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Gino van den Bergen – författare

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5 produkter

  1. Dirk Gregorius, Gino van den Bergen - Game Physics Pearls, E-bok. Tillgänglighet: Lägg i varukorg

    Game Physics Pearls

    Av Dirk Gregorius, Gino van den Bergen

    E-bok, 2010

    2407 kr

    Lägg i varukorg

    Implementing physical simulations for real-time games is a complex task that requires a solid understanding of a wide range of concepts from the fields of mathematics, physics, and software engineering. This book is a gems-like collection of practical articles in the area of game physics. Each …

  2. Dirk Gregorius, Gino van den Bergen - Game Physics Pearls, E-bok. Tillgänglighet: Lägg i varukorg

    Game Physics Pearls

    Av Dirk Gregorius, Gino van den Bergen

    E-bok, 2010

    2407 kr

    Lägg i varukorg

    Implementing physical simulations for real-time games is a complex task that requires a solid understanding of a wide range of concepts from the fields of mathematics, physics, and software engineering. This book is a gems-like collection of practical articles in the area of game physics. Each …

  3. Gino van den Bergen - Collision Detection in Interactive 3D Environments, E-bok. Tillgänglighet: Lägg i varukorg

    Collision Detection in Interactive 3D Environments

    Av Gino van den Bergen

    E-bok, 2003

    1765 kr

    Lägg i varukorg

    The heart of any system that simulates the physical interaction between objects is collision detection-the ability to detect when two objects have come into contact. This system is also one of the most difficult aspects of a physical simulation to implement correctly, and invariably it is the main …

  4. Gino van den Bergen - Collision Detection in Interactive 3D Environments, Inbunden. Tillgänglighet: Lägg i varukorg

    Collision Detection in Interactive 3D Environments

    Av Gino van den Bergen

    Inbunden, 2003

    1978 kr

    Lägg i varukorg

    The first book on this essential topic in game development and simulation.

  5. Gino van den Bergen, Dirk Gregorius - Game Physics Pearls, Inbunden. Tillgänglighet: Lägg i varukorg

    Game Physics Pearls

    Av Gino van den Bergen, Dirk Gregorius

    Inbunden, 2010

    5,0 utav 5 stjärnor. Totalt antal röster: (1)

    2588 kr

    Lägg i varukorg

    Implementing physical simulations for real-time games is a complex task that requires a solid understanding of a wide range of concepts from the fields of mathematics, physics, and software engineering. This book is a gems-like collection of practical articles in the area of game physics. Each …