Giordano Scalzo – författare
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6 produkter
6 produkter
573 kr
Skickas inom 5-8 vardagar
637 kr
Skickas inom 5-8 vardagar
1 100 kr
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Unleash the power of Swift and discover the skills required to build incredible robust iOS applicationsAbout This Book* Write expressive, understandable, and maintainable Swift 2 code with this hands-on course* Unveil the complex underpinnings of Swift to turn your app ideas into reality* Specialize in developing real iOS apps, and 2D and 3D video games using Swift and Cocoapods* Dive deep into protocol extensions, learn new error handling model and use featured Swift design patterns to write more efficient codeWho This Book Is ForThis course would be for app developers who are new to developing for iOS or OSX and are trying to get grips with Swift for the first time.What You Will Learn* From a solid understanding of the Swift 2 language* Get to know the practical aspects of how a computer program actually works* Understand the paradigms used by Apple's frameworks, so you are not intimidated by them* Create a server in Swift to deliver JSON data to an iOS app* Take advantage of Cocoapods to use third-party libraries* Build games with SpriteKit and SceneKit* Develop an app running on the cloud to act as an API server for your client's apps* Dive into the core components of Swift 2 including operators, collections, control flow, and functions* Create and use classes, structures, and enums including object-oriented topics such as inheritance, protocols, and extensions* Develop a practical understanding of subscripts, optionals, and closures* Master Objective-C interoperability with mix and match* Access network resources using Swift* Implement various standard design patterns in the Swift languageIn DetailThe Swift--Developing iOS Applications course will take you on a journey to become an efficient iOS and OS X developer, with the latest trending topic in town. Right from the basics to the advanced level topics, this course would cover everything in detail. We'll embark our journey by dividing the learning path into four modules. Each of these modules are a mini course in their own right; and as you complete each one, you'll gain key skills and be ready for the material in the next module.The first module is like a step-by-step guide to programming in Swift 2. Each topic is separated into compressible sections that are full of practical examples and easy-to-understand explanations. Each section builds on the previous topics, so you can develop a proficient and comprehensive understanding of app development in Swift 2. By the end of this module, you'll have a basic understanding of Swift 2 and its functionalities.The second module will be the an easy-to-follow guide filled with tutorials to show you how to build real-world apps. The difficulty and complexity level increases chapter by chapter. Each chapter is dedicated to build a new app, beginning from a basic and unstyled app through to a full 3D game. The last two chapters show you how to build a complete client-server e-commerce app right from scratch. You'll be able to build well-designed apps, effectively use AutoLayout, develop videogames, and build server apps.The third and the last module of our course will take an example-based approach where each concept covered is supported by example code to not only give you a good understanding of the concept, but also to demonstrate how to properly implement it.Style and approachThis course includes all the resources that will help you jump into the app development .This course covers all the important aspects Swift application development and is divided into individual modules so that you develop your skill after the completion of a module and get ready for the next. Through this comprehensive course, you'll learn how to use Swift programming with hands-on examples from scratch to finish!
Hands-On Design Patterns with Swift
Master Swift best practices to build modular applications for mobile, desktop, and server platforms
Häftad, Engelska, 2018
637 kr
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From learning about the most sought-after design patterns to a comprehensive coverage of architectural patterns and code testing, this book is all you need to write clean, reusable codeKey FeaturesWrite clean, reusable and maintainable code, and make the most of the latest Swift version.Analyze case studies of some of the popular open source projects and give your workflow a huge boostChoose patterns such as MVP, MVC, and MVVM depending on the application being builtBook DescriptionSwift keeps gaining traction not only amongst Apple developers but also as a server-side language. This book demonstrates how to apply design patterns and best practices in real-life situations, whether that's for new or already existing projects.You’ll begin with a quick refresher on Swift, the compiler, the standard library, and the foundation, followed by the Cocoa design patterns – the ones at the core of many cocoa libraries – to follow up with the creational, structural, and behavioral patterns as defined by the GoF. You'll get acquainted with application architecture, as well as the most popular architectural design patterns, such as MVC and MVVM, and learn to use them in the context of Swift. In addition, you’ll walk through dependency injection and functional reactive programming. Special emphasis will be given to techniques to handle concurrency, including callbacks, futures and promises, and reactive programming. These techniques will help you adopt a test-driven approach to your workflow in order to use Swift Package Manager and integrate the framework into the original code base, along with Unit and UI testing.By the end of the book, you'll be able to build applications that are scalable, faster, and easier to maintain.What you will learnWork efficiently with Foundation and Swift Standard libraryUnderstand the most critical GoF patterns and use them efficientlyUse Swift 4.2 and its unique capabilities (and limitations) to implement and improve GoF patternsImprove your application architecture and optimize for maintainability and performanceWrite efficient and clean concurrent programs using futures and promises, or reactive programming techniquesUse Swift Package Manager to refactor your program into reusable componentsLeverage testing and other techniques for writing robust codeWho this book is forThis book is for intermediate developers who want to apply design patterns with Swift to structure and scale their applications. You are expected to have basic knowledge of iOS and Swift.
