Cherylann Cook-Hoar – författare
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24 produkter
24 produkter
E-bok
Engelska, 202665 kr
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Once an Adventurer, Always an Adventurer By CherylAnn Cook‑HoarPeace never lasts long for heroes of the light. As the newly restored Kingdom of the Seven Lights flourishes, a wandering bard brings a chilling warning: Belial, the dark god once defeated, is gathering his followers to reclaim the world in shadow. His sigil burns again in the north, and his priests prepare a ritual to summon his avatar.From the safety of rebuilt lands to the scorched forests of the frontier, adventurers must rally kingdoms, forge alliances, and face wave after wave of mercenaries and zealots devoted to the dark one. Wizards enchant weapons, clerics bless the wounded, and paladins pray for strength as the armies of light march toward the final confrontation.At the ridge above Belial's camp, the heroes witness the fires of sacrifice and the rising of the dark god's form. Their choice will decide the fate of every realm—stand and fight, or let the world fall into eternal night.A standalone D&D side quest or continuation of Corelub, Adela: The Marriage Proposal, and Kingdom of the Seven Lights, this adventure delivers epic warfare, divine magic, and mythic redemption in classic high‑fantasy style.
E-bok
Engelska67 kr
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E-bok
Engelska34 kr
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E-bok
Engelska42 kr
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E-bok
Engelska67 kr
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E-bok
Engelska67 kr
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E-bok
Engelska96 kr
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E-bok
Engelska67 kr
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E-bok
Engelska32 kr
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E-bok
Engelska67 kr
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E-bok
Engelska32 kr
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E-bok
Engelska32 kr
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E-bok
Engelska32 kr
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E-bok
Engelska34 kr
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E-bok
Engelska34 kr
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E-bok
Engelska32 kr
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E-bok
Engelska32 kr
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E-bok
Engelska32 kr
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E-bok
Engelska25 kr
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E-bok
Engelska, 202664 kr
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In this module that brings you directly into the past of an ancient elven civilization will you see what happens when an Old Man's Revenge comes across? Come on in and play our new d&d multiple you can play it alongside our other ones or at soul campaigns, created by CherylAnn Cook-Hoar and in association with Mike's Emporium. Ancient artifacts, old struggles, and happy times await.
E-bok
Engelska, 202664 kr
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An Ancestor's HonorBy CherylAnn Cook‑HoarIn the fading years of the Sengoku era, peace is a fragile illusion — and honor is a blade sharpened by blood.Kai, heir to a conquered clan, is summoned to the Dimeo's fortress to reclaim the great sword stolen from his family generations ago. The ceremony promises unity, feasting, and reconciliation. But beneath the music and ritual, old hatreds smolder, alliances fracture, and rebellion stirs in the shadows.When Kai overhears a plot to steal the sacred blade, he must choose between silence, confrontation, or loyalty to the warlord who once destroyed his lineage. His decision unleashes a chain of treachery that sweeps across villages, ignites hidden wars, and forces him to confront the true cost of survival.As betrayal rises and foreign powers move in secret, Kai must decide what an ancestor's honor truly demands — obedience, sacrifice, or the courage to face a future shaped by his own hand.A sweeping tale of loyalty, vengeance, and the unbreakable weight of legacy, An Ancestor's Honor brings the Sengoku era to life with vivid detail and unflinching heart.
E-bok
Engelska, 202664 kr
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---Adela: The Marriage ProposalAdventure SummaryWhen the adventurers discover a silver ring engraved with the name Adela, they are drawn into a desperate plea from a noblewoman whose kingdom teeters on the edge of ruin. Adela, heir to a peaceful and prosperous realm, faces a forced marriage to the son of King Hannon—a tyrant steeped in dark magic. His threat: accept the union or suffer a curse that will blight her lands and enslave her people.Summoned through a mystical portal, the party must journey across two kingdoms—one radiant with harmony, the other rotting under corruption—to find and destroy Hannon's blackened peridot stone before the curse is unleashed. Their path winds through guarded borders, starving villages, and a castle steeped in debauchery and deceit. Inside the hidden chamber of Belial, the heroes confront dark priests, the king, and his son in a climactic battle to shatter the cursed gem and restore balance. Success earns them Adela's eternal gratitude, royal honors, and a magical ring that binds their fates to her kingdom forever.Adventure Type: Side Quest or Standalone Recommended Levels: 5–7 Themes: Heroic rescue, moral contrast, artifact destruction, political intrigue Setting: Dual kingdoms—Adela's realm of light and Hannon's domain of decay ---
E-bok
Engelska, 202665 kr
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Kingdom of the Seven Lights By CherylAnn Cook‑HoarWhen a mysterious medallion surfaces—etched with an ancient tree and a forgotten trail—adventurers are offered a choice: continue their journey, or follow the path into a kingdom lost to time. What awaits is a realm of impossible beauty, bustling markets, joyful citizens… and a secret rotting beneath the illusion.The Kingdom of the Seven Lights appears vibrant and alive, but those who pierce the veil discover a hollow ruin ruled by an orc illusionist and his horde. As reality fractures, the party must confront the truth behind the kingdom's fall, survive a brutal ambush, and uncover a treasure hoard untouched for generations.At the heart of the abandoned castle lies the sacred Tree of Seven Lights—its gems dormant, its power waiting to be claimed. Will the heroes restore the kingdom, seize its riches, or leave its legacy to fade into dust?A standalone D&D side quest or a powerful expansion to the Corelub adventure, Kingdom of the Seven Lights blends mystery, illusion, danger, and mythic discovery into a cinematic tabletop experience.
E-bok
Engelska, 2026240 kr
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CORELUBBy Cherylann Cook‑HoarThe forge burns. The goddess waits. The realm bleeds. For three thousand years, the deep‑gnome city of Corelub thrived beneath the earth, its firesteel forges blazing brighter than any sun. But peace shattered with the murder of a king — and now the realm teeters on the edge of ruin. Summoned by royal decree, your party must uncover the truth behind the assassination. The path winds through cursed forests, deceitful towns, and the deadly underworld of Nar, where assassins whisper in the dark and gods watch from the shadows. To survive, you must recover four sacred relics of the goddess Cera — the Eye, the Dagger, the Golden Pelt, and the Statue — and wield their light against the encroaching darkness. But beware: every rumor hides a blade, every ally may be a spy, and every choice could damn the realm. Will you restore the light… or be consumed by the firesteel forge of Corelub?