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    1. Data och IT
    2. Systemvetenskap och AI

    Intelligent Support for Computer Science Education

    Pedagogy Enhanced by Artificial Intelligence

    AvBarbara Di Eugenio,Davide Fossati

    Häftad, Engelska, 2023

    759 kr

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    Beskrivning

    Intelligent Support for Computer Science Education presents the authors’ research journey into the effectiveness of human tutoring, with the goal of developing educational technology that can be used to improve introductory Computer Science education at the undergraduate level. Nowadays, Computer Science education is central to the concerns of society, as attested by the penetration of information technology in all aspects of our lives; consequently, in the last few years interest in Computer Science at all levels of schooling, especially at the college level, has been flourishing. However, introductory concepts in Computer Science such as data structures and recursion are difficult for novices to grasp.Key Features:Includes a comprehensive and succinct overview of the Computer Science education landscape at all levels of education.Provides in-depth analysis of one-on-one human tutoring dialogues in introductory Computer Science at college level.Describes a scalable, plug-in based Intelligent Tutoring System architecture, portable to different topics and pedagogical strategies.Presents systematic, controlled evaluation of different versions of the system in ecologically valid settings (18 actual classes and their laboratory sessions).Provides a time-series analysis of student behavior when interacting with the system.This book will be of special interest to the Computer Science education community, specifically instructors of introductory courses at the college level, and Advanced Placement (AP) courses at the high school level. Additionally, all the authors’ work is relevant to the Educational Technology community, especially to those working in Intelligent Tutoring Systems, their interfaces, and Educational Data Mining, in particular as applied to human-human pedagogical interactions and to user interaction with educational software.

    Produktinformation

    • Utgivningsdatum:2023-09-25
    • Mått:156 x 234 x 17 mm
    • Vikt:453 g
    • Format:Häftad
    • Språk:Engelska
    • Antal sidor:306
    • Förlag:Taylor & Francis Ltd
    • ISBN:9781032049861

    Utforska kategorier

    • Systemvetenskap och AI inom Data och IT
    • Spelutveckling och spelprogrammering inom Data och IT

    Mer om författaren

    Barbara Di Eugenio is Professor in the Department of Computer Science at the University of Illinois at Chicago (UIC), Chicago, IL, USA. There she leads the NLP laboratory (https://nlp.lab.uic.edu). Dr. Di Eugenio holds a Ph.D. in Computer Science from the University of Pennsylvania (1993); she joined UIC in 1999. Her interests focus on the theory and practice of Natural Language Processing, with applications to educational technology, health care, human robot interaction, and social media. Dr. Di Eugenio is an NSF CAREER awardee (2002), and a UIC University Scholar (2018-21). Her research has been supported by the National Science Foundation, the National Insti- tute of Health, the Office of Naval Research, Motorola, Yahoo!, Politecnico di Torino, and the Qatar Research Foundation. She has graduated 12 PhD students and 30 Master's students, and published more than one hundred refereed publications.Davide Fossati is currently a Senior Lecturer in Computer Science at Emory University in Atlanta, GA, USA. Prior to joining the faculty at Emory in 2016, Dr. Fossati held positions at the Georgia Institute of Technology (2009-2010) and Carnegie Mellon University (2010-2015). He received his Ph.D. in Computer Science from the University of Illinois at Chicago in 2009. He also holds an M.Sc. degree in Computer Engineering from the Po-litecnico di Milano, Italy (2004), and an M.Sc. in Computer Science from the University of Illinois at Chicago (2003). Dr. Fossati's primary scholarly focus is Technology Enhanced Learning, with particular interest in the development of Artificial Intelligence systems to support Computer Science education.Nick Green is a technology professional with 20 years of research and development experience in academia and industry. Dr. Green received his Ph.D. in Computer Science from the University of Illinois at Chicago in 2017, where he focused on educational technology, natural language processing, and software engineering. Outside of academia, he has worked for companies such as Sony Interactive Entertainment and Facebook. He has a passion for the startup scene where he is also a serial entrepreneur having founded companies in fields such as security and precision agriculture.

