Alexandre Hardy – författare
Visar alla böcker från författaren Alexandre Hardy. Handla med fri frakt och snabb leverans.
16 produkter
16 produkter
Inbunden, Franska, 2023
431 kr
Skickas inom 5-8 vardagar
Inbunden, Franska, 2023
431 kr
Skickas inom 5-8 vardagar
Häftad, Franska, 2023
293 kr
Skickas inom 5-8 vardagar
Häftad, Franska, 2023
293 kr
Skickas inom 5-8 vardagar
Häftad, Franska, 2012
418 kr
Skickas inom 5-8 vardagar
Häftad, Franska, 2012
451 kr
Skickas inom 5-8 vardagar
Häftad, Franska, 2012
434 kr
Skickas inom 5-8 vardagar
Häftad, Franska, 2012
418 kr
Skickas inom 5-8 vardagar
Häftad, Franska, 2016
418 kr
Skickas inom 5-8 vardagar
Häftad, Engelska, 2004
750 kr
Skickas inom 5-8 vardagar
Scientific computing is a collection of tools, techniques and theories required to develop and solve mathematical models in science and engineering on a computer. This timely book provides the various skills and techniques needed in scientific computing. The topics range in difficulty from elementary to advanced, and all the latest fields in scientific computing are covered such as matrices, numerical analysis, neural networks, genetic algorithms, etc.Presented in the format of problems and detailed solutions, important concepts and techniques are introduced and developed. Many problems include software simulations. Algorithms have detailed implementations in C++ or Java. This book will prove to be invaluable not only to students and research workers in the fields of scientific computing, but also to teachers of this subject who will find this text useful as a supplement.The topics discussed in this book are part of the e-learning and distance learning courses conducted by the International School of Scientific Computing, South Africa.
Häftad, Engelska, 2008
1 316 kr
Skickas inom 5-8 vardagar
Mathematics is vital for an understanding of computer graphics. This volume helps the reader gain such an understanding by presenting all introductory and most advanced topics in the field of computer graphics with mathematical descriptions and derivations. Offering a balance of theory, applications, and code, the underlying numerical methods and algorithms are derived and a large number of examples are given. The book begins with a discussion of basic graphics tools such as vectors, matrices, and quaternions, and then builds up to more advanced topics such as the intersection of three-dimensional objects. Both classical and newer topics, such as parameterization, wavelets, fractals, and geometry images, are covered. In particular, the book contains all of the classes in C# necessary for computer graphics, providing a full explanation of the C# code and C# implementations for almost all algorithms.
Häftad, Engelska, 1989
298 kr
Tillfälligt slut
A critical edition of Alexandre Hardy's Mariamne, a tragedy drawing on the story of the wife of Herod the Great. First published in 1989 by University of Exeter Press, it is part of the Textes Litteraires series.
Inbunden, Franska, 2023
523 kr
Tillfälligt slut
Häftad, Franska, 2023
400 kr
Tillfälligt slut
Inbunden, Engelska, 2004
1 072 kr
Tillfälligt slut
Scientific computing is a collection of tools, techniques and theories required to develop and solve mathematical models in science and engineering on a computer. This timely book provides the various skills and techniques needed in scientific computing. The topics range in difficulty from elementary to advanced, and all the latest fields in scientific computing are covered such as matrices, numerical analysis, neural networks, genetic algorithms, etc.Presented in the format of problems and detailed solutions, important concepts and techniques are introduced and developed. Many problems include software simulations. Algorithms have detailed implementations in C++ or Java. This book will prove to be invaluable not only to students and research workers in the fields of scientific computing, but also to teachers of this subject who will find this text useful as a supplement.The topics discussed in this book are part of the e-learning and distance learning courses conducted by the International School of Scientific Computing, South Africa.
Inbunden, Engelska, 2008
1 679 kr
Tillfälligt slut
Mathematics is vital for an understanding of computer graphics. This volume helps the reader gain such an understanding by presenting all introductory and most advanced topics in the field of computer graphics with mathematical descriptions and derivations. Offering a balance of theory, applications, and code, the underlying numerical methods and algorithms are derived and a large number of examples are given. The book begins with a discussion of basic graphics tools such as vectors, matrices, and quaternions, and then builds up to more advanced topics such as the intersection of three-dimensional objects. Both classical and newer topics, such as parameterization, wavelets, fractals, and geometry images, are covered. In particular, the book contains all of the classes in C# necessary for computer graphics, providing a full explanation of the C# code and C# implementations for almost all algorithms.