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Gabriele Aroni – författare

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4 produkter

  1. Gabriele Aroni, Gregory Paschalidis - Semiotics of Architecture in Video Games, Inbunden. Tillgänglighet: Lägg i varukorg

    Semiotics of Architecture in Video Games

    Av Gabriele Aroni, Gregory Paschalidis

    Inbunden, 2022

    1609 kr

    Lägg i varukorg

    Video games are among the most popular media on the planet, and billions of people inhabit these virtual worlds on a daily basis. This book investigates the architecture of video games, the buildings, roads and cities in which gamers play out their roles. Examining both the aesthetic aspects and …

  2. Gabriele Aroni - Semiotics of Architecture in Video Games, E-bok. Tillgänglighet: Lägg i varukorg

    Semiotics of Architecture in Video Games

    Av Gabriele Aroni

    E-bok, 2022

    482 kr

    Lägg i varukorg

    Video games are among the most popular media on the planet, and billions of people inhabit these virtual worlds on a daily basis. This book investigates the architecture of video games, the buildings, roads and cities in which gamers play out their roles. Examining both the aesthetic aspects and …

  3. Gabriele Aroni - Semiotics of Architecture in Video Games, E-bok. Tillgänglighet: Lägg i varukorg

    Semiotics of Architecture in Video Games

    Av Gabriele Aroni

    E-bok, 2022

    482 kr

    Lägg i varukorg

    Video games are among the most popular media on the planet, and billions of people inhabit these virtual worlds on a daily basis. This book investigates the architecture of video games, the buildings, roads and cities in which gamers play out their roles. Examining both the aesthetic aspects and …

  4. Gabriele Aroni, Gregory Paschalidis - Semiotics of Architecture in Video Games, Häftad. Tillgänglighet: Lägg i varukorg

    Semiotics of Architecture in Video Games

    Av Gabriele Aroni, Gregory Paschalidis

    Häftad, 2024

    444 kr

    Lägg i varukorg

    Video games are among the most popular media on the planet, and billions of people inhabit these virtual worlds on a daily basis. This book investigates the architecture of video games, the buildings, roads and cities in which gamers play out their roles. Examining both the aesthetic aspects and …