Swift Game Programming for Absolute Beginners

AvArjan Egges

E-bok
PDF, Engelska, 2015

629 kr

Läs direkt i Bokus Reader – eller ladda ned till din enhet (PDF kräver ofta zoom och scroll på små skärmar).

Fler format och utgåvor

Beskrivning

"Concepts of game programming are explained well, and no prior knowledge of Swift language programming is required. ...  The images and audio provided are professional and clean." William Fahle, Computing Review, May 31, 2016

Swift Game Programming for Absolute Beginners teaches Apple’s Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time – a double win!

The four games you’ll develop while reading this book are:

  • Painter
  • Tut’s Tomb
  • Penguin Pairs
  • Tick Tick
These four games are casual, arcade-style games representing the aim-and-shoot, casual, puzzle, and platform styles of game play. Professionally developed game assets form part of the book download. You’ll get professionally drawn sprites and imagery that’ll have you proud to show your learning to friends and family.

The approach in Swift Game Programming for Absolute Beginners follows the structure of a game rather than the syntax of a language. You’ll learn to create game worlds, manage game objects and game states, define levels for players to pass through, implement animations based upon realistic physics, and much more. Along the way you’ll learn the language, but always in the context of fun and games.

Swift is Apple’s new programming language introduced in 2014 to replace Objective-C as the main programming language for iOS devices and Mac OS X. Swift is a must learn language for anyone targeting Apple devices, and Swift Game Programming for Absolute Beginners provides the most fun you’ll ever have in stepping over the threshold toward eventual mastery of the language.

Produktinformation

Utforska kategorier

Hoppa över listan

Mer från samma författare

Arjan Egges, Arno Kamphuis, Mark Overmars - Motion in Games, Häftad

Motion in Games

Arjan Egges, Arno Kamphuis, Mark Overmars

Häftad, 2008

561 kr

Arjan Egges, Roland Geraerts, Mark Overmars - Motion in Games, Häftad

Motion in Games

Arjan Egges, Roland Geraerts, Mark Overmars

Häftad, 2009

561 kr

Mark Overmars, Roland Geraerts, Arjan Egges - Motion in Games, E-bok

Motion in Games

Mark Overmars, Roland Geraerts, Arjan Egges

E-bok
2009

708 kr

Hoppa över listan

Du kanske också är intresserad av

Arjan Egges, Roland Geraerts, Mark Overmars - Motion in Games, Häftad

Motion in Games

Arjan Egges, Roland Geraerts, Mark Overmars

Häftad, 2009

561 kr

Arjan Egges, Arno Kamphuis, Mark Overmars - Motion in Games, Häftad

Motion in Games

Arjan Egges, Arno Kamphuis, Mark Overmars

Häftad, 2008

561 kr

Mark Overmars, Roland Geraerts, Arjan Egges - Motion in Games, E-bok

Motion in Games

Mark Overmars, Roland Geraerts, Arjan Egges

E-bok
2009

708 kr