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      1. Data och IT
      2. Systemvetenskap och AI

      DHM and Posturography

      AvSofia Scataglini,Gunther Paul

      Inbunden, Engelska, 2019

      1 933 kr

      Beställningsvara. Skickas inom 10-15 vardagar. Fri frakt över 249 kr.

      Beskrivning

      DHM and Posturography explores the body of knowledge and state-of-the-art in digital human modeling, along with its application in ergonomics and posturography. The book provides an industry first introductory and practitioner focused overview of human simulation tools, with detailed chapters describing elements of posture, postural interactions, and fields of application. Thus, DHM tools and a specific scientific/practical problem - the study of posture - are linked in a coherent framework. In addition, sections show how DHM interfaces with the most common physical devices for posture analysis. Case studies provide the applied knowledge necessary for practitioners to make informed decisions.

      Digital Human Modelling is the science of representing humans with their physical properties, characteristics and behaviors in computerized, virtual models. These models can be used standalone, or integrated with other computerized object design systems, to design or study designs, workplaces or products in their relationship with humans.



      • Presents an introductory, up-to-date overview and introduction to all industrially relevant DHM systems that will enable users on trialing, procurement decisions and initial applications
      • Includes user-level examples and case studies of DHM application in various industrial fields
      • Provides a structured and posturography focused compendium that is easy to access, read and understand

      Produktinformation

      • Utgivningsdatum:2019-08-23
      • Mått:216 x 276 x 54 mm
      • Vikt:2 540 g
      • Format:Inbunden
      • Språk:Engelska
      • Antal sidor:860
      • Förlag:Elsevier Science
      • ISBN:9780128167137

      Utforska kategorier

      • Systemvetenskap och AI inom Data och IT
      • Teknik: allmänt inom Naturvetenskap och teknik
      • 3D-grafik och modellering inom Data och IT

      Mer om författaren

      Sofia Scataglini is a Human Factors Engineer and Visiting Professor at the Department of Product Development at Faculty of Design Sciences of Antwerp University. Since 2014, she has been working as Researcher at the Belgian Royal Academy and since 2018 at the Belgian Military Hospital Queen Astrid. She holds a Joint PhD in Applied Science between Politecnico di Milano and Belgian Royal Military Academy. Her research activity is dedicated to wearable sensors, physical ergonomics, design applied to human health, DHM and standards.Sofia is a founder of the Digital Human Modeling by Women group (DHMW), which is dedicated to promoting women researchers around the world. Gunther Paul is an Ergonomist and James Cook University Principal Research Fellow for Occupational Health and Safety at the Australian Institute for Tropical Health and Medicine (AITHM), and the Mackay Institute for Research and Innovation (MIRI). He holds a PhD in Ergonomics and MPhil in Control Engineering from Darmstadt University of Technology. His research focuses on complex work system related issues, such as health systems, respiratory health, human-in-the-loop modelling, or musculoskeletal disorders. Gunther has been the Chief Investigator in 17 research projects. He is the Editor-In-Chief of the International Journal of Human Factors Modelling and Simulation, and a reviewer for over 20 international journals. He chairs the International Ergonomics Association Technical Committee on Human Simulation and Virtual Environments, and is a Member of the Queensland Government Safety Leadership at Work Expert Reference Group, Member of the Commonwealth Department of Employment Research and Evaluation Services Panel, and Member of the Panel of Assessors, Queensland Civil and Administrative Tribunal (QCAT). Gunther is also the Ambassador of the Foundation for Professional Ergonomics in Australia. He has published over 100 journal articles, books and book chapters, and has been regularly presenting and chairing sessions at International conferences over the last 25 years. In his most recent previous employments, Gunther led the Health Safety Environment Discipline in the School of Public Health and Social Work at QUT, and before that he was Director of Ergolab at UniSA. In his 10 year industrial career, he worked as Project Manager for Ford, Daimler, and Faurecia.

      Innehållsförteckning

      • Part I Introduction1. Introduction: from greek sculpture to the digital human model-a history of “human equilibrium”2. Why do we need digital human models?Part II Human motion simulation tools3. Siemens Jack4. Human solutions RAMSIS5. Task-based digital human simulation with editors for manual work activitiesdBasic Functionalities, applications, and future works6. Santos: an integrated human modeling and simulation platform7. NexGen Ergonomics Inc. HumanCAD8. The AnyBody Modeling System9. Virtual ergonomics by dassault syste`mes10. CASIMIRda human body model for the analysis of seat vibrations11. Industrial path solutionsd - intelligently moving manikins12. ERL seat design and digital human models13. ESI unique human model for seat (dis)comfort evaluation14. Simcenter Madymo15. VIRTHUMAN models for impact16. Alaska/dynamicusdHuman movements in interplay with the environmentPart III Open source and internal DHM in posturography17. Open-source software to create a kinematic model in digital humanPart IV Elements of posture18. Human head modeling and applications19. Neck postural stabilization, motion comfort, and impact simulation20. Motion analysis and modeling of the shoulder: challenges and potential applications21. Development of a feasible finite element digital human hand model22. The spine: biomechanics and subject-specific finite element models23. Foot size and foot shape of children, adults and elderly24. Pelvic floor biomechanical assessment: current approaches and new evidencePart V Postural interactions25. Posture and anthropometry26. PosturographyPart VI Activities of daily living27. Physics-based sit-to-stand three-dimensional motion prediction considering seat pan contact28. Digital human modeling and ergonomics of sleeping systems29. Surface transitions and stair climbing and descent30. Ingresseegress analysis for passenger vehicle design through digital human modeling31. Posture prediction and physics-based human motion simulation32. Three-dimensional body shape modeling and posturography 33. Adaptable digital human models from 3D body scans 34. Occupant comfort35. Models of the human in dynamic environmentsPart VII Cognition and control in posturography36. Probabilistic reliability-physics models in aerospace human-in-the-loop (HITL) problems37. Modeling human cognitive behavior for system designPart VIII Fields of applications38. Task analysisdErgonomically designed socio-technical work processes or humanemachine interfaces using digital ergonomictools and methods39. Rehabilitation40. Digital human modeling in aerospace41. DHM applied to ergonomic design and assessment of diagnostic ultrasound systems42. Task-based digital human simulation with Editor for manual work activitiesdindustrial applications in product design and production planning43. Medicine and the virtual physiological human44. Use of digital human modeling in product design45. Clothing46. Human modeling tools for spacesuit and hardware design and assessment47. Individualization of digital human models for planning of humanerobot collaboration48. Anthropometric modeling in forensics49. Biomechanical human models for seating discomfort assessmentPart IX DHM protocols50. Standards and Norms51. DHM data exchange protocolsPart X Integrations52. Motion analysis of work conditions using commercial depth cameras in real industrial conditions53. Design smart clothing using digital human models54. Integration of commercial pressure measurement technologies55. Haptic device integrationPart XI Case studies56. Application of 3D scanning in design education57. A virtual platform for lower limb prosthesis design and assessment58. Three-dimensional scanning of the torso and breasts to inform better bra design59. Building patternmaking theory to better represent the female form60. Digital human modeling for collaborative robotics61. Designing aircraft seats to fit the human body contour62. Posture analysis in extreme sports63. Predicting vehicle occupant postures using statistical models
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