Hans W. Gellersen - Böcker
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3 produkter
3 produkter
Pervasive Computing
Third International Conference, PERVASIVE 2005, Munich, Germany, May 8-13, 2005, Proceedings
Häftad, Engelska, 2005
552 kr
Skickas inom 10-15 vardagar
This book constitutes the refereed proceedings of the Third International Conference on Pervasive Computing, PERVASIVE 2005, held in Munich, Germany in May 2005.The 20 revised full papers presented were carefully reviewed and selected from 130 submissions. The papers are organized in topical sections on location techniques, activity and context, location and privacy, handheld devices, sensor systems, and user interaction.
Handheld and Ubiquitous Computing
Second International Symposium, HUC 2000 Bristol, UK, September 25–27, 2000 Proceedings
Häftad, Engelska, 2000
552 kr
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This text constitutes the refereed proceedings of the Second International Symposium on Handheld and Ubiquitous Computing, HUC 2000, held in Bristol, UK in September 2000. The 18 revised full papers presented were carefully reviewed and selected from 70 submissions. The book offers topical sections on intelligent environments, user experience, multimedia augmentation, location-based services, context-aware messaging, intelligent devices, infrastructure engineering, and wearable computing.
Handheld and Ubiquitous Computing
First International Symposium, HUC'99, Karlsruhe, Germany, September 27-29, 1999, Proceedings
Häftad, Engelska, 1999
552 kr
Skickas inom 10-15 vardagar
This book constitutes the refereed proceedings of the First International Symposium on Handheld and Ubiquitous Computing, HUC'99, held in Karlsruhe, Germany in September 1999. The 23 revised full papers presented together with four invited keynote contributions, 26 reviewed posters, and two panel statements were carefully reviewed and selected from a large number of paper submissions. The papers are organized in topical sections on handheld and wearable appliances, location-based services, smart devices and smart environments, handhelds in distributed systems, handheld and wearable CSCW, context-aware mobile applications, interacting with environment, and interacting with handhelds.