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    1. Kultur
    2. Arkitektur

    Posthuman Architectures

    Theories, Designs, Technologies and Futures

    AvMark Garcia

    Häftad, Engelska, 2024

    Del i serien Architectural Design

    434 kr

    Skickas . Fri frakt över 249 kr.

    Beskrivning

    The Posthuman is the new paradigm of architecture. Encompassing related topics such as the post-Anthropocene, more-than-human, non-human, trans-human, anti-human and meta-human, this AD presents a synthesis of the architectural Posthuman. Proliferating and diversifying, the Posthuman is now as planetary as it is everyday, and as disruptive, contested and contradictory as it is sublime. From the detail to the interplanetary, and from real and fictional designs and spaces to more proleptic universe-building futures, the issue describes and speculates on these spectacular and shocking new species. It envisions the Posthuman through the array of emerging technologies, and features original contributions from academics, professionals, design studios and related disciplines and domains. These new spaces include the full electromagnetic spectrum and present new entanglements of Posthuman theories and technologies.Contributors: Mario Carpo; Paul Dobraszczyk; Alberto Fernandez; Ariane Harrison; Sandra Häuplik-Meusburger and Olga Bannova; Steven Hutt; Xavier de Kestelier, Levent Ozruh and Jonathan Irwan; Sylvia Lavin; Jacopo Leveratto; Tyson Hosmer, Roberto Bottazzi and Mollie Claypool; Colbey Reid and Dennis Weiss; Andrew Witt; and Brent Sherwood.Featured designers and architects: Blue Origin, Christian Rex van Minnen, Harrison Atelier, and Hassell.

    Produktinformation

    • Utgivningsdatum:2024-01-05
    • Mått:213 x 274 x 10 mm
    • Vikt:567 g
    • Format:Häftad
    • Språk:Engelska
    • Serie:Architectural Design
    • Antal sidor:136
    • Förlag:John Wiley & Sons Inc
    • ISBN:9781394170036

    Utforska kategorier

    • Arkitektur inom Kultur

    Mer om författaren

    Mark Garcia is a researcher, writer, editor, curator, photographer and academic. He teaches on the MArch BPro Architectural Design and MEng Engineering & Architectural Design at the Bartlett School of Architecture and a module on 21st Century Architectural Design at the Department of Art History at UCL. Mark is guest-editor of 'Architextiles AD', 'Patterns of Architecture AD', 'Future Details of Architecture AD' as well as editor of 'The Diagrams of Architecture' (Wiley). His round-table with Hernan-Diaz Alonso opened the Sci-Arc show 'Close-Up' in 2016. His photographs have been published in design and architectural publications and journals books by Wiley, Thames & Hudson, and various international journals (including AD and the AJ). He is a member of the Bartlett School of Architecture’s Architecture and Digital Theory research programme and is currently undertaking his PhD on the ‘The 21st century Architectural Design of Posthuman Spaceships and Spacecraft’ at UCL.

    Innehållsförteckning

    • Chapter 1 Introduction: The Posthuman in Architectures and Other SpacesChapter 2 More-Than-Post: A Five-Step Recipe for Decentring DesignChapter 3 A Posthuman Architectural Artificial Intelligence Speculum?: Text and Images in FutureSpacesChapter 4 Disruptive Ecologies: Design with Nonhuman IntelligencesChapter 5 Feral Surfaces: Building Envelopes as Intelligent Multi-species HabitatsChapter 6 On the Posthuman Charm of Slime and MouldChapter 7 Alternative Domiciles for the Domestic PosthumanChapter 8 Aliens Among Us: The Posthuman WunderkammerChapter 9 Alternate Architectural Subjects: An Apple Tree That Lived on Long IslandChapter 10 Beyond Domesticities: Posthuman Architectures for Animals We FarmChapter 11 Flying Feral: Posthuman Architectures, Enclosures and Open-Loop Interface DesignsChapter 12 Learning, Teaching,Coexisting, Thriving: The Evolution of Space Architecture in the Posthuman EraChapter 13 Scaling Lunar Habitats from Research Outpoststo Thriving VillagesChapter 14 Posthuman Space Architecture: Machine Worlds to Seed SpaceChapter 15 21st-Century Posthuman Spaceship and Spacecraft Architectures: Machine Worlds to Seed SpaceChapter 16 The Ultimate Sin: The Super-Surrealist BodyContributorsAbout Architectural Design