS media queries and breakpoints Get user input with web-based forms Use JavaScript to build dynamic, interactive web pages Add AJAX effects to your web pages Leverage JavaScript libraries such as jQuery Make your site easy to maintain and update as it grows299 kr
Skickas inom 7-10 vardagar
Sams Teach Yourself C Programming in One Hour a Day, Seventh Edition is the newest version of the worldwide best-seller Sams Teach Yourself C in 21 Days. Fully revised for the new C11 standard and libraries, it now emphasizes platform-independent C programming using free, open-source C compilers. This edition strengthens its focus on C programming fundamentals, and adds new material on popular C-based object-oriented programming languages such as Objective-C.Filled with carefully explained code, clear syntax examples, and well-crafted exercises, this is the broadest and deepest introductory C tutorial available. It’s ideal for anyone who’s serious about truly mastering C – including thousands of developers who want to leverage its speed and performance in modern mobile and gaming apps.
Friendly and accessible, it delivers step-by-step, hands-on experience that starts with simple tasks and gradually builds to professional-quality techniques. Each lesson is designed to be completed in hour or less, introducing and clearly explaining essential concepts, providing practical examples, and encouraging you to build simple programs on your own. Coverage includes:
Understanding C program components and structure Mastering essential C syntax and program control Using core language features, including numeric arrays, pointers, characters, strings, structures, and variable scope Interacting with the screen, printer, and keyboard Using functions and exploring the C Function Library Working with memory and the compiler Contents at a Glance PART I: FUNDAMENTALS OF C 1 Getting Started with C 2 The Components of a C Program 3 Storing Information: Variables and Constants 4 The Pieces of a C Program: Statements, Expressions, and Operators 5 Packaging Code in Functions 6 Basic Program Control 7 Fundamentals of Reading and Writing Information PART II: PUTTING C TO WORK 8 Using Numeric Arrays 9 Understanding Pointers 10 Working with Characters and Strings 11 Implementing Structures, Unions, and TypeDefs 12 Understanding Variable Scope 13 Advanced Program Control 14 Working with the Screen, Printer, and Keyboard PART III: ADVANCED C 15 Pointers to Pointers and Arrays of Pointers 16 Pointers to Functions and Linked Lists 17 Using Disk Files 18 Manipulating Strings 19 Getting More from Functions 20 Exploring the C Function Library 21 Working with Memory 22 Advanced Compiler Use PART IV: APPENDIXES A ASCII Chart B C/C++ Reserved Words C Common C Functions D Answers