    Innehållsförteckning

    • About the Authors Contributors Preface Acknowledgments Section I Four Scientific PillarsChapter 1 Introduction 1.1 AN INTERDISCIPLINARY PERSPECTIVE 1.2 THE STRUCTURE OF THE BOOK Chapter 2 Related Work With Stellan Ohlsson2.1 COGNITION AND MULTIPLE MODES OF LEARNING 2.1.1 Background 2.1.2 Nine Modes of Learning 2.1.2.1 Discussion 2.2 PRAGMATICS AND DIALOGUE PROCESSING 2.3 INTRODUCTORY COMPUTER SCIENCE EDUCATION 2.3.1 Elementary and Secondary Education 2.3.2 From high school to college 2.3.3 Post-Secondary Education for CS Majors 2.4 INTELLIGENT TUTORING SYSTEMS (ITSS) 2.4.1 Natural Language Processing (NLP) for ITSs 2.4.2 Modes of learning and ITSs 2.4.2.1 Positive and negative feedback 2.4.2.2 Worked-Out Examples 2.4.2.3 Analogy 2.5 ITSS FOR COMPUTER SCIENCE AND NLP 2.5.1 ITSs for CS 2.5.1.1 NLP in ITSs for CS Section II From Human Tutoring to ChiQat-TutorChapter 3 Human tutoring dialogues and their analysis With Stellan Ohlsson, Mehrdad Alizadeh, Lin Chen, and Rachel Harsley3.1 DATA COLLECTION 3.1.1 Learning outcomes in human tutoring 3.1.2 Measuring learning gains 3.1.3 Learning effects 3.2 TRANSCRIPTION AND ANNOTATION 3.2.1 Annotation 3.2.1.1 Validating the corpus annotation 3.3 DISTRIBUTIONAL ANALYSIS 3.3.1 Elementary Dialogue Acts 3.3.2 Student Initiative 3.3.3 Episodic Strategies 3.4 INSIGHTS FROM THE CORPUS: PEDAGOGICAL MOVES AND LEARNING 3.4.1 Individual Dialog Acts (Type 1 Models) 3.4.2 Sequences of Dialogue Acts (Type 2 Models) 3.4.2.1 Bigram Models 3.4.2.2 Trigram Models 3.4.3 Episodic strategies (Type 3 Models) 3.4.3.1 Worked-out examples 3.4.3.2 Analogies 3.5 SUMMARY: INSIGHTS FROM HUMAN TUTORING ANAL YSIS Chapter 4 ChiQat Tutor and its architecture With Omar AlZoubi and Christopher Brown4.1 THE DOMAIN MODEL 4.1.1 Problem definitions 4.1.2 Solution definitions4.1.3 Worked-Out Examples4.1.4 The Procedural Knowledge Model4.2 USER INTERFACE 4.3 A BIRD’S EYE VIEW OF CHIQAT TUTOR IN ACTION 4.3.1 Solution evaluator 4.4 TUTOR MODULE 4.4.1 Code feedback: syntax and executability 4.4.2 Reactive & Proactive feedback 4.4.2.1 Reactive procedural feedback 4.4.2.2 Proactive procedural feedback 4.5 TRAINING THE PKM GRAPHS Chapter 5 Evaluation in the classroom With Rachel Harsley and Stellan Ohlsson5.1 EVALUATION METRICS 5.2 LEARNING WITH PROACTIVE AND REACTIVE FEEDBACK5.2.1 Insights on learning from student behavior and perceptions of ChiQat-Tutor-v1 5.2.1.1 Student behavior 5.2.1.2 Student satisfaction 5.2.2 Chiqat-Tutor, Version 1: Summary of findings 5.3 LEARNING WITH WORKED OUT EXAMPLES AND ANAL OGY 5.3.1 WOE and Analogy Conditions 5.3.1.1 Standard WOEs 5.3.1.2 Length and usage of WOEs 5.3.1.3 Analogical content in WOEs 5.3.2 Learning Linked Lists among non-majors5.3.3 Learning Linked Lists among majors5.3.4 Learning and Initial Student Knowledge5.3.4.1 Mining the logs: Predicting Knowledge5.3.5 Chiqat-Tutor, Version 2: Summary of findings Section III Extending ChiQat-TutorChapter 6 Beyond Linked Lists: Binary Search Trees and Recursion With Mehrdad Alizadeh and Omar AlZoubi6.1 BINARY SEARCH TREES6.1.1 Pilot evaluation6.2 RECURSION6.2.1 Models for Teaching Recursion6.2.1.1 Conceptual Models6.2.1.2 Program Visualization6.2.2 A Hybrid Model for Teaching Recursion ChiQat-Tutor6.2.3 Evaluation of the recursion module6.2.3.1 Experimental Protocol6.2.3.2 Experiments at CMU Qatar6.2.3.3 Experiments at UIC6.2.4 Analysis of students’ interactions with the system 160 6.3 SUMMARY Chapter 7 A practical guide to extending ChiQat Tutor 7.1 AN IMPLEMENTATION ARCHITECTURE 7.2 CASE STUDY: THE STACK TUTOR PLUGIN 7.2.1 Stack Plugin Design 7.2.2 Class structure 7.2.3 Setting up the stage 7.2.4 Graphical interface 7.2.5 Stack problem logic and feedback Chapter 8 Conclusions 8.1 WHERE WE ARE, AND LESSONS LEARNED 8.2 FUTURE WORK 8.2.1 Extending the curriculum 8.2.2 Enhancing communication with the student 8.2.3 Mining the user logs, and deep learning Appendix A A primer on data structures Appendix B Pre /post tests Appendix C Annotation Manuals Appendix D Linked List Problem Set Appendix E Stack Plugin Full Code Bibliography