Diego Cantor – författare
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3 produkter
Real-Time 3D Graphics with WebGL 2
Build interactive 3D applications with JavaScript and WebGL 2 (OpenGL ES 3.0)
Av Farhad Ghayour, Diego Cantor
Häftad, 2018
670 kr
Lägg i varukorg
A comprehensive guide with 80+ examples on 3D programming in WebGL 2, covering computer graphics topics such as rendering, 3D math, camera, and moreKey FeaturesCreate visually stunning, high-performance 3D applications for the web with WebGL 2A complete course on 3D computer graphics: rendering, 3D …
WebGL Beginner's Guide
If you're a JavaScript developer who wants to take the plunge into 3D web development, this is the perfect primer. From a basic understanding of WebGL structure to creating realistic 3D scenes, everything you need is here.
Av Brandon Jones, Diego Cantor
E-bok, 2012
488 kr
Lägg i varukorg
This book is a step-by-step tutorial that includes complete source code for all of the examples covered. Every chapter builds on top of the previous one thereby giving the reader an immediate feeling of progression. Each block of code is explained, and 3D web development concepts are diagrammed and …