Gamification

A Practical Guide for Librarians

AvElizabeth McMunn-Tetangco

Häftad, Engelska, 2017

957 kr

Beställningsvara. Skickas inom 10-15 vardagar. Fri frakt över 249 kr.

Beskrivning

Games can seem to do the impossible: reach patrons and drive traffic to projects and services. But how can libraries use gamification and game elements to improve instruction and outreach, or to encourage the use of particular areas and services? In this guide, readers will learn about how to structure game activities in order to best reach their patrons. Chapters devoted to topics such as personalization, goal setting, working with partners, games in instruction, and assessment illustrate some of the many ways games can have an impact in libraries. Everything in this book is presented from a practical point of view – email templates, real-life examples, and scenarios are included. Games have a lot of potential for use in many different library services, and this book will help you decide how they might work best for you. From the first seeds of a project’s beginning to its eventual maturation, this book will help you develop, implement, and evaluate game-style projects at your library.

Produktinformation

Utforska kategorier

Mer om författaren

Recensioner i media

Innehållsförteckning

Hoppa över listan

Mer från samma författare

Hoppa över listan

Mer från samma serie

Katherine Pennavaria - Genealogy, Häftad
Del 15

Genealogy

Katherine Pennavaria

Häftad, 2015

1 000 kr

Hoppa över listan

Du kanske också är intresserad av

Flora Wiström - Stortaxi, Inbunden
  • -19%

Stortaxi

Flora Wiström

Inbunden, 2026

209 kr259 kr

Annette Løno, Torkil Færø - Vagusnerven, Kartonnage
  • -23%

Vagusnerven

Annette Løno, Torkil Færø

Kartonnage, 2026

199 kr259 kr