E-bok, Engelska, 2005
Advanced Game Development with Programmable Graphics Hardware
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Beskrivning
Written for game programmers and developers, this book covers GPU techniques and supporting applications that are commonly used in games and similar real-time 3D applications. The authors describe the design of programs and systems that can be used to implement games and other applications whose requirements are to render real-time animation sequen
Produktinformation
- Utgivningsdatum: 2005-08-01
- Språk: Engelska
- Filformat: EPUB
- Kopieringsskydd: LCP
- ISBN: 9781040158111
- Förlag: CRC Press
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