Geoffrey Engelstein – författare
Visar alla böcker från författaren Geoffrey Engelstein. Handla med fri frakt och snabb leverans.
15 produkter
Building Blocks of Tabletop Game Design
An Encyclopedia of Mechanisms
Av Geoffrey Engelstein, Isaac Shalev
Häftad, 2026
821 kr
Lägg i varukorg
Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms, Third Edition compiles hundreds of game mechanisms, organized by category. This book can be read cover to cover and used as a reference to solve a specific design problem or for inspiration and research on new designs. This …
Achievement Relocked
Loss Aversion and Game Design
Inbunden, 2020
369 kr
Lägg i varukorg
How game designers can use the psychological phenomenon of loss aversion to shape player experience. Getting something makes you feel good, and losing something makes you feel bad. But losing something makes you feel worse than getting the same thing makes you feel good. So finding $10 is a thrill; …
Building Blocks of Tabletop Game Design
An Encyclopedia of Mechanisms
Av Geoffrey Engelstein, Isaac Shalev
Inbunden, 2026
2828 kr
Lägg i varukorg
Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms, Third Edition compiles hundreds of game mechanisms, organized by category. This book can be read cover to cover and used as a reference to solve a specific design problem or for inspiration and research on new designs. This …
Building Blocks of Tabletop Game Design
An Encyclopedia of Mechanisms
Av Isaac Shalev, Geoffrey Engelstein
E-bok, 2022
945 kr
Lägg i varukorg
Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms, Second Edition compiles hundreds of game mechanisms, organized by category. The book can be read cover to cover and used as a reference to solve a specific design problem or for inspiration and research on new designs. This …
Building Blocks of Tabletop Game Design
An Encyclopedia of Mechanisms
Av Geoffrey Engelstein, Isaac Shalev
Häftad, 2022
1042 kr
Lägg i varukorg
Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms, Second Edition compiles hundreds of game mechanisms, organized by category. The book can be read cover to cover and used as a reference to solve a specific design problem or for inspiration and research on new designs. This …
GameTek
Häftad, 2019
234 kr
Lägg i varukorg
What games can teach us about life, the universe and ourselves.If you shuffle a deck of cards what are the odds that the sequence is unique? What is the connection between dice, platonic solids and Newton's theory of gravity? What is more random: a dice tower or a number generator? Can you actually …
Achievement Relocked
E-bok, 2020
359 kr
Lägg i varukorg
How game designers can use the psychological phenomenon of loss aversion to shape player experience. Getting something makes you feel good, and losing something makes you feel bad. But losing something makes you feel worse than getting the same thing makes you feel good. So finding $10 is a thrill; …
Game Production
Prototyping and Producing Your Board Game
Häftad, 2020
757 kr
Lägg i varukorg
Description:Many new games are from first-time designers or are self-published, so there is a tremendous thirst for information about the nuts and bolts of tabletop game design. While there are many books about the design process in terms of mechanisms and player experience, there are no books that …
Game Production
Prototyping and Producing Your Board Game
Inbunden, 2020
1883 kr
Lägg i varukorg
Description:Many new games are from first-time designers or are self-published, so there is a tremendous thirst for information about the nuts and bolts of tabletop game design. While there are many books about the design process in terms of mechanisms and player experience, there are no books that …
Game Production
Prototyping and Producing Your Board Game
E-bok, 2020
803 kr
Lägg i varukorg
Description: Many new games are from first-time designers or are self-published, so there is a tremendous thirst for information about the nuts and bolts of tabletop game design. While there are many books about the design process in terms of mechanisms and player experience, there are no books …
Game Production
Prototyping and Producing Your Board Game
E-bok, 2020
803 kr
Lägg i varukorg
Description: Many new games are from first-time designers or are self-published, so there is a tremendous thirst for information about the nuts and bolts of tabletop game design. While there are many books about the design process in terms of mechanisms and player experience, there are no books …
Building Blocks of Tabletop Game Design
An Encyclopedia of Mechanisms
Av Isaac Shalev, Geoffrey Engelstein
E-bok, 2022
925 kr
Lägg i varukorg
Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms, Second Edition compiles hundreds of game mechanisms, organized by category. The book can be read cover to cover and used as a reference to solve a specific design problem or for inspiration and research on new designs. This …
Building Blocks of Tabletop Game Design
An Encyclopedia of Mechanisms
Av Geoffrey Engelstein, Isaac Shalev
Inbunden, 2022
2198 kr
Lägg i varukorg
Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms, Second Edition compiles hundreds of game mechanisms, organized by category. The book can be read cover to cover and used as a reference to solve a specific design problem or for inspiration and research on new designs. This …
Building Blocks of Tabletop Game Design
An Encyclopedia of Mechanisms
Av Isaac Shalev, Geoffrey Engelstein
E-bok, 2026
960 kr
Lägg i varukorg
Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms, Third Edition compiles hundreds of game mechanisms, organized by category. This book can be read cover to cover and used as a reference to solve a specific design problem or for inspiration and research on new designs. This …
Building Blocks of Tabletop Game Design
An Encyclopedia of Mechanisms
Av Isaac Shalev, Geoffrey Engelstein
E-bok, 2026
981 kr
Lägg i varukorg
Building Blocks of Tabletop Game Design: An Encyclopedia of Mechanisms, Third Edition compiles hundreds of game mechanisms, organized by category. This book can be read cover to cover and used as a reference to solve a specific design problem or for inspiration and research on new designs. This …