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Eyal Assaf – författare

Visar alla böcker från författaren Eyal Assaf. Handla med fri frakt och snabb leverans.

4 produkter

  1. Eyal Assaf - Rigging for Games, Inbunden. Tillgänglighet: Lägg i varukorg

    Rigging for Games

    A Primer for Technical Artists Using Maya and Python

    Av Eyal Assaf

    Inbunden, 2015

    2585 kr

    Lägg i varukorg

    Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin, it takes you through the real-world creative and technical process of rigging characters for video games and …

  2. Eyal Assaf - Rigging for Games, Häftad. Tillgänglighet: Lägg i varukorg

    Rigging for Games

    A Primer for Technical Artists Using Maya and Python

    Av Eyal Assaf

    Häftad, 2015

    831 kr

    Lägg i varukorg

    Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin, it takes you through the real-world creative and technical process of rigging characters for video games and …

  3. Eyal Assaf - Rigging for Games, E-bok. Tillgänglighet: Lägg i varukorg

    Rigging for Games

    A Primer for Technical Artists Using Maya and Python

    Av Eyal Assaf

    E-bok, 2015

    981 kr

    Lägg i varukorg

    Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin , it takes you through the real-world creative and technical process of rigging characters for video games and …

  4. Eyal Assaf - Rigging for Games, E-bok. Tillgänglighet: Lägg i varukorg

    Rigging for Games

    A Primer for Technical Artists Using Maya and Python

    Av Eyal Assaf

    E-bok, 2015

    960 kr

    Lägg i varukorg

    Rigging for Games: A Primer for Technical Artists Using Maya and Python is not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin , it takes you through the real-world creative and technical process of rigging characters for video games and …