Adam Crowley – författare
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5 produkter
5 produkter
Inbunden, Engelska, 2022
1 179 kr
Skickas inom 10-15 vardagar
This book argues that videogames address contemporary, middle-class anxieties about poverty in the United States. In its conclusion, the book models how poverty themes might be identified and associated for the purpose of gaining greater insights into how games can shape, and also be shaped by, the player’s economic expectations.
Häftad, Engelska, 2023
1 179 kr
Skickas inom 10-15 vardagar
This book argues that videogames address contemporary, middle-class anxieties about poverty in the United States. The early chapters consider gaming as a modern form of slumming and explore the ways in which titles like The Elder Scrolls V: Skyrim and World of Warcraft thematize poverty. The argument turns to the field of literary studies to identify analytical frameworks for addressing and understanding these themes. Throughout, the book considers how the academic area of inquiry known as game studies has developed over time, and makes use of such scholarship to present, frame, and value its major claims and findings. In its conclusion, the book models how poverty themes might be identified and associated for the purpose of gaining greater insights into how games can shape, and also be shaped by, the player’s economic expectations.
Inbunden, Engelska, 2024
1 605 kr
Skickas inom 10-15 vardagar
It focuses on how video games are a site for creating and interacting within environments, with analysis that showcases how environments are shaped within video games as well as serve as a reflection of our real world.
Inbunden, Engelska, 2017
436 kr
Skickas
This book considers representations of wealth and the wealthy in videogames.
Häftad, Engelska, 2018
593 kr
Skickas inom 10-15 vardagar
This book considers representations of wealth and the wealthy in videogames.