SwiftUI Cookbook
A guide to solving the most common problems and learning best practices while building SwiftUI apps
Häftad, Engelska, 2021
539 kr
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Unleash the power of declarative programming in SwiftUI by building cross-platform Apple apps for iOS 15, macOS, and watchOS using Swift 5.5, Xcode 13, and SwiftUI 3Key FeaturesApply the declarative programming paradigm to build cross-platform UIs for Apple devicesLearn to integrate UIkit, Core Data, Firebase, and Sign in with Apple with SwiftUIAdopt the new SwiftUI 3.0 features to build visually appealing UIs speedilyBook DescriptionSwiftUI provides an innovative and simple way to build beautiful user interfaces (UIs) for all Apple platforms, from iOS and macOS through to watchOS and tvOS, using the Swift programming language. In this recipe-based cookbook, you’ll cover the foundations of SwiftUI as well as the new SwiftUI 3 features introduced in iOS 15 and explore a range of essential techniques and concepts that will help you through the development process.The cookbook begins by explaining how to use basic SwiftUI components. Once you’ve learned the core concepts of UI development, such as Views, Controls, Lists, and ScrollViews, using practical implementations in Swift, you'll advance to adding useful features to SwiftUI using drawings, built-in shapes, animations, and transitions. You’ll understand how to integrate SwiftUI with exciting new components in the Apple development ecosystem, such as Combine for managing events and Core Data for managing app data. Finally, you’ll write iOS, macOS, and watchOS apps by sharing the same SwiftUI codebase.By the end of this SwiftUI book, you'll have discovered a range of simple, direct solutions to common problems encountered when building SwiftUI apps.What you will learnExplore various layout presentations in SwiftUI such as HStack, VStack, LazyHStack, and LazyVGridCreate widgets to quickly display relevant content at glanceGet up to speed with drawings in SwiftUI using built-in shapes, custom paths, and polygonsDiscover modern animation and transition techniques in SwiftUIAdd user authentication using Firebase and Sign in with AppleManage concurrency with Combine and async/await in SwiftUISolve the most common SwiftUI problems, such as integrating a MapKit map, unit testing, snapshot testing, and previewing layoutsWho this book is forThis book is for mobile developers who want to learn SwiftUI as well as experienced iOS developers transitioning from UIkit to SwiftUI. The book assumes knowledge of the Swift programming language. Knowledge of object-oriented design and data structures will be useful but not necessary. You'll also find this book to be a helpful resource if you're looking for reference material regarding the implementation of various features in SwiftUI.
SwiftUI Cookbook
Discover solutions and best practices to tackle the most common problems while building SwiftUI apps
Häftad, Engelska, 2020
717 kr
Skickas inom 5-8 vardagar
Unleash the power of declarative programming in SwiftUI with practical recipes for building cross-platform Apple applications for iOS 14, macOS, and watchOS using Swift 5.3, Xcode 12, and SwiftUI 2.0Key FeaturesApply the declarative programming paradigm for building cross-platform UIs for Apple devicesLearn to integrate UIKit, Core Data, Sign in with Apple, and Firebase with SwiftUIAdopt the new SwiftUI 2.0 features to build visually appealing UIs at speedBook DescriptionSwiftUI is an innovative and simple way to build beautiful user interfaces (UIs) for all Apple platforms, right from iOS and macOS through to watchOS and tvOS, using the Swift programming language. In this recipe-based book, you’ll work with SwiftUI and explore a range of essential techniques and concepts that will help you through the development process. The recipes cover the foundations of SwiftUI as well as the new SwiftUI 2.0 features introduced in iOS 14. Other recipes will help you to make some of the new SwiftUI 2.0 components backward-compatible with iOS 13, such as the Map View or the Sign in with Apple View.The cookbook begins by explaining how to use basic SwiftUI components. Then, you’ll learn the core concepts of UI development such as Views, Controls, Lists, and ScrollViews using practical implementation in Swift. By learning drawings, built-in shapes, and adding animations and transitions, you’ll discover how to add useful features to the SwiftUI. When you’re ready, you’ll understand how to integrate SwiftUI with exciting new components in the Apple development ecosystem, such as Combine for managing events and Core Data for managing app data. Finally, you’ll write iOS, macOS, and watchOS apps while sharing the same SwiftUI codebase.By the end of this SwiftUI book, you'll have discovered a range of simple, direct solutions to common problems found in building SwiftUI apps.What you will learnExplore various layout presentations in SwiftUI such as HStack, VStack, LazyHStack, and LazyVGridCreate a cross-platform app for iOS, macOS, and watchOSGet up to speed with drawings in SwiftUI using built-in shapes, custom paths, and polygonsDiscover modern animation and transition techniques in SwiftUIAdd user authentication using Firebase and Sign in with AppleHandle data requests in your app using Core DataSolve the most common SwiftUI problems, such as integrating a MapKit map, unit testing, snapshot testing, and previewing layoutsWho this book is forThis book is for mobile developers who want to learn SwiftUI as well as experienced iOS developers transitioning from UIKit to SwiftUI. The book assumes knowledge of the Swift programming language. Knowledge of object-oriented design and data structures is useful but not necessary.