Daniel Roth – författare
524 kr
Skickas inom 3-6 vardagar
571 kr
Läs direkt efter köp
445 kr
Skickas inom 5-8 vardagar
306 kr
Läs direkt efter köp
306 kr
Läs direkt efter köp
183 kr
Skickas inom 5-8 vardagar
267 kr
Skickas inom 5-8 vardagar
21 kr
Läs direkt efter köp
686 kr
Skickas inom 10-15 vardagar
2 247 kr
Skickas inom 10-15 vardagar
785 kr
Läs direkt efter köp
Digital Media, Projection Design, & Technology for Theatre, Second Edition comprehensively details the integration of digital media and projections in theatre and live performance, providing foundational skills, best practices, and real-world applications and considerations.
The book provides readers with an overview of the professional field, including current industry standards and workflows for digital media/projection design, its related aesthetics, techniques, and technologies. A practical taxonomy of digital media and how we create meaning through its use on the theatrical stage along with the essential tools and techniques for creating and executing digital content are covered. Readers are introduced to the fundamentals of creating and executing digital content, including photography and still images, generative AI, video, animation, real-time effects, generative art, data, and interactive digital media. The book also details the types and use of industry-standard equipment, including media servers, projectors, projection surfaces, emissive displays, cameras, sensors, and more. It guides readers through technical tasks, such as programming media servers; converging and blending projectors; projection mapping; calculating surface brightness/luminance, screen size, and throw distance; and more, making this a complete guide to digital media and projection design today. The second edition is updated with new content throughout and two new chapters addressing the latest technologies and trends in virtual performance, motion capture, generative AI, and VR/AR. Ten new case studies from diverse practitioners have been added, and the book is restructured with shorter chapters for easier navigation and reference.
This book serves well as a main or supplemental textbook for courses in projection design, theatre, and digital media design. It is also useful for emerging practitioners.
Sample assets and interviews with leading projection designers are available for download at www.routledge.com/9781032302157.
785 kr
Läs direkt efter köp
Digital Media, Projection Design, & Technology for Theatre, Second Edition comprehensively details the integration of digital media and projections in theatre and live performance, providing foundational skills, best practices, and real-world applications and considerations.
The book provides readers with an overview of the professional field, including current industry standards and workflows for digital media/projection design, its related aesthetics, techniques, and technologies. A practical taxonomy of digital media and how we create meaning through its use on the theatrical stage along with the essential tools and techniques for creating and executing digital content are covered. Readers are introduced to the fundamentals of creating and executing digital content, including photography and still images, generative AI, video, animation, real-time effects, generative art, data, and interactive digital media. The book also details the types and use of industry-standard equipment, including media servers, projectors, projection surfaces, emissive displays, cameras, sensors, and more. It guides readers through technical tasks, such as programming media servers; converging and blending projectors; projection mapping; calculating surface brightness/luminance, screen size, and throw distance; and more, making this a complete guide to digital media and projection design today. The second edition is updated with new content throughout and two new chapters addressing the latest technologies and trends in virtual performance, motion capture, generative AI, and VR/AR. Ten new case studies from diverse practitioners have been added, and the book is restructured with shorter chapters for easier navigation and reference.
This book serves well as a main or supplemental textbook for courses in projection design, theatre, and digital media design. It is also useful for emerging practitioners.
Sample assets and interviews with leading projection designers are available for download at www.routledge.com/9781032302157.
11 kr
Läs direkt efter köp
122 kr
Skickas inom 5-8 vardagar
21 kr
Läs direkt efter köp
11 kr
Läs direkt efter köp
139 kr
Skickas inom 5-8 vardagar
195 kr
209 kr
Skickas inom 5-8 vardagar
455 kr
Skickas inom 5-8 vardagar
209 kr
Skickas inom 5-8 vardagar
418 kr
Skickas inom 3-6 vardagar
180 kr
Skickas inom 5-8 vardagar
444 kr
Skickas inom 3-6 vardagar
363 kr
Skickas inom 3-6 vardagar
386 kr
Skickas inom 3-6 vardagar
118 kr
Skickas inom 3-6 vardagar
Stärkere Strahlkraft - Wahrheit und Lüge im NSU-Komplex
477 kr
Skickas inom 3-6 vardagar
227 kr
Skickas inom 3-6 vardagar
108 kr
Skickas inom 5-8 vardagar