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    1. Data och IT
    2. Programmeringsböcker
    3. Programvaruutveckling

    Design, User Experience, and Usability

    14th International Conference, DUXU 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22–27, 2025, Proceedings, Part III

    AvMartin Schrepp

    Häftad, Engelska, 2025

    Del 15796 i serien Lecture Notes in Computer Science

    892 kr

    Beställningsvara. Skickas inom 10-15 vardagar. Fri frakt över 249 kr.

    Beskrivning

    This six-volume set LNCS 15794-15799 constitutes the refereed proceedings of the 14th International Conference on Design, User Experience, and Usability, DUXU 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions.The six volumes cover the following topics:Part I: Information design and visualization; emotional interaction and persuasive design; and interactive systems and user behavior.Part II: UX design and evaluation methodologies; inclusive design and accessible experiences; and product and industrial design.Part III: Design and the digital transmission of culture; design for arts and creativity; and designing for health and therapeutic experiences.Part IV: Consumer experience and service design; design and evaluation of technology-enhanced learning; and UX in automotive and transportation.Part V: Design education and professional practice; and human-centered design and interactive experiences.Part VI: AI and the future of UX design; and UX in AI and emerging technologies.

    Produktinformation

    • Utgivningsdatum:2025-06-07
    • Mått:155 x 235 x 27 mm
    • Vikt:744 g
    • Format:Häftad
    • Språk:Engelska
    • Serie:Lecture Notes in Computer Science
    • Antal sidor:472
    • Förlag:Springer International Publishing AG
    • ISBN:9783031932267
    • Originaltitel:Design, User Experience, and Usability

    Utforska kategorier

    • Programvaruutveckling inom Data och IT
    • Människa – datorinteraktion inom Data och IT
    • Hårdvara inom Data och IT

    Innehållsförteckning

    • Design and the Digital Transmission of Culture: GuoFengAI: Constructing an AI-Generative LoRA Model for Chinese Aesthetic Jewelry.- The Historical Genealogy and Cultural Translation Logic of Chinese Academic Regalia.- Information Visualization Design for the Dissemination of Cultural Heritage in the Context of Technology.- Study on the Enhancement of Artistic Quality of Community Public Spaces Enabled by AIGC Technology.- Research on Innovative Design of Digital Interactive Design in Jinan Shadow Play Communication.- Exploration on the Path of Digital Dissemination of Adolescent Values Guided by AIGC Empowering the Illustration Design of Red-themed Books.- Research on the Exhibition Design Process of Cultural Elements in Virtual Reality Interaction Taking the Grand Canal Culture as an Example.- The Dynamic Flow and Coupling Mechanism of Virtual and Physical Spaces under the Driving of Digital Culture: Taking the Geological Museum of Guizhou Province as an Example.- State Gift Design under Visual Narrative Strategies: Digital Reconstruction of Traditional Patterns and Cross-Cultural Diplomatic Applications.- Immersive Storytelling Empowering Cultural Heritage Transmission: A Case of Xiaonan Village.- Experience Design of Human-Computer Interaction Process for Special Cultural and Blessing Tourism Activities of Shenjing Village.- Reimagining the Future of Art in Historic Districts Based on User Experience: The Case of Dongshankou. Design for Arts and Creativity: Design and Expression of Narrative and Empathic Effects in Data-based Videos.- Building Beyond Blocks: User-Centered Innovations in LEGO Design for Unleashing Creativity and Play.- Innovative Application of Suzhou Song Brocade Patterns in New Chinese Style Pet Clothing.- Reconstructing the Path of Design Creativity through Artificial Intelligence-Generated Content: An Interaction Design Perspective.- Application and Optimization of Shanxi Fahua Art Elements Empowered by Artificial Intelligence in Clothing Design.- Towards a Best Practice for Guiding Design and HCI Undergraduate Students towards Thesis Topics with Creativity and Autonomy.- Research on Experience Design for Immersive Performances: A Case Study of Sleep No More.- The Application of Gaming Methods in the Creative Design Process.- A Study of Value Generation in Immersive Art from Experiential Perspective.- User Experience and Retention in Chinese Music Streaming: Insights from QQ Music and NetEase Cloud Music. Designing for Health and Therapeutic Experiences: Research on the Design of Smart Aromatherapy Machine Interaction System Based on Contextual Experience.- Design of the Nursing Products and System in Infection Ward in Post-Epidemic Era.- Promoting Digital Therapeutics in Japan: Understanding User Acceptance through the UTAUT Model.- The Influence and Differences of Virtual Reality Art Scenes on Stress Relief among Youth.- Hearing Health Assistant Application Design in University Campus Towards a Sustainable Lifestyle.- Will Involving Physical Products Improve the Effects of Counting Sheep on Promoting Sleep: A Design Experiment.- Research on the Interactive Design of Children’s Digital Picture Books under the Concept of Healing.- LEIB-RHYTHM: An Auditory-Based Intervention for Enhancing Rhythmic Chewing Perception.
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