Overview At the beginning of 1999, Springer-Verlag published the book Open Geo- try OpenGL +Advanced Geometry. In order to make all of these improvements accessible to the public, and also in order to give deeper insight into Open Geometry, we decided to write this new Handbook on Open Geometry GL 2.0.
From the reviews: "The present book is a comprehensive reference on the practice of geometrics and graphics programming. It is based on and utilizes the industry-standard open-source graphics API, Open GL(R). ... This handbook is written for both beginners and advanced OPEN GEOMETRY users, using any standard computer operating system ... . They will learn how to use these methods and classes and apply them in theoretical and practical applications ... as well as create their own easily programmed extensions using C++ language." (G. Ciobanasu, Zentralblatt MATH, Issue 1008, 2003)
Innehållsförteckning
2D Graphics.- 3D Graphics I.- 3D Graphics II.- Open Geometry and Some of Its Target Sciences.- Compendium of Version 2.0.- How to Expand Open Geometry.