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Beskrivning
The first part discusses the Metaverse's basics, development, and optional applications such as 3D virtual dressing room-based user-friendly Metaverse, the use of Metaverse in the healthcare and environment sectors as well as the ethics of the Metaverse and digital virtual environments.
Development of Cognitive Intelligent Mechanism for Sustainability of Bigdata: A Future Shape of Metaverse.- Towards 3D Virtual Dressing Room Based User-Friendly Metaverse Strategy.- Metaverse for Brain Computer Interface: Towards New and Improved Applications.- The Future of Metaverse in the Virtual Era and Physical World: Analysis and applications.- The Use of Metaverse in the Healthcare Sector: Analysis and Applications.- The ethics of the Metaverse and Digital Virtual Environments: the Metavethics.