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7 produkter
7 produkter
1 007 kr
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Though science fiction has existed as a literary genre for well over a century, a working definition of the term has yet to be determined. Ursula K. Le Guin, who emerged as a popular science fiction and fantasy writer in the 1960s, has not only witnessed, but also experienced first-hand the shifts and transformations of this increasingly popular genre. Delve into her fantastical worlds and investigate several of her famous works in this study ideal for high school and undergraduate students. Learn about the author's life and decade-spanning career, as well as her numerous literary achievements. This comprehensive analysis of Le Guin's work will leave readers anxious for her future endeavors.
416 kr
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A collection of engaging essays on some of the most significant figures in cyberpunk culture, this outstanding guide charts the rich and varied landscape of cyberpunk from the 1970s to present day. The collection features key figures from a variety of disciplines, from novelists, critical and cultural theorists, philosophers, and scholars, to filmmakers, comic book artists, game creators, and television writers. Important and influential names discussed include: J. G. Ballard, Jean Baudrillard, Rosi Braidotti, Charlie Brooker, Pat Cadigan, William Gibson, Donna J. Haraway, Nalo Hopkinson, Janelle Monáe, Annalee Newitz, Katsuhiro Ōtomo, Sadie Plant, Mike Pondsmith, Ridley Scott, Bruce Sterling, and the Wachowskis. The editors also include an afterword of ‘Honorable Mentions’ to highlight additional figures and groups of note that have played a role in shaping cyberpunk.This accessible guide will be of interest to students and scholars of cultural studies, film studies, literature, media studies, as well as anyone with an interest in cyberpunk culture and science fiction.
1 656 kr
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A collection of engaging essays on some of the most significant figures in cyberpunk culture, this outstanding guide charts the rich and varied landscape of cyberpunk from the 1970s to present day. The collection features key figures from a variety of disciplines, from novelists, critical and cultural theorists, philosophers, and scholars, to filmmakers, comic book artists, game creators, and television writers. Important and influential names discussed include: J. G. Ballard, Jean Baudrillard, Rosi Braidotti, Charlie Brooker, Pat Cadigan, William Gibson, Donna J. Haraway, Nalo Hopkinson, Janelle Monáe, Annalee Newitz, Katsuhiro Ōtomo, Sadie Plant, Mike Pondsmith, Ridley Scott, Bruce Sterling, and the Wachowskis. The editors also include an afterword of ‘Honorable Mentions’ to highlight additional figures and groups of note that have played a role in shaping cyberpunk.This accessible guide will be of interest to students and scholars of cultural studies, film studies, literature, media studies, as well as anyone with an interest in cyberpunk culture and science fiction.
934 kr
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In this collection of essays, contributors consider the continuing cultural relevance of the cyberpunk genre into the new millennium. Cyberpunk is no longer an emergent phenomenon, but in our digital age of CGI-driven entertainment, the information economy, and globalized capital, we have never more been in need of a fiction capable of engaging with a world shaped by information technology. Contributors seek to move beyond the narrow strictures of cyberpunk as defined in the Eighties and contribute to an ongoing discussion of how to negotiate exchanges among information technologies, global capitalism, and human social existence. Essays offer a variety of perspectives on cyberpunk’s diversity and how this sub-genre remains relevant amidst its transformation from a print fiction genre into a more generalized set of cultural practices, tackling the question of what it is that cyberpunk narratives continue to offer us in those intersections of literary, cultural, theoretical, academic, and technocultural environments.
2 496 kr
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In this collection of essays, contributors consider the continuing cultural relevance of the cyberpunk genre into the new millennium. Cyberpunk is no longer an emergent phenomenon, but in our digital age of CGI-driven entertainment, the information economy, and globalized capital, we have never more been in need of a fiction capable of engaging with a world shaped by information technology. Contributors seek to move beyond the narrow strictures of cyberpunk as defined in the Eighties and contribute to an ongoing discussion of how to negotiate exchanges among information technologies, global capitalism, and human social existence. Essays offer a variety of perspectives on cyberpunk’s diversity and how this sub-genre remains relevant amidst its transformation from a print fiction genre into a more generalized set of cultural practices, tackling the question of what it is that cyberpunk narratives continue to offer us in those intersections of literary, cultural, theoretical, academic, and technocultural environments.
708 kr
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William Gibson’s Neuromancer: A Critical Companion presents Gibson’s rise as an influential figure within and beyond the science fiction field. Gibson’s success with Neuromancer, the first novel to win the Hugo Award, Nebula Award, and Philip K. Dick Award, is in part a direct result of the rising popularity of cyberpunk in the early- to mid-1980s, although it could just as easily be said cyberpunk’s success was in no small part a direct result of Neuromancer’s explosion onto the science fiction scene.Neuromancer’s ongoing relevance remains undiminished because we are effectively living in a technocultural age that is increasingly difficult to distinguish from Gibson’s novel. As Graham J. Murphy demonstrates in this companion, the novel remains instrumental in thinking through the ongoing explorations of the posthuman:transhumanism, the Utopia/Anti-Utopia dynamic, and capitalist realism, to name a few of themore significant critical vehicles with which to better understand and contextualize our technocultural age and Neuromancer’s role in both shaping it and responding to it. This book provides a critical introduction to Neuromancer and cyberpunk culture.
475 kr
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This book closely reads Mark Gruenwald's Squadron Supreme for its complex, contradictory, yet ultimately productive engagement with the social dreaming of utopianism. Specifically, Squadron Supreme provides critical traction for readers to engage with the social dreaming of utopianism by asking how it depicts the pursuit of a radically alternative society, at what cost, and whether that cost is worth paying. These questions fuel the utopia problematic, which, in turn, points to the productive tension in Squadron Supreme. By extension, Squadron Supreme's commitment to the utopia problematic also provides opportunities to think through utopia and the state of exception, labor in the condition of epivitality, the tension with ends justifying the means, and the persistent resilience of an anti-utopianism that increasingly defines the United States' contemporary socio-political landscape. While this book focuses on the social dreaming of utopianism as the core thread uniting the chapters of Mark Gruenwald’s groundbreaking series, it also provides access points to several theoretical and critical topics to further unpack the series.