Kerbal Player′s Guide
Jon Manning, Tim Nugent, Paul Fenwick, Alasdair Allan, Paris Buttfield–addison
Häftad, 2017
302 kr
605 kr
Läs direkt i Bokus Reader – eller ladda ned till din enhet (PDF kräver ofta zoom och scroll på små skärmar).
Discover how to use the Unity game engine to its full potential for both 3D and 2D game development—from the basics of scripting to useful tricks in gameplay, behavior, and animation. With this problem-solving cookbook, you’ll get started in two ways:
First, you’ll learn about the Unity game engine through brief recipes that teach specific features of the software and scripting systems.
Second, you’ll apply a collection of snippets to address common gameplay scenarios, such as properly keeping score.
Using our cookbook format, we pinpoint the problem, set out the solution, and discuss how to solve your problem in the best and most straightforward way possible. This book is ideal for beginning to intermediate Unity developers.
You’ll find solutions for: