Häftad, Engelska, 2024
Library as Playground
How Games and Play are Reshaping Public Culture
Av Dale Leorke, Danielle Wyatt
485 kr
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Beskrivning
Produktinformation
- Utgivningsdatum: 2024-02-19
- Mått: 150 x 228 x 9 mm
- Vikt: 231 g
- Format: Häftad
- Språk: Engelska
- Antal sidor: 168
- Förlag: Bloomsbury Publishing Plc
- ISBN: 9781538164334
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Mer om författaren
Dale Leorke is an independent researcher. His research focuses on the intersection of games, play and public space. His research interests include mobile and location-based games, participatory planning and civic engagement, and the transformation of public libraries in the digital era. His books include Location-based Gaming: Play in Public Space (2018), Public Libraries in the Smart City (2018), Openness in Practice: Understanding Attitudes to Open Government Data (2021),and the edited collection Games and Play in the Creative, Smart and Ecological City (2020).Danielle Wyatt is a cultural researcher at the School of Culture and Communication, University of Melbourne. She writes and researches about the public life of culture, particularly the intersection between cultural spaces, networked technologies, arts practice and cultural policy. Recent work has been published in the book, Public Libraries in the Smart City (co-authored with Dale Leorke), in the anthology, Communicative Cities and Urban Space edited by Scott McQuire and Sun Wei, and in the International Journal of Cultural Policy. Other research has been published in the journals New Media and Society, City, Culture and Society, and Field: A Journal of Socially-Engaged Art Criticism.
Recensioner i media
Gaming in libraries is not a new concept, and several great books have already been published on how to promote activities ranging from board games to LARPs into modern public library programming. In their second book involving public libraries, Leorke and Wyatt aim not to reinvent the wheel but to understand the intersection of play, gaming, and public spaces in the broader context of society, urban planning, and public libraries…. Part history book and part philosophical and theoretical exploration, this book will be relevant as public libraries continue to evolve and reinvent spaces in the digital age. For lovers of gaming and libraries and those seeking to understand the intersection of play and public spaces.
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