SuperQuesters – Serie
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7 produkter
7 produkter
94 kr
Skickas inom 7-10 vardagar
Discover your inner superhero in the further adventures of the intrepid SUPERQUESTERS! Ada Twist, Scientist meets PJ Masks in this unique, interactive series expertly designed to develop children's STEM skills in immersive ways never done before.When Bea's robot B-bot malfunctions after installing new dance software the three friends put their heads together and return to Questland as the SUPERQUESTERS to find a solution to their problem. Upon arrival, the trio discover that Lord Grumble is wreaking havoc with his new Memory Machine, stealing memories from everyone, including the Queen of Questland. Adventure and excitement await as the friends work together to crack this latest case, while defeating Lord Grumble and his pesky Snapettes. This unique interactive story with hands-on activities is expertly designed in line with the Key Stage 1 Computing, Maths and Science National Curriculum to help children develop their STEM (Science, Technology, Engineering and Mathematics) skills in innovative new ways. Children develop over 12 STEM skills including problem solving, coding, sequencing and algorithms as they complete each interactive quest... and discover their inner superhero along the way.Motivating and empowering, each book features over 100 reusable stickers including magical charm rewards and a reward chart to help children mark their progress and celebrate success. To support grown-ups, spark children's curiosity and bring the adventure further to life there's a 'how to use this book' guide, glossary and answer page, plus free additional hands-on activities and further learning resources to download at: www.questfriendz.comIf you're a superhero enthusiast, love learning through play or enjoy books such as Ada Twist, Scientist, Good Night Stories for Rebel Girls, Look Up! and the Fantastically Great Women series, you'll LOVE this! It's time to Read, Quest, Learn!Also available in the series: SuperQuesters: The Case of the Stolen SunSuperQuesters: The Case of the Great Energy Robbery - out 5th October 2023SuperQuesters: The Case of the Angry Sea - coming in 2024'A fun, interactive book for inquisitive minds' - Konnie Huq, STEM advocate and author of Cookie and the Most Annoying Boy in the World'This will be a sure fire hit at home or at school and a brilliant example of learning through play!' - Joy Court, expert reviewer, LoveReading4Kids'Buckle up for a mind expanding, brain boggling adventure...this book is guaranteed to ignite a quest for knowledge in even the most reluctant scholar' - WRD Magazine'The blend of storytelling, STEM and interesting activities is genius…my class absolutely loved it!' - Erin Lyn Hamilton, children’s librarian and book blogger'This is a book I wish I had had when I was young. Perfect for reluctant readers and makes a perfect addition to any lower primary school classroom or library.' - SLA School Librarian of the Year 2018, Emma Suffield
94 kr
Skickas inom 7-10 vardagar
Discover your inner superhero with the adventures of the SUPERQUESTERS! Ada Twist, Scientist meets PJ Masks in this unique, interactive adventure book series expertly designed to develop children's STEM skills in immersive ways never done before.Meet Lilli and her best friends Leo and Bea - three endlessly curious kids with BIG imaginations. When they unite to solve a challenging science problem, they turn into SUPERHEROES Lillicorn, Leo Zoom and Bea Bumble and journey to a world full of magic, adventure and quests. And now they want YOU to join in the mission and the fun. Can you help them to track down Lord Grumble and his Snapettes and return the stolen sun to Questland?This unique interactive story with hands-on activities is expertly designed in line with the Key Stage 1 and early Key Stage 2 Computing, Maths and Science National Curriculum to help children develop their STEM (Science, Technology, Engineering and Mathematics) skills in innovative new ways. Children develop 12 STEM skills including problem solving, coding, sequencing, debugging and algorithms as they complete each interactive quest…and discover their inner superhero along the way.Motivating and empowering, each book features over 100 reusable stickers including magical charm rewards and a reward chart to help children mark their progress and celebrate success. To support grown-ups, spark children's curiosity and bring the adventure further to life there's a 'how to use this book' guide, glossary and answer page, plus free additional hands-on activities and further learning resources to download at: www.questfriendz.comIf you're a superhero enthusiast, love learning through play or enjoy books such as Ada Twist, Scientist, Good Night Stories for Rebel Girls, Look Up! and the Fantastically Great Women series, you'll LOVE this! It's time to Read, Quest, Learn!Also available in the series: SuperQuesters: The Case of the Missing Memory - Shortlisted for The Week Junior Book Awards 2023: Children's Book of the Year - STEM category SuperQuesters: The Case of the Great Energy Robbery - out 5th October 2023 SuperQuesters: The Case of the Angry Sea - coming in 2024
94 kr
Skickas inom 7-10 vardagar
Discover your inner superhero in the further adventures of the intrepid SUPERQUESTERS! Ada Twist, Scientist meets PJ Masks in this unique, interactive adventure book series expertly designed to develop children's STEM skills in immersive ways never done before.When Leo's mum challenges Leo, Lilli and Bea to figure out how to power a model airplane using a special biofuel that can be made from an ingredient in their very own garden, the trio start investigating and return to Questland in search of a solution. Upon arrival, they discover that the evil Lord Grumble is up to his dastardly tricks, stealing energy throughout Questland from the sun, wind, water, animals and crops, and sending it back to his secret hideout on Black Rock Island. Adventure and excitement await as the friends work together to crack this latest case, while defeating Lord Grumble and his pesky Snapettes. This unique interactive story with hands-on activities is expertly designed in line with the Key Stage 1 Computing, Maths and Science National Curriculum to help children develop their STEM (Science, Technology, Engineering and Mathematics) skills in innovative new ways. Children develop over 13 STEM skills including problem solving, coding, sequencing and algorithms as they complete each interactive quest... and discover their inner superhero along the way.Motivating and empowering, each book features over 100 reusable stickers including magical charm rewards and a reward chart to help children mark their progress and celebrate success. To support grown-ups, spark children's curiosity and bring the adventure further to life there's a 'how to use this book' guide, glossary and answer page, plus free additional hands-on activities and further learning resources to download at: www.questfriendz.comIf you're a superhero enthusiast, love learning through play or enjoy books such as Ada Twist, Scientist, Good Night Stories for Rebel Girls, Look Up! and the Fantastically Great Women series, you'll LOVE this! It's time to Read, Quest, Learn!Also available in the series: SuperQuesters: The Case of the Missing Memory - Shortlisted for The Week Junior Book Awards 2023: Children's Book of the Year - STEM categorySuperQuesters: The Case of the Stolen SunSuperQuesters: The Case of the Angry Sea - coming in 2024'A sure fire hit at home or at school and a brilliant example of learning though play!' - Joy Court, LoveReading editorial expert“A fun, interactive book for inquisitive minds”- Konnie Huq, STEM advocate and author of Cookie and the Most Annoying Boy in the World“I loved it because it was adventurous, magical and it made learning fun!”- Toppsta.com"Another fun and inclusive STEM adventure to get little coders thinking and tapping into their problem-solving skills!" - Rashmi Sirdeshpande, author of Never Teach a Stegosaurus To Do Sums“I loved it!...creative, eye-catching, thought provoking and interactive”- Dr Jo Montgomery, Dr Jo Science'Buckle up for a mind expanding, brain boggling adventure...this book is guaranteed to ignite a quest for knowledge in even the most reluctant scholar'- WRD Magazine'The blend of storytelling, STEM and interesting activities is genius…my class absolutely loved it!'- Erin Lyn Hamilton, children’s librarian and book blogger'This is a book I wish I had had when I was young. Perfect for reluctant readers and makes a perfect addition to any lower primary school classroom or library.'- SLA School Librarian of the Year 2018, Emma Suffield
83 kr
Skickas inom 7-10 vardagar
Join the fearless SuperQuesters on their latest mission to stop a rogue archaeologist from destroying Questland's entire desert.Best friends Lilli, Leo and Bea are having an exciting day at the beach. They have everything they need for fun, including their Questland game and their special amulets. During their sandcastle competition, they spot a message in a bottle. It shows strange hieroglyphs and one clear word: Help! At that moment, their amulets glow and, in a flash, they are back in Questland.Transformed into the SuperQuesters - Lillicorn, Leo Zoom and Bea Bumble - they arrive on the banks of a dried up river in the desert. As they gaze at a towering pyramid, they meet Arid the Sand Sprite, who is very upset. Skitter the scarab beetle tells them that Arid's brother, Rainveil the River Sprite, has been captured by the sneaky archaeologist Professor Vortec along with his beetle friends. The professor plans to destroy the desert in pursuit of ancient treasure. The SuperQuesters leap into action. Working with Arid and Skitter, they discover the professor intends to steal the cursed treasure using an ancient spell. Can the friends use their STEM skills and courage to crack secret codes, dive for treasure, navigate the dunes and defeat mummybots in a race against time to stop the professor?An exciting new adventure story embedded with real-life fun facts, puzzles, STEM activities and experiments to try at home or school. Plus a map and glossary. Expertly designed to support the National Curriculum for Key Stage 1 and 2 and develop children's STEM skills in fun and creative new ways.
83 kr
Skickas inom 7-10 vardagar
PeanutJones meets Jumanji inthis exciting STEM-packed adventure! Be transported to Questland on a magicaladventure in the SuperQuesters second chapter book for early readers.Bestfriends Lilli, Leo and Bea are excited about camping in Bea's auntie's garden.They have their magical Questland amulets and are ready for adventure! Suddenlythey spot a guinea pig, Popcorn, hiding in the bushes and they can see that sheis very sick. They rush her to Auntie Bumble's vet surgery, Pawsome Pets. Whilewaiting for news of Popcorn, the best friends' amulets light up and they are magicallywhisked away to Questland.Transformedinto the SuperQuesters - Lillicorn, Leo Zoom and Bea Bumble - with superpowers,they find themselves on a raft rushing down a raging river. They are rescued byJamac, the talking jaguar, who explains that they have been summoned toQuestland to find a cure for his friend, Puddle Waddle the capybara who hasfallen mysteriously ill.Can theSuperQuesters combine science and the magic of the rainforest to save their newfriend? They need to find the magical plants to make the medicine to curePuddle Waddle. Will they be able to gather the most important ingredient, raredew from the Moonwhisper Flower, before midnight?Thejourney through the rainforest is filled with dangers and challenges. With thehelp of Dew Dancer, the sprite, and Bea's new robot, the SuperQuesters must usetheir STEM skills, teamwork, problem solving and a sprinkling of magic to solveriddles and puzzles to save their friend. Can the SuperQuesters save the day?Anexciting new adventure story embedded with real-life fun facts, puzzles, STEMactivities and experiments to try at home or school. Plus a map and glossary.Expertly designed to support the National Curriculum for Key Stage 1 and 2 anddevelop children's STEM skills in fun and creative new ways.
83 kr
Skickas inom 7-10 vardagar
Highly Commended in the Teach Primary Awards 2025.Peanut Jones meets Jumanji in this exciting STEM-packed adventure! Be transported to Questland on a magical adventure in the SuperQuesters first chapter book for early readers.When best friends Lilli, Leo and Bea open an ancient chest and discover an old board game, Questland, their day takes an unexpected twist! Magically transported to the kingdom of Questland, the trio find themselves with superpowers. Transformed into the SuperQuesters - Lillicorn, Leo Zoom and Bea Bumble - they have been summoned to save the village of River Crest, which evil goblin gardener, Mortifer, wants to destroy. Can the SuperQuesters stop Mortifer's Beaver Bots building dams to flood the village? And what can they do about his lethal Dragonfly Drones sowing seeds of poisonous plants?With the help of Clover the fairy and other magical creatures, the SuperQuesters must use their STEM skills, teamwork, problem solving and a little magic to solve puzzles, crack secret codes and outsmart Mortifer on their mission to save River Crest.An exciting new adventure story embedded with real-life fun facts, brain-teasing puzzles, secret codes to crack, STEM activities and experiments to try at home or school. Plus a map and glossary. Expertly designed to support the National Curriculum for Key Stage 1 and 2 and develop children's STEM skills in fun and creative new ways.
94 kr
Skickas inom 7-10 vardagar
Join the SuperQuesters in this unique interactive adventure story to stop Questland's sea becoming polluted by the dastardly duo, Lord Grumble and Captain Blackwaters. Includes eight quest activities, 100+ stickers and a reward chart.When Lilli, Bea and Leo need inspiration for how to clean up their local river, they journey to Questland to research ideas for a machine to clear up the rubbish. Upon their arrival, the trio discover the sea is in a state of fury and unrest and only they can help.Lord Grumble has teamed up with Captain Blackwaters on a terrifying tanker. They are tearing through the waters of Questland, leaking oil and littering. The SuperQuesters set out to stop the dastardly duo, clean up the waters of Questland and rescue the sealife. Along the way, Lilli, Bea and Leo - and the reader - must use their STEM skills to save otters from an oil spill, rescue a narwhal and stop the pirate robots.Can you help the SuperQuesters to save Questland's sea? And will Lilli, Bea and Leo find inspiration for their river cleaning invention?Fun picture book blends adventure stories with interactive activitiesPerfect for children aged 5+Puzzles and games help to develop 14 skills e.g. critical thinking, coding, logic, sequencing and algorithmsSupports the National Curriculum for Key Stage 1 in Science, Computing and Maths100+ reusable stickers, reward chart, fun facts and glossaryIf you're a superhero enthusiast, love learning through play or enjoy books such as Ada Twist, Scientist, Good Night Stories for Rebel Girls, Look Up! and Izzy the Inventor series, you'll LOVE this! It's time to Read, Quest, Learn!Also available in the series:SuperQuesters Mission: Rainforest MagicSuperQuesters Mission: River Crest Rescue – Highly Commended in the Teach Primary Awards 2025SuperQuesters: The Case of the Missing Memory - Shortlisted for The Week Junior Book Awards 2023: Children's Book of the Year - STEM categorySuperQuesters: The Case of the Stolen SunSuperQuesters: The Case of the Great Energy RobberySuperQuesters: The Case of the Angry Sea