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    1. Data och IT
    2. Människa – datorinteraktion
    • Nyhet

    Blending Experiences in Interaction Design

    INTERACT 2025 IFIP TC 13 Workshops, Belo Horizonte, Brazil, September 8–12, 2025, Revised Selected Papers, Part I

    AvCristiano Maciel,Davide Lucio Spano

    Häftad, Engelska, 2026

    Del i serien Lecture Notes in Computer Science

    649 kr

    Beställningsvara. Skickas inom 10-15 vardagar. Fri frakt över 249 kr.

    Beskrivning

    The two volume set IFIP 16478-16479 presents a series of revised papers selected from workshops that took place during the 20th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2025, held in Belo Horizonte, Brazil during September 10–12, 2025.The 56 full papers included in this book were carefully reviewed and selected from 94 submissions. They were organized in topical sections as follows: HCI Education and Education for HCI: Current Opportunities and Challenges; Human-Centered Software Engineering: Balancing Interaction, Artificial Intelligence, and Human Value; Navigation for people with disabilities and older people: current challenges and opportunities; Technology Design for and with Neurodivergent Users: Considerations from Research Practices; Engineering Methods for HCI and UX in AI-Driven Systems; Transparent autonomy and human work interaction design; Addressing Global HCI Challenges at the Time of Geopolitical Tensions through Planetary Thinking and Indigenous Methodologies; Effective Map-based Interfaces and Interactions.

    Produktinformation

    • Utgivningsdatum:2026-08-11
    • Mått:155 x 235 x undefined mm
    • Format:Häftad
    • Språk:Engelska
    • Serie:Lecture Notes in Computer Science
    • Antal sidor:340
    • Förlag:Springer Nature Switzerland AG
    • ISBN:9783032229335

    Utforska kategorier

    • Människa – datorinteraktion inom Data och IT

    Innehållsförteckning

    • .- Human-Centered Software Engineering: Rethinking the Interplay of Human–Computer Interaction and Software Engineering in the Age of Digital Transformation..- Digitizing Processes in Manufacturing Companies via Low-Code Software..- Towards a Smart Combination of Human and Artificial Intelligence for Manufacturing..- Digitalisation and the Work Environment: Insights from Evaluating the Contextual Think-Aloud Method..- On Using the Task Models for Refinement and Valida-tion of Requirements Generated through Co-creation..- Towards User Profile Meta-Ontology..- Supporting a Deeper Understanding of Users in Robot-Assisted Therapies by Two-Level Personas..- Towards a Knowledge-Based Approach for Digitalizing Integrated Care Pathways..- Designing Technology for Neurodivergent Self- Determination: Challenges and Opportunities..- ADHD and Knowledge Work: Exploring Strategies, Challenges and Opportunities for AI..- Co-design and Physical Computing with ADHD Learners: Preliminary Investigations..- Diversity-centred Design: Thinking Through Video-Mediated Communication Systems for Disability and Neurodiversity..- Co-design A Multisensory Tool To Support Collaborative Play With and For Autistic Children: A Methodological Approach..- Coping with depression..- “That’s our game!”: Reflections on co-designing a robotic game with neurodiverse children..- Understanding the concept of cognitive disability..- Applying a user-centered design (UCD) approach to the increasing number of anxiety disorders in students and workers..- Editorial to the Second IFIP WG 2.7/13.4 Workshop on HCI Engineering Education..- An Online Repository for Educational Resources in HCI-Engineering..- Considering Modelling Techniques in HCI Engineering Education..- Human-Centred Engineering with Micro-Electronics for Pre-teens..- Teaching HCI to Hundreds of Undergraduate Software Engineering and Computer Science Students..- Using an HCI perspective to encourage young students to pursue Computer Science & Engineering careers: the "Envisioning the Digital City" workshop..- Teaching HCI in Multidisciplinary Situations: Experience report and Lessons learnt..- The User Interface Techonologies Course at the University of Cagliari..- On Land, at Sea, and in the Air: Human-Computer Interaction in Safety-Critical Spaces of Control ..- From One to Many, From Onsite to Remote: Control Rooms as Diverse Contexts of Use..- Towards a Pattern Language for Scalable Interaction Design in Control Rooms as Human-Centered Pervasive Computing Environments..- On the Interaction between Construction Vehicles and Humans in Close Cooperation..- Towards Modelling Cooperation in Future Maritime Remote-Control Center..- Analyzing Online Videos to Create a List of User Interface Elements: A Case for OpenCrane Design System..- Sustainable Human-Work Interaction Designs: Introduction and Summary..- “Should I throw away my old iPad?” - Reconsidering usefulness in obsolete devices..- Sustainability and Home Automation: The Case of Repairing or Replacing Vacuum Cleaners..- Fostering Sustainable Making Practices in a Student Makerspace..- Sustainable Innovations for Lifestyle, SDGs, and Greening Education..- Towards an in-between practice to study energy shift at work..- Job Crafting to Improve Low-Usability Automation: Sustainability through Human Work Interaction Designs..- Participatory Design Approach to Sustainable Voyage Planning – Case Maritime Autonomous Surface Ships.
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