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4 produkter
Creating Second Lives
Community, Identity and Spatiality as Constructions of the Virtual
Inbunden, 2011
2510 kr
Lägg i varukorg
This book aims to provide insights into how ‘second lives’ in the sense of virtual identities and communities are constructed textually, semiotically and discursively, specifically in the online environment Second Life and Massively Multiplayer Online Games such as World of Warcraft. The book’s …
Creating Second Lives
Community, Identity and Spatiality as Constructions of the Virtual
E-bok, 2011
856 kr
Lägg i varukorg
This book aims to provide insights into how ‘second lives’ in the sense of virtual identities and communities are constructed textually, semiotically and discursively, specifically in the online environment Second Life and Massively Multiplayer Online Games such as World of Warcraft. The …
Creating Second Lives
Community, Identity and Spatiality as Constructions of the Virtual
E-bok, 2011
807 kr
Lägg i varukorg
This book aims to provide insights into how ‘second lives’ in the sense of virtual identities and communities are constructed textually, semiotically and discursively, specifically in the online environment Second Life and Massively Multiplayer Online Games such as World of Warcraft. The …
Creating Second Lives
Community, Identity and Spatiality as Constructions of the Virtual
Häftad, 2017
705 kr
Lägg i varukorg
This book aims to provide insights into how ‘second lives’ in the sense of virtual identities and communities are constructed textually, semiotically and discursively, specifically in the online environment Second Life and Massively Multiplayer Online Games such as World of Warcraft. The book’s …