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      Unity 2020 Mobile Game Development

      Discover practical techniques and examples to create and deliver engaging games for Android and iOS

      AvJohn P. Doran

      Häftad, Engelska, 2020

      909 kr

      Beställningsvara. Skickas inom 5-8 vardagar. Fri frakt över 249 kr.

      Fler format och utgåvor

      E-bok

      640 kr

      Beskrivning

      A practical guide on how to use Unity for building cross-platform mobile games and Augmented Reality apps using the latest Unity 2020 toolsetKey FeaturesCreate, deploy, and monetize captivating and immersive games on Android and iOS platformsTake your games into the real world by adding augmented reality features to your mobile projectsKick-start your mobile game development journey with step-by-step instructions and a demo game projectBook DescriptionUnity 2020 brings a lot of new features that can be harnessed for building powerful games for popular mobile platforms. This updated second edition delves into Unity development, covering the new features of Unity, modern development practices, and augmented reality (AR) for creating an immersive mobile experience. The book takes a step-by-step approach to building an endless runner game using Unity to help you learn the concepts of mobile game development.This new edition also covers AR features and explains how to implement them using ARCore and ARKit with Unity. The book explores the new mobile notification package and helps you add notifications for your games. You’ll learn how to add touch gestures and design UI elements that can be used in both landscape and portrait modes at different resolutions. The book then covers the best ways to monetize your games using Unity Ads and in-app purchases before you learn how to integrate your game with various social networks. Next, using Unity’s analytics tools, you’ll enhance your game by gaining insights into how players like and use your game. Finally, you’ll take your games into the real world by implementing AR capabilities and publishing them on both Android and iOS app stores.By the end of this book, you will have learned Unity tools and techniques and be able to use them to build robust cross-platform mobile games.What you will learnDesign responsive user interfaces for your mobile gamesDetect collisions, receive user input, and create player movements for your mobile gamesCreate interesting gameplay elements using inputs from your mobile deviceExplore the mobile notification package in Unity game engine to keep players engagedCreate interactive and visually appealing content for Android and iOS devicesMonetize your game projects using Unity Ads and in-app purchasesWho this book is forIf you are a game developer or mobile developer who wants to learn Unity and use it to build mobile games for iOS and Android, then this Unity book is for you. Prior knowledge of C# and Unity will be beneficial but is not mandatory.

      Produktinformation

      • Utgivningsdatum:2020-08-21
      • Mått:191 x 235 x 25 mm
      • Vikt:859 g
      • Format:Häftad
      • Språk:Engelska
      • Antal sidor:464
      • Upplaga:2
      • Förlag:Packt Publishing Limited
      • ISBN:9781838987336

      Utforska kategorier

      • Spelutveckling och spelprogrammering inom Data och IT

      Mer om författaren

      John P. Doran is a passionate and seasoned technical game designer, software engineer, and author who is based in Songdo, South Korea. His passion for game development began at an early age. He graduated from DigiPen Institute of Technology with a Bachelor of Science in Game Design and a Master of Science in Computer Science from Bradley University.For over a decade, John has gained extensive hands-on expertise in game development, working in various roles ranging from game designer to lead UI programmer in teams ranging from just himself to over 70 people in student, mod, and professional game projects, including working at LucasArts on Star Wars: 1313. Additionally, John has worked in game development education teaching in Singapore, South Korea, and the United States. To date, he has authored over 10 books pertaining to game development.John is currently an Instructor at George Mason University Korea. Prior to his present ventures, he was an award-winning videographer.

      Innehållsförteckning

      • Table of ContentsBuilding Your GameProject Setup for Android and iOS Development Mobile Input/Touch Controls Resolution-Independent UIAdvertising Using Unity AdsImplementing In-App Purchases Getting Social Keeping Players Involved with NotificationsUsing Unity AnalyticsMaking Your Title Juicy Game Build and SubmissionAugmented Reality